At a Glance
- Tasks: Create stunning 3D models and props from concept art in a collaborative environment.
- Company: Award-winning studio known for its inclusive culture and creative projects.
- Benefits: Flexible part-time hours, competitive pay, and a comprehensive benefits package.
- Other info: Opportunity for career growth and participation in engaging social events.
- Why this job: Join a dynamic team and bring imaginative worlds to life with your creativity.
- Qualifications: Experience in animation production and proficiency in Maya and ZBrush required.
The predicted salary is between 30000 - 40000 £ per year.
Los artistas de modelado son constructores de mundos: crean los entornos, los props y los detalles que hacen creíbles las historias. La persona contratada se centrará en producir assets estilizados y detallados de entornos y props a partir de diseños conceptuales, cumpliendo los plazos de producción y las indicaciones de los directores y del Director de Arte.
Tareas diarias:
- Modelado y mapeado UV de assets estilizados de entornos y props.
- Interpretar y transformar un concepto 2D en modelos 3D, así como trabajar con diseños mínimos cuando sea necesario.
- Proporcionar mapeado UV y horneado de desplazamientos para el Surfacing Department.
- Realizar pruebas de render para el proceso de aprobación.
- Colaborar dentro del equipo de modelado y comunicar de forma regular con el líder de equipo, los directores y el Director de Arte.
- Gestionar assets y tiempo de forma eficiente para cumplir los plazos.
- Actuar positivamente ante notas y feedback de Rigging Department, CG Supervisor, Director de Arte y Dirección.
- Informar al líder de equipo y al Production Manager sobre cualquier incidencia que afecte al calendario de producción.
Requisitos:
- Experiencia demostrable en producción de animación.
- Capacidad para interpretar volumen y forma al crear modelos a partir de diseños conceptuales.
- Experiencia trabajando con herramientas de modelado como Maya y ZBrush.
- Conocimiento de topología limpia.
- Experiencia en UV mapping con Maya o UVLayout.
- Conocimientos de texturizado usando Substance Painter, MARI o Photoshop.
- Capacidad para trabajar en equipo y buena colaboración.
- Habilidad para solucionar problemas de forma creativa.
Puntos extra:
- Conocimiento adicional de Substance Painter.
- Conocimiento de Substance Designer.
Contrato y horario:
- Posición a tiempo parcial: 2.5 días por semana.
- Fechas contractuales: finales de junio de 2026 hasta principios de enero de 2027.
- La vacante puede cerrarse antes si se recibe un alto volumen de candidaturas.
Beneficios:
- Premiado en listas de mejores lugares para trabajar (Broadcast Best Places to Work) en varios años recientes.
- Programa inclusivo de cortometrajes autofinanciado.
- Eventos sociales presenciales y remotos durante el año.
- Programa bimensual de feedback y engagement de empleados.
- Paquete de beneficios completo con múltiples descuentos y ofertas.
- Programa de wellbeing online.
- Profit share para empleados con 2+ años en la compañía.
- Política de trabajo flexible para apoyar el equilibrio personal y el bienestar.
Mid Prop Modeller (Part Time – 2.5 days per week) in London employer: Notodoanimacion
Our company is a celebrated employer, recognised in recent years as one of the best places to work, offering a vibrant and inclusive work culture that fosters creativity and collaboration. With a commitment to employee wellbeing, we provide a comprehensive benefits package, flexible working arrangements, and opportunities for professional growth through engaging feedback programmes and profit-sharing for long-term employees. Join us in crafting immersive worlds as a Mid Prop Modeller, where your artistic talents will be valued and nurtured in a supportive environment.
StudySmarter Expert Advice🤫
We think this is how you could land Mid Prop Modeller (Part Time – 2.5 days per week) in London
✨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn. Join relevant groups and participate in discussions to get your name out there.
✨Tip Number 2
Show off your skills! Create a stunning portfolio that highlights your best work, especially those stylised assets and environments. Make sure to include before-and-after shots to showcase your process.
✨Tip Number 3
Prepare for interviews by practising common questions related to modelling and collaboration. Be ready to discuss how you handle feedback and work within a team, as these are key in our creative environment.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our awesome team.
We think you need these skills to ace Mid Prop Modeller (Part Time – 2.5 days per week) in London
Some tips for your application 🫡
Show Off Your Skills:Make sure to highlight your experience with 3D modelling tools like Maya and ZBrush. We want to see how you can transform 2D concepts into stunning 3D assets, so don’t hold back on showcasing your best work!
Tailor Your Application:Take a moment to customise your application for this role. Mention specific projects where you've successfully managed assets and met deadlines, as this will show us you're the perfect fit for our team.
Be Clear and Concise:When writing your application, keep it straightforward. We appreciate clarity, so make sure your points are easy to understand and directly related to the job description. This helps us see your potential right away!
Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity. We can’t wait to see what you bring to the table!
How to prepare for a job interview at Notodoanimacion
✨Know Your Tools Inside Out
Make sure you’re well-versed in the tools mentioned in the job description, like Maya and ZBrush. Practise using them to create models and UV maps, as you might be asked to demonstrate your skills during the interview.
✨Showcase Your Portfolio
Prepare a strong portfolio that highlights your best work, especially projects that involve stylised assets and environments. Be ready to discuss your creative process and how you interpret 2D concepts into 3D models.
✨Communicate Effectively
Since collaboration is key in this role, practice articulating your thoughts clearly. Be prepared to discuss how you handle feedback and work with team members, as communication will likely come up in the interview.
✨Be Ready for Problem-Solving Questions
Expect questions that assess your problem-solving skills. Think of examples from your past experiences where you creatively tackled challenges in modelling or working with teams, and be ready to share those stories.