Modeler (All Levels) – ILM London

Modeler (All Levels) – ILM London

Full-Time 30000 - 40000 £ / year (est.) No working from home possible
Notodoanimacion

At a Glance

  • Tasks: Design and build 3D characters, creatures, and hard-surface models for production.
  • Company: Join ILM London, a leader in visual effects and animation.
  • Benefits: Competitive salary, creative environment, and opportunities for professional growth.
  • Other info: Collaborative team atmosphere with exciting career advancement potential.
  • Why this job: Be part of groundbreaking projects and bring your artistic vision to life.
  • Qualifications: Proven experience in VFX modelling with a strong portfolio.

The predicted salary is between 30000 - 40000 £ per year.

El/la Modeler será responsable de diseñar y construir personajes 3D, dobles digitales, criaturas y modelos hard-surface para producción, aportando tanto cualidades artísticas como soluciones técnicas para que los assets estén listos para texturizado, rigging y animación. Colaborará estrechamente con equipos multidisciplinares para asegurar la integración fluida de los modelos en el pipeline de producción.

Responsabilidades

  • Diseñar y construir personajes 3D, dobles digitales y criaturas con especial atención a la anatomía, la forma y el realismo.
  • Crear modelos hard-surface y apoyar la construcción de elementos ambientales cuando se requiera.
  • Utilizar herramientas avanzadas de modelado para desarrollar la geometría y la estructura de los assets que cumplan las necesidades artísticas y técnicas de producción.
  • Colaborar con equipos interdisciplinarios (animación, texturizado, rigging y otros modeladores) para lograr el aspecto y la funcionalidad deseados de los assets.
  • Aportar criterio artístico y experiencia técnica para garantizar que los modelos se integren correctamente en el pipeline.
  • Participar en revisiones creativas y ofrecer feedback constructivo durante las sesiones de revisión.

Requisitos

  • Experiencia profesional demostrable en modelado y sculpting para VFX, con un portfolio que muestre assets fotorealistas.
  • Fuerte capacidad espacial y habilidades técnicas para la construcción de activos hard-surface complejos.
  • Experiencia previa en entornos de producción para largometraje o proyectos similares.
  • Dominio de Maya y Zbrush.
  • Capacidad para trabajar con node networks y procedural workflows es una ventaja.
  • Excelentes habilidades de organización y gestión del tiempo para cumplir calendarios y demandas de proyecto.
  • Capacidad de colaboración interdepartamental y rápida asimilación de nueva información.
  • Atención excepcional al detalle y buen ojo para el realismo.
  • Comprensión sólida del flujo de trabajo de producción cinematográfica y de computer graphics.

Habilidades deseadas

  • Fundamentos sólidos en subdivision surface modelling.
  • Conocimiento básico del pipeline completo de CG.
  • Experiencia en producción con herramientas y software estándar de la industria.

Modeler (All Levels) – ILM London employer: Notodoanimacion

At ILM London, we pride ourselves on being an exceptional employer that fosters creativity and innovation in the field of visual effects. Our collaborative work culture encourages personal and professional growth, providing employees with opportunities to enhance their skills while working on groundbreaking projects. With access to state-of-the-art technology and a supportive team environment, you will thrive in your role as a Modeler, contributing to the creation of stunning 3D assets in a vibrant city known for its rich artistic heritage.

Notodoanimacion

Contact Details:

Notodoanimacion Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Modeler (All Levels) – ILM London

Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best 3D models and highlights your skills in character design and hard-surface modelling. We want to see your artistic flair and technical prowess, so pick your strongest pieces!

Tip Number 2

Network like a pro! Connect with industry folks on platforms like LinkedIn or attend local meetups. We can’t stress enough how important it is to build relationships; you never know who might have the inside scoop on job openings!

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and soft skills. Be ready to discuss your workflow, tools like Maya and Zbrush, and how you collaborate with teams. We love seeing candidates who can articulate their process!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always on the lookout for passionate individuals who are eager to contribute to our creative projects!

We think you need these skills to ace Modeler (All Levels) – ILM London

3D Modelling
Sculpting
Hard-Surface Modelling
Anatomy Understanding
Realism in Art
Maya
Zbrush

Some tips for your application 🫡

Show Off Your Portfolio:Make sure to include a link to your portfolio that showcases your best 3D models and assets. We want to see your artistic flair and technical skills, so pick pieces that highlight your ability to create photorealistic characters and hard-surface models.

Tailor Your Application:When applying, take a moment to tailor your application to the job description. Highlight your experience with Maya and Zbrush, and mention any relevant projects where you collaborated with interdisciplinary teams. This helps us see how you fit into our creative process.

Be Clear and Concise:Keep your written application clear and to the point. We appreciate well-structured applications that are easy to read. Use bullet points if necessary to outline your skills and experiences, making it easier for us to spot what makes you a great fit.

Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows us you’re keen on joining our team at StudySmarter!

How to prepare for a job interview at Notodoanimacion

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best 3D models, especially those that demonstrate your skills in character design and hard-surface modelling. Be ready to discuss the techniques you used and the challenges you faced while creating these assets.

Understand the Production Pipeline

Familiarise yourself with the entire production pipeline, especially how your role as a Modeler fits into it. Knowing how your models will be used in animation and texturing can help you answer questions more effectively and show that you’re a team player.

Prepare for Technical Questions

Expect to be asked about your experience with tools like Maya and Zbrush. Brush up on your knowledge of node networks and procedural workflows, as these are often crucial in modern production environments. Being able to discuss your technical skills confidently will impress your interviewers.

Collaborative Mindset

Since collaboration is key in this role, be prepared to talk about your experiences working with interdisciplinary teams. Share examples of how you’ve contributed to creative reviews and how you handle constructive feedback, as this shows your ability to work well with others.