At a Glance
- Tasks: Create stunning characters and bring them to life in exciting video games.
- Company: Join Climax Studios, a leading indie game developer in London.
- Benefits: Enjoy great holidays, social events, and continuous training opportunities.
- Other info: Friendly work environment with fun activities and excellent career growth.
- Why this job: Be part of a creative team and make your mark in the gaming industry.
- Qualifications: 2+ years experience in character art with strong skills in Maya and Zbrush.
The predicted salary is between 30000 - 40000 £ per year.
Climax Studios, un referente en el desarrollo independiente de videojuegos con títulos de gran éxito, busca un Character Artist para un contrato presencial de 12 meses en su moderna sede en el corazón de Londres, EC1. Esta oferta es ideal para un profesional con experiencia que desee crecer en un entorno creativo y dinámico.
Descripción del puesto
Climax Studios, destacado por sus títulos publicados de éxito en el ámbito independiente, busca un Character Artist para trabajar presencialmente en sus oficinas de Londres. El candidato ideal mostrará ejemplos de personajes creados con geometría limpia, texturizado y materiales cuidados. Se requiere al menos dos años de experiencia en este rol. Formando parte del equipo de Character Art, el artista aplicará su experiencia en conceptualización, modelado y texturizado para contar historias a través de personajes detallados y atractivos.
Requisitos
- Demostrar creatividad y sólidos fundamentos en topología, UVs y texturizado.
- Amplio conocimiento en Maya y Zbrush y base probada en Photoshop.
- Portfolio diverso que refleje flexibilidad, buen ojo para forma, composición y pasión por el trabajo.
- Se valorará experiencia en Unreal 4/5, uso de Marvelous Designer y/o pipelines de escaneo.
- Experiencia con Substance Painter.
- Manejo de blendshapes faciales y mapas de arrugas.
- Experiencia en creación de cabello, tanto full strand como hair cards.
- Buena comprensión de anatomía.
- Conocimiento en MetaHuman.
- Ejemplos de trabajo en superficies duras hard surface.
Se solicita CV, carta de presentación y enlace a portfolio o sitio web para evaluar habilidades artísticas.
Beneficios
- Excelente paquete de vacaciones.
- Eventos sociales regulares.
- Ambiente de trabajo amigable, con enfoque, ambicioso y relajado.
- Formación continua y promoción profesional.
- Seguro médico privado grupal proporcionado por BUPA.
- Seguro de vida colectivo.
- Programa de asistencia al empleado.
- Seguro dental privado.
- Protección grupal de ingresos.
- Plan de pensiones de la empresa.
- Programa Cycle To Work.
- Vales para el cuidado de la vista.
- Extras: Máquina de café bean to cup en el estudio. Fruta fresca y snacks saludables diarios, además de algunos no tan saludables.
- Clubes y actividades internas: juegos de mesa, tenis, fútbol, noches de D&D, entre otros.
- Sociales regulares: fiestas de cierre de proyectos, eventos de equipo y estudio, fiestas de Navidad y verano, y recaudaciones benéficas.
Character Artist (Contrato de duración determinada de 12 meses basado en Reino Unido) employer: Notodoanimacion
Climax Studios is an exceptional employer, offering a vibrant and creative work environment in the heart of London. With a strong focus on employee growth, the company provides continuous training opportunities, a friendly atmosphere, and regular social events that foster team spirit. Employees enjoy a comprehensive benefits package, including private medical insurance, a pension plan, and unique perks like fresh fruit and snacks, making it an ideal place for passionate artists to thrive.
StudySmarter Expert Advice🤫
We think this is how you could land Character Artist (Contrato de duración determinada de 12 meses basado en Reino Unido)
✨Tip Number 1
Get your portfolio in tip-top shape! Make sure it showcases your best character designs and highlights your skills in Maya, Zbrush, and texturing. Remember, this is your chance to shine, so pick pieces that really tell a story!
✨Tip Number 2
Network like a pro! Attend industry events or join online forums where fellow artists hang out. You never know who might have the inside scoop on job openings or can give you a leg up in the application process.
✨Tip Number 3
Practice your interview skills! Be ready to discuss your creative process and how you tackle challenges in character art. We recommend doing mock interviews with friends or using online resources to boost your confidence.
✨Tip Number 4
Apply through our website! It’s super easy and ensures your application gets seen by the right people. Plus, we’re always on the lookout for passionate artists like you, so don’t hesitate to hit that apply button!
We think you need these skills to ace Character Artist (Contrato de duración determinada de 12 meses basado en Reino Unido)
Some tips for your application 🫡
Show Off Your Portfolio:Make sure to include a link to your portfolio that showcases your best character designs. We want to see your creativity and skills in action, so pick pieces that really highlight your talent!
Tailor Your CV and Cover Letter:Don’t just send the same old CV and cover letter for every job. Take a moment to tailor them to Climax Studios and the Character Artist role. Mention specific skills and experiences that match what we’re looking for!
Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured applications that are easy to read. Avoid fluff and get straight to what makes you a great fit for the role!
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets seen by the right people. Plus, it’s super easy to do!
How to prepare for a job interview at Notodoanimacion
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best character designs. Include a variety of styles and techniques, especially those that demonstrate your skills in geometry, texturing, and materials. This is your chance to visually impress them!
✨Know Your Tools
Familiarise yourself with the software mentioned in the job description, like Maya, Zbrush, and Substance Painter. Be ready to discuss how you've used these tools in past projects, as this will show your technical proficiency and readiness for the role.
✨Prepare for Technical Questions
Expect questions about your understanding of topology, UV mapping, and anatomy. Brush up on these topics and be prepared to explain your creative process when developing characters. This will demonstrate your depth of knowledge and passion for character art.
✨Engage with Their Work
Research Climax Studios and their games before the interview. Mention specific titles or characters you admire and discuss what you think makes them successful. This shows your enthusiasm for their work and helps you connect with the interviewers on a personal level.