Photoreal Creature/Character Artist for VFX
Photoreal Creature/Character Artist for VFX

Photoreal Creature/Character Artist for VFX

Full-Time 30000 - 42000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning photorealistic creatures and characters for exciting VFX projects.
  • Company: Leading UK VFX company known for its creativity and innovation.
  • Benefits: Competitive pay, creative environment, and opportunities for professional growth.
  • Why this job: Join a passionate team and bring your artistic vision to life in the VFX industry.
  • Qualifications: Experience with Maya, Zbrush, and Wrap 3D; strong portfolio required.
  • Other info: Dynamic workplace with a focus on collaboration and creativity.

The predicted salary is between 30000 - 42000 £ per year.

A leading VFX company in the UK is seeking a skilled Creature / Character modeller to create photo realistic fantasy and real life creatures for various VFX projects. The ideal candidate should have a portfolio showcasing their skills, proven experience in workflows with software such as Maya, Zbrush, and Wrap 3D, and a solid understanding of anatomy.

Responsibilities include:

  • Building models
  • Finaling shots
  • Contributing to workflow discussions

This is a fantastic opportunity for someone passionate about character modeling in a dynamic environment.

Photoreal Creature/Character Artist for VFX employer: One Of Us

Join a leading VFX company in the UK that fosters a vibrant and collaborative work culture, where creativity thrives and innovation is celebrated. With a strong commitment to employee growth, you will have access to ongoing training and development opportunities, allowing you to refine your skills and advance your career in the exciting world of visual effects. Enjoy the unique advantage of working in a dynamic environment that values your passion for character modeling and offers the chance to contribute to groundbreaking projects.
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Contact Detail:

One Of Us Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Photoreal Creature/Character Artist for VFX

✨Tip Number 1

Make sure your portfolio is top-notch! Showcase your best work, especially those photorealistic creatures and characters. We want to see your skills shine, so include a variety of styles and techniques you've mastered.

✨Tip Number 2

Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or even at local VFX events. We can help you find opportunities through our website, so keep an eye out for openings!

✨Tip Number 3

Prepare for interviews by brushing up on your software skills. Be ready to discuss your experience with Maya, Zbrush, and Wrap 3D. We know that showing your knowledge can really set you apart from the competition.

✨Tip Number 4

Don’t hesitate to follow up after applying! A quick message expressing your enthusiasm can make a big difference. We’re all about passion here, so let them know you’re excited about the opportunity!

We think you need these skills to ace Photoreal Creature/Character Artist for VFX

Creature Modelling
Character Modelling
Photorealistic Rendering
Maya
Zbrush
Wrap 3D
Anatomy Knowledge
Workflow Management
Finaling Shots
Collaboration Skills
Portfolio Development
Passion for Character Modelling

Some tips for your application 🫡

Showcase Your Portfolio: Make sure to include a link to your portfolio that highlights your best work. We want to see your skills in action, so choose pieces that demonstrate your ability to create photorealistic creatures and characters.

Tailor Your Application: When applying, customise your CV and cover letter to reflect the specific requirements of the role. Mention your experience with software like Maya, Zbrush, and Wrap 3D, as well as any relevant projects you've worked on.

Highlight Your Experience: Don’t forget to detail your previous experience in VFX or character modelling. We love seeing how you’ve contributed to past projects, so share any workflows or techniques you’ve mastered that relate to the job.

Apply Through Our Website: For the best chance of success, make sure to apply through our website. It’s the easiest way for us to keep track of your application and ensures it gets to the right people quickly!

How to prepare for a job interview at One Of Us

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work in creature and character modelling. Include a variety of styles, from photorealistic to fantasy, and be ready to discuss the techniques you used in each piece.

✨Know Your Software Inside Out

Brush up on your skills with Maya, Zbrush, and Wrap 3D before the interview. Be prepared to talk about specific projects where you used these tools, and how they contributed to your workflow. This will show your technical proficiency and adaptability.

✨Understand Anatomy

Since a solid understanding of anatomy is crucial for this role, take some time to review key concepts. Be ready to discuss how your knowledge of anatomy influences your modelling decisions and enhances the realism of your characters.

✨Engage in Workflow Discussions

During the interview, demonstrate your ability to contribute to workflow discussions. Share your thoughts on collaboration and how you can improve processes within the team. This shows that you're not just a skilled artist, but also a team player who values communication.

Photoreal Creature/Character Artist for VFX
One Of Us
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  • Photoreal Creature/Character Artist for VFX

    Full-Time
    30000 - 42000 £ / year (est.)
  • O

    One Of Us

    50-100
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