Senior Rigging TD

Senior Rigging TD

Full-Time 36000 - 60000 Β£ / year (est.) No home office possible
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At a Glance

  • Tasks: Create advanced character and creature rigs in Maya, ensuring top-notch animation quality.
  • Company: Join a leading VFX studio known for its creativity and innovation.
  • Benefits: Competitive salary, flexible hours, and opportunities for professional growth.
  • Why this job: Be at the forefront of VFX technology and mentor the next generation of artists.
  • Qualifications: Expertise in Maya rigging, Python scripting, and strong communication skills.
  • Other info: Collaborative environment with a focus on creativity and problem-solving.

The predicted salary is between 36000 - 60000 Β£ per year.

The Senior Rigging Artist is responsible for building robust, scalable character, creature, and prop rigs entirely within Maya. This includes developing facial systems, deformation setups, and custom tools to support animation and downstream departments. The role balances technical execution with mentorship and cross-department collaboration.

Duties

  • Rig Development: Build advanced Maya rigs for characters, creatures, and props. Deliver animation-friendly rigs that meet artistic and technical standards.
  • Deformation: Deliver clean skinning, blendshapes, and deformation setups.
  • Tool Creation: Support the team with scalable tools and reliable technical solutions. Develop and maintain rigging tools to support team workflows.
  • Pipeline Integration: Ensure rigs are stable and compatible with downstream use.
  • Collaboration: Work with animation, CFX, and modeling to meet rigging needs. Help define best practices and contribute to pipeline improvements.
  • Mentorship: Provide support and review feedback for mid and junior artists. Support the team in elevating both output and efficiency.
  • Scene Organisation: Maintain clean hierarchies and naming conventions.
  • Troubleshooting: Resolve rig and deformation issues during asset or shot work.

Skills, attributes and experience

  • Expert-level rigging in Maya using joints, constraints, and utility nodes.
  • Deep understanding of Matrix math and the architecture of Maya.
  • Strong understanding of anatomy, deformation, and facial rigging setups.
  • Proficient in Python / Pyside for scripting and automation.
  • Solid communicator with strong problem-solving skills.
  • Comfortable working independently on complex rigging tasks.
  • Experience with Git and GitLab or equivalent.
  • Familiarity with OpenMaya and/or C++.
  • Familiarity with USD rig publishing and referencing.
  • Understanding of Houdini-based CFX.
  • Experience with facial rigs, correctives, and driven systems.
  • Ability to review and maintain rig templates and standards.
  • Confidence working with pipeline and tools teams.
  • 6–8 years in VFX or a related field.
  • Excellent communicator, sharing information clearly and actively listening.
  • Strong time management, ability to prioritize, meet deadlines and elevate delays in a timely manner.
  • Adaptable to change with the ability to stay focused and maintain a positive attitude.
  • Driven to make things better with flexibility to change course when needed.
  • Positive energy, focusing on results and having a positive impact on those around you.
  • Self-awareness and an ability to resolve and diffuse problems treating others with kindness and respect.
  • Strong collaboration skills and the ability to work well with others.

Senior Rigging TD employer: One Of Us

As a Senior Rigging TD at our innovative studio, you will thrive in a collaborative environment that values creativity and technical excellence. We offer competitive benefits, a culture of mentorship, and ample opportunities for professional growth, all set in a vibrant location that fosters inspiration and teamwork. Join us to elevate your career while contributing to cutting-edge projects in the VFX industry.
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Contact Detail:

One Of Us Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Senior Rigging TD

✨Tip Number 1

Network like a pro! Reach out to fellow rigging artists and industry contacts on platforms like LinkedIn. Join relevant groups and forums where you can share your work and get noticed.

✨Tip Number 2

Show off your skills! Create a killer portfolio that highlights your best rigging projects. Make sure to include breakdowns of your rigs and any custom tools you've developed to really impress potential employers.

✨Tip Number 3

Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with Maya, Python scripting, and any challenges you've faced in rigging. Practice explaining your thought process clearly.

✨Tip Number 4

Apply through our website! We love seeing applications directly from candidates who are passionate about joining our team. Don’t forget to tailor your application to highlight how your skills align with the role.

We think you need these skills to ace Senior Rigging TD

Expert-level rigging in Maya
Matrix math
Anatomy understanding
Deformation setups
Facial rigging setups
Python / Pyside scripting
Problem-solving skills
Git and GitLab experience
OpenMaya familiarity
C++ familiarity
USD rig publishing and referencing
Houdini-based CFX understanding
Time management
Collaboration skills
Mentorship abilities

Some tips for your application 🫑

Show Off Your Skills: When you're writing your application, make sure to highlight your expert-level rigging skills in Maya. Talk about specific projects where you've built advanced rigs and how they met both artistic and technical standards. We want to see your creativity and technical prowess shine through!

Be a Team Player: Collaboration is key in our world! In your application, mention any experiences where you've worked closely with animation, CFX, or modelling teams. Share how you contributed to pipeline improvements and supported your colleagues – we love seeing that team spirit!

Mentorship Matters: If you've had the chance to mentor others, don't hold back! Include examples of how you've supported mid and junior artists in their development. We value those who can elevate the team's output and efficiency, so let us know how you've made a positive impact.

Keep It Organised: Make sure your application is as clean and organised as the rigs you create! Use clear hierarchies and naming conventions in your documents. A well-structured application shows us that you pay attention to detail, which is super important in rigging.

How to prepare for a job interview at One Of Us

✨Master Your Rigging Skills

Before the interview, brush up on your rigging techniques in Maya. Be ready to discuss your experience with building character and creature rigs, as well as any custom tools you've developed. Show them you know your stuff!

✨Showcase Your Collaboration Experience

Prepare examples of how you've worked with animation, CFX, and modelling teams in the past. Highlight specific projects where your collaboration led to successful outcomes. This will demonstrate your ability to work cross-departmentally.

✨Be Ready for Technical Questions

Expect questions about matrix math, deformation setups, and Python scripting. Brush up on these topics and be prepared to explain your thought process when solving rigging challenges. Confidence in your technical knowledge is key!

✨Demonstrate Your Mentorship Skills

Since mentorship is a big part of this role, think of instances where you've supported junior artists or contributed to team development. Share how you’ve helped elevate others' work and fostered a positive team environment.

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