VFX Artist – RuneScape: Dragonwilds Jagex Limited in Cambridge
VFX Artist – RuneScape: Dragonwilds Jagex Limited

VFX Artist – RuneScape: Dragonwilds Jagex Limited in Cambridge

Cambridge Full-Time 30000 - 42000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning VFX for gameplay, enhancing player experience and game mechanics.
  • Company: Join Jagex Limited, a leading gaming company with a creative culture.
  • Benefits: Flexible remote work, competitive pay, and opportunities for professional growth.
  • Why this job: Be part of an exciting project, shaping the visual identity of RuneScape: Dragonwilds.
  • Qualifications: 2-4 years VFX experience in gaming, strong artistic skills, and Unreal Engine knowledge.
  • Other info: Work remotely with occasional office days, contributing to a dynamic team until 2027.

The predicted salary is between 30000 - 42000 £ per year.

Jagex Limited busca un artista de VFX de nivel medio para un contrato temporal hasta mediados o finales de 2027. La posición es principalmente remota dentro del Reino Unido, con aproximadamente cuatro días al año en la oficina de Cambridge, Reino Unido. El artista será responsable de crear efectos visuales en tiempo real de alta calidad que mejoren la jugabilidad, comuniquen mecánicas y eleven la experiencia del jugador, trabajando en estrecha colaboración con los equipos de arte, diseño, animación e ingeniería.

Este rol combina la creatividad artística con la resolución técnica de problemas, contribuyendo directamente a la identidad visual y la sensación dinámica del juego.

Ubicación: Cambridge, Reino Unido – (Remoto disponible dentro del Reino Unido con días en oficina aproximadamente 4 veces al año)

Contrato temporal previsto: hasta mediados o finales de 2027.

Responsabilidades:

  • Crear efectos visuales de estilo fantástico, incluyendo explosiones, magia, clima, efectos ambientales, efectos de interfaz y habilidades de personajes.
  • Desarrollar y evolucionar el estilo de VFX para que encaje con el mundo y haga el juego lo más atractivo y emocionante posible, colaborando con el equipo para asegurar claridad, legibilidad y retroalimentación de jugabilidad mediante VFX.
  • Trabajar con el director de arte, líder técnico y equipo de VFX para asegurar que los efectos coincidan con el estilo, tono y limitaciones técnicas del proyecto.
  • Implementar efectos visuales en tiempo real para jugabilidad y cinemáticas, con un enfoque optimizado desde el inicio.
  • Colaborar con animadores y artistas técnicos para asegurar una integración fluida entre animaciones, sincronización de VFX y acciones de personajes.
  • Colaborar con artistas de entornos para maximizar el ambiente, atractivo y sensación de vida y movimiento en todos los entornos del juego.
  • Trabajar con alta consideración en costos de implementación y rendimiento, adoptando un enfoque activo en el perfilado.
  • Establecer y mantener una pipeline limpia de VFX, aportando ideas creativas para mejorar el proceso y la presentación visual.
  • Resolver problemas relacionados con el comportamiento, renderizado, iluminación o integración de VFX.
  • Mantener documentación clara de los flujos de trabajo, convenciones de nombres y directrices de implementación de VFX.
  • Proporcionar retroalimentación y mentoría ocasional a artistas de VFX junior.

Requisitos:

  • Experiencia de 2 a 4+ años como artista de VFX en la industria de videojuegos, en entornos en tiempo real con Unreal Engine.
  • Sólidos fundamentos artísticos: teoría del color, movimiento, sincronización, composición, lenguaje de formas y narrativa visual.
  • Capacidad para recibir dirección, ofrecer retroalimentación constructiva y trabajar de forma independiente cuando sea necesario.
  • Experiencia en creación de shaders y materiales para VFX.
  • Experiencia en implementación de VFX usando blueprints.
  • Portafolio curado que muestre:
  • Efectos de jugabilidad (combate, habilidades, impactos).
  • Efectos ambientales o atmosféricos (niebla, lluvia, fuego, humo, hojas, polvo).
  • Uso de shaders/materiales creados para VFX.
  • Ejemplos de implementación en motor.
  • Notas explicativas sobre el rol, herramientas usadas y flujos de trabajo procedurales.

VFX Artist – RuneScape: Dragonwilds Jagex Limited in Cambridge employer: Notodoanimacion

Jagex Limited is an exceptional employer, offering a dynamic and creative work environment for VFX Artists. With the flexibility of remote work within the UK and the opportunity to collaborate with talented teams in Cambridge, employees benefit from a culture that fosters artistic innovation and technical problem-solving. The company prioritises employee growth through mentorship opportunities and encourages a collaborative spirit, making it an ideal place for those seeking meaningful and rewarding careers in the gaming industry.
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Contact Detail:

Notodoanimacion Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land VFX Artist – RuneScape: Dragonwilds Jagex Limited in Cambridge

Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best VFX work, especially those jaw-dropping effects that highlight your skills in Unreal Engine. Remember, this is your chance to shine, so pick pieces that really show off your creativity and technical prowess.

Tip Number 2

Network like a pro! Reach out to other VFX artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions. You never know who might have the inside scoop on job openings or collaborations!

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and artistic principles. Be ready to discuss your past projects and how you tackled challenges. Show them you can not only create stunning visuals but also solve problems creatively!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us. Don’t forget to follow up after applying; a little nudge can go a long way!

We think you need these skills to ace VFX Artist – RuneScape: Dragonwilds Jagex Limited in Cambridge

VFX Creation
Real-Time Effects
Unreal Engine
Shader Development
Blueprint Implementation
Artistic Fundamentals
Colour Theory
Timing and Synchronisation
Visual Narrative
Problem-Solving Skills
Collaboration
Documentation Skills
Mentoring
Creativity

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a well-curated portfolio that highlights your best VFX work. We want to see your creativity in action, so showcase effects that demonstrate your skills in gameplay, environmental effects, and any shaders you've created.

Tailor Your Application: When applying, take a moment to tailor your application to the role. Highlight your experience with Unreal Engine and how your artistic fundamentals align with the job description. We love seeing candidates who understand our needs!

Be Clear and Concise: Keep your written application clear and to the point. We appreciate straightforward communication, so avoid fluff and focus on what makes you a great fit for the VFX Artist position. Remember, clarity is key!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at Notodoanimacion

Showcase Your Portfolio

Make sure to bring a well-curated portfolio that highlights your best VFX work. Include examples of gameplay effects, environmental effects, and any shaders or materials you've created. Be ready to discuss the tools you used and the processes behind your creations.

Understand the Game's Aesthetic

Before the interview, dive deep into RuneScape: Dragonwilds. Familiarise yourself with its art style and gameplay mechanics. This will help you articulate how your VFX can enhance the game's visual identity and player experience during the discussion.

Prepare for Technical Questions

Expect questions about your technical skills, especially regarding Unreal Engine and VFX implementation. Brush up on your knowledge of blueprints, shader creation, and performance optimisation techniques. Being able to solve hypothetical problems on the spot will impress the interviewers.

Collaborative Mindset

Since the role involves working closely with various teams, be prepared to discuss your collaborative experiences. Share examples of how you've worked with artists, designers, and engineers in the past to create seamless VFX. Highlight your ability to give and receive constructive feedback.

VFX Artist – RuneScape: Dragonwilds Jagex Limited in Cambridge
Notodoanimacion
Location: Cambridge

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