Principal Path-Tracing & AI Rendering Engineer

Principal Path-Tracing & AI Rendering Engineer

Full-Time 80000 - 120000 Β£ / year (est.) No working from home possible
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At a Glance

  • Tasks: Lead the development of advanced rendering techniques and AI integration in gaming.
  • Company: Join NVIDIA, a leader in AI and graphics technology.
  • Benefits: Competitive salary, cutting-edge projects, and opportunities for professional growth.
  • Other info: Collaborate with top AAA developers in a dynamic and creative environment.
  • Why this job: Shape the future of gaming with innovative AI and rendering solutions.
  • Qualifications: 15+ years of experience, master's degree, and expertise in C++ and real-time graphics.

The predicted salary is between 80000 - 120000 Β£ per year.

NVIDIA AI is seeking a Principal Developer Technology Engineer in Fisherton de la Mere, England, to focus on advanced rendering techniques and the adoption of AI in games.

The ideal candidate has at least 15 years of experience and a master's degree in a relevant field.

In this role, you'll collaborate with top AAA developers to optimize GPU performance and develop neural rendering algorithms.

Excellent knowledge of C++ and real-time graphics is essential, along with strong math skills.

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Contact Details:

NVIDIA AI Recruitment Team

We think you need these skills to ace Principal Path-Tracing & AI Rendering Engineer

C++
Real-Time Graphics
Advanced Rendering Techniques
Neural Rendering Algorithms
GPU Performance Optimisation
Mathematics Skills
Collaboration with AAA Developers