Look Development Technical Director – ILM London

Look Development Technical Director – ILM London

Full-Time 60000 - 80000 £ / year (est.) Home office (partial)
Notodoanimacion

At a Glance

  • Tasks: Create stunning visuals for CG assets and collaborate with talented teams.
  • Company: Join the renowned ILM London, a leader in visual effects.
  • Benefits: Hybrid work model, competitive salary, and opportunities for creative growth.
  • Other info: Showcase your skills with a demo reel and join a dynamic team.
  • Why this job: Be part of groundbreaking projects that shape the future of cinema.
  • Qualifications: Experience in Look Development and strong knowledge of VFX pipelines.

The predicted salary is between 60000 - 80000 £ per year.

Se busca un Director Técnico de Look Development con talento creativo, mentalidad colaborativa y pasión por la cinematografía para producir lookdev y shading de alta calidad para activos CG, trabajando con mínima dirección del Lead o Supervisor.

Responsabilidades

  • Diseñar y crear el aspecto visual de objetos y escenas generadas por ordenador.
  • Colaborar estrechamente con Lighting Supervisors y CG Supervisors para definir el mejor enfoque para resolver retos de CG durante el desarrollo del aspecto final.
  • Crear setups de shader eficientes para optimizar el uso del render farm.
  • Gestionar y mantener librerías estándar de materiales usando plantillas de shading establecidas para asegurar consistencia y eficiencia de pipeline.
  • Diseñar, implementar y mantener redes de shading complejas y personalizadas para activos prioritarios (“hero”) cuando se requieren soluciones a medida.

Requisitos

  • Experiencia previa en la creación de hero assets y props en Look Development.
  • Experiencia demostrable en Lighting y Rendering dentro de un entorno VFX.
  • Conocimiento probado de materiales del mundo real y optimización de assets.
  • Dominio de conceptos de physically based rendering y modelos de shader.
  • Capacidad para trabajar y comunicarse con artistas de Texture y Groom para obtener los mejores resultados.
  • Sólidos conocimientos de formato de geometría, incluyendo pero no limitado a Primvars.
  • Capacidad para construir y mantener redes de shading complejas con usabilidad para artistas y soporte de interfaz.
  • Conocimiento de Katana es esencial; Houdini y Maya son beneficiosos.
  • Comprensión sólida de las funciones de departamentos vecinos: FX, Texture, Groom y Lighting.
  • Excelente conocimiento de Renderman u otros motores de rendering no sesgados.
  • Buen ojo estético, anticipa problemas potenciales y aplica conocimientos de software para conseguir el look deseado.
  • Capacidad para trabajar de forma colaborativa, priorizar tareas, gestionar el tiempo y proporcionar estimaciones precisas de tiempo por shot.
  • Comprensión profunda del pipeline VFX desde modelado hasta compositing.
  • Capacidad para aprender técnicas y software nuevos con rapidez.

Solicitud

Como parte de la candidatura se debe enviar un demo reel, shot breakdown o material equivalente que muestre el trabajo, junto con un currículum actualizado. Puesto híbrido: se espera que la persona trabaje aproximadamente 2 días en la oficina por semana, con trabajo ocasional desde casa.

Look Development Technical Director – ILM London employer: Notodoanimacion

At ILM London, we pride ourselves on fostering a creative and collaborative work environment that empowers our Look Development Technical Directors to push the boundaries of visual storytelling. With a strong emphasis on employee growth, we offer opportunities for professional development and skill enhancement, all while working in a vibrant city known for its rich cultural heritage. Our hybrid work model ensures flexibility, allowing you to balance your professional and personal life effectively.

Notodoanimacion

Contact Details:

Notodoanimacion Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Look Development Technical Director – ILM London

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those at ILM or similar companies. Attend events, join online forums, and don’t be shy about sliding into DMs on LinkedIn. You never know who might have the inside scoop on job openings!

Tip Number 2

Show off your skills! Make sure your demo reel is top-notch and highlights your best work in look development and shading. Tailor it to showcase your experience with hero assets and physically based rendering – this is your chance to shine!

Tip Number 3

Prepare for interviews by brushing up on your knowledge of VFX pipelines and software like Katana. Be ready to discuss your past projects and how you tackled challenges in look development. Confidence is key, so practice makes perfect!

Tip Number 4

Apply through our website! We love seeing applications come directly from our platform. It shows you're keen and engaged. Plus, keep an eye on our job listings for any new opportunities that pop up!

We think you need these skills to ace Look Development Technical Director – ILM London

Look Development
Shading
Lighting
Rendering
Physically Based Rendering
Shader Models
Geometry Formats

Some tips for your application 🫡

Show Off Your Skills:Make sure to include a demo reel or shot breakdown that highlights your best work. We want to see your creative flair and technical prowess, so pick pieces that really showcase your talent in look development and shading.

Tailor Your CV:When you’re putting together your CV, make it relevant to the role. Highlight your experience with hero assets, VFX lighting, and rendering. We love seeing how your background aligns with what we’re looking for!

Be Clear and Concise:Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon unless it’s necessary. Make it easy for us to see why you’d be a great fit for the team!

Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to keep track of your application and ensure it gets the attention it deserves.

How to prepare for a job interview at Notodoanimacion

Know Your Stuff

Make sure you brush up on your knowledge of physically based rendering and shader models. Be ready to discuss your previous experience with hero assets and how you've tackled challenges in look development.

Showcase Your Work

Prepare a demo reel that highlights your best work, especially focusing on look development and shading. Include a shot breakdown to give them insight into your thought process and the techniques you used.

Collaborative Mindset

Since this role requires close collaboration with Lighting and CG Supervisors, be prepared to discuss how you’ve successfully worked in teams before. Share examples of how you’ve communicated effectively to solve problems.

Understand the Pipeline

Familiarise yourself with the entire VFX pipeline, from modelling to compositing. Being able to speak knowledgeably about how your role fits into the bigger picture will impress your interviewers.