At a Glance
- Tasks: Create stunning animations using Motion Capture technology for exciting video game projects.
- Company: Independent game studio in the vibrant city of Edinburgh.
- Benefits: Competitive pay, training opportunities, and a creative work environment.
- Why this job: Join a passionate team and bring characters to life in immersive games.
- Qualifications: Experience with Unreal Engine 4, Motionbuilder, and Maya is essential.
- Other info: 12-month contract with potential for growth in a dynamic industry.
The predicted salary is between 30000 - 42000 £ per year.
Un estudio de videojuegos independiente busca un Motion Capture Animator con experiencia en Unreal Engine 4, Motionbuilder y Maya para un contrato fijo de 12 meses. El candidato debe tener un fuerte portafolio de animación realista y la capacidad de trabajar en equipo y cumplir plazos ajustados. El trabajo se desarrolla en un entorno inspirador en Edimburgo, Escocia, con diversos beneficios y oportunidades de formación.
Motion Capture Animator — Edinburgh, 12‐Month Contract employer: Notodoanimacion
Contact Detail:
Notodoanimacion Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Motion Capture Animator — Edinburgh, 12‐Month Contract
✨Tip Number 1
Network like a pro! Reach out to fellow animators and industry professionals on platforms like LinkedIn. You never know who might have the inside scoop on job openings or can refer you directly to hiring managers.
✨Tip Number 2
Show off your skills! Create a standout demo reel that highlights your best work in Unreal Engine 4, Motionbuilder, and Maya. Make sure it’s easily accessible online, so potential employers can see what you bring to the table.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and soft skills. Be ready to discuss your portfolio in detail and how you can contribute to a team environment while meeting tight deadlines.
✨Tip Number 4
Don’t forget to apply through our website! We’ve got loads of opportunities waiting for talented animators like you. Plus, it’s a great way to ensure your application gets seen by the right people.
We think you need these skills to ace Motion Capture Animator — Edinburgh, 12‐Month Contract
Some tips for your application 🫡
Showcase Your Portfolio: Make sure to include a strong portfolio that highlights your realistic animation skills. We want to see your best work, so pick pieces that really showcase your talent in Unreal Engine 4, Motionbuilder, and Maya.
Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to the Motion Capture Animator role. Highlight your relevant experience and how it aligns with what we’re looking for.
Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that get straight to the heart of your experience and skills without unnecessary fluff.
Apply Through Our Website: We encourage you to apply through our website for the best chance of being noticed. It’s super easy, and you’ll be able to follow your application status directly!
How to prepare for a job interview at Notodoanimacion
✨Showcase Your Portfolio
Make sure to bring a strong portfolio that highlights your best work in realistic animation. Be prepared to discuss the techniques you used in Unreal Engine 4, Motionbuilder, and Maya, as this will demonstrate your expertise and passion for the craft.
✨Know the Company
Research the independent game studio before your interview. Understand their previous projects and their style. This knowledge will help you tailor your answers and show that you're genuinely interested in being part of their team.
✨Teamwork is Key
Since the role requires collaboration, be ready to share examples of how you've successfully worked in teams before. Highlight your communication skills and how you handle feedback, as these are crucial in a creative environment.
✨Prepare for Technical Questions
Expect technical questions related to motion capture and animation software. Brush up on your knowledge of Unreal Engine 4, Motionbuilder, and Maya, and be ready to discuss specific challenges you've faced and how you overcame them.