At a Glance
- Tasks: Create stunning, photo-realistic creatures and characters for exciting VFX projects.
- Company: Join One of Us, a dynamic studio known for its creativity and innovation.
- Benefits: Enjoy 25 days holiday, hybrid working, healthcare cover, and fun social events.
- Other info: Work in a vibrant office in Old Street with great career growth opportunities.
- Why this job: Bring your artistic vision to life and collaborate with talented professionals in the industry.
- Qualifications: Experience in character modelling, proficiency in Maya and Zbrush, and a strong portfolio.
The predicted salary is between 35000 - 45000 £ per year.
One of Us is looking for a Creature / Character modeller who has experience in creating photo realistic Fantasy and real life Creatures / Characters for VFX projects. Alongside good technical knowledge of character / creature workflows within VFX, the candidate must also have a good eye for detail that is capable of matching onset data and also the ability to translate reference material into fantasy creatures. Good knowledge of working with downstream departments (Rigging, CFX and Animation) is required alongside Anatomy knowledge of both humans and creatures. Experience of Facial modelling utilising FACS of both human and animal will also be a part of the role. A portfolio of work that demonstrates these qualities is required for consideration towards this role.
Responsibilities:
- Build models with good / clean Topology and UV’s.
- Finaling shots utilising shotsculpting.
- Build and present Anatomical Diagnostics of Creatures.
- Sculpting of Displacement maps for Characters / creatures.
- Modelling of clothing that matches photogrammetry data sets for Digital doubles.
- Creation of FACS based face shapes that work within OOU’s facial pipeline.
- Contributing to workflow and pipeline discussions for Characters and creatures and also aiding in documenting workflows as needed.
What we are looking for:
- Previous experience in a similar role.
- Experience in using Maya, Zbrush, Mush 3d, Wrap 3d (Optical flow set ups and processing of FACS data).
- Experienced in Shotsculpting.
- Experience in modelling of LOD’s and Simulation / technical meshes for creatures.
- An understanding of rigging, animation and CFX requirements.
- Good problem solving skills.
- Team oriented crew member with good communication skills.
In return we offer:
- 25 days holiday, plus bank holidays.
- 2 paid volunteering days per calendar year.
- Hybrid working.
- Company pension and life insurance.
- Medicash healthcare cover.
- A calendar full of wrap parties and other social events.
Hours and location:
Our core hours are 9.30am to 6.30pm or 10am to 7pm Monday to Friday. We have a great office in Old Street where you would be based. This is a hybrid role where you would be required to work in the studio a minimum of 2 days a week.
To apply:
You need to have a current and full work permit for the region that you’ll be working in. Please disclose if you need sponsorship support to be able to work for One of Us.
Creature / Character Modeller in London employer: One of Us Ltd
At One of Us, we pride ourselves on being an exceptional employer that fosters creativity and collaboration in the heart of Old Street. Our vibrant work culture encourages artistic expression while providing ample opportunities for professional growth, supported by a comprehensive benefits package including 25 days of holiday, paid volunteering days, and hybrid working arrangements. Join us to be part of a dynamic team where your skills in creature and character modelling will thrive amidst a calendar full of social events and wrap parties.