Research Scientist, Embodied AI

Research Scientist, Embodied AI

Full-Time 103500 - 202500 £ / year (est.) Hybrid
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At a Glance

  • Tasks: Invent and develop algorithms for cutting-edge Spatial AI technology.
  • Company: Join Niantic Spatial, a leader in physical AI innovation.
  • Benefits: Competitive salary, bonuses, equity, and comprehensive benefits package.
  • Other info: Collaborative environment with opportunities for publishing and teaching.
  • Why this job: Be at the forefront of AI, solving real-world spatial challenges.
  • Qualifications: PhD or equivalent experience in computer vision, robotics, or related fields.

The predicted salary is between 103500 - 202500 £ per year.

About Niantic Spatial

At Niantic Spatial, we're building the future of physical AI. Powered by a proprietary database of over 30 billion posed images, our groundbreaking mapping technology unlocks a new dimension of interaction and spatial intelligence that helps both humans and machines better understand, represent, navigate, and engage with the real environment. Our reconstruction technology captures environments with geometric accuracy and extreme detail from any standard camera, and our Visual Positioning System delivers precise positioning almost anywhere in the world. We serve customers across robotics, the public sector, and energy and industrial markets - building for the 80% of economic activity that takes place beyond our screens.

About the Role

Niantic Spatial makes the physical world computable, helping people and machines collaborate safely by aligning how they understand reality. One of the fundamental problems we're helping autonomy teams and engineers overcome is the sim-to-real gap for visual-spatial understanding. We're applying our team's decades of experience encoding the world precisely as it is at Google Maps, Google Earth, and Niantic Labs to build the scalable real-to-sim stack for embodied AI. Niantic Spatial's R&D Team in London is seeking a Research Scientist to push the frontiers of Spatial AI, advancing our Large Geospatial Model as a dedicated member of the Embodied AI group. You will invent and develop algorithms and systems that sit at the cross-section of computer vision, machine learning, AI, graphics, and robotics. We're passionate about discovery, so we're looking for scientists who want to learn, publish, teach, and deploy every new invention.

What You'll Do

  • Develop New Spatial Representations - Develop new spatial representations that embodied AI can learn from, train in, and act on.
  • Advance Real-to-Sim Pipelines - Advance real-to-sim pipelines connecting real-world observations, 3D reconstruction, simulation, and robotic policy learning.
  • Solve Emerging Spatial Problems - Solve emerging problems that relate to spatial intelligence, 3D scene representation, training data, model efficiency, and interactive systems.
  • Take Capabilities Through to Evidence - Take new capabilities through to evidence: what changed for the policy, not only what changed in the reconstruction.
  • Build Prototypes - Build proof of concept prototypes, initially for internal use, where some will need to run at production scale on customer data.
  • Collaborate Across Research and Product - Collaborate closely with researchers, engineers, and product partners to bring novel models to production.
  • Publish Your Work - Publish and present your work.

What You'll Bring

  • A PhD in computer vision, robotics, graphics, machine learning, or a related field, or equivalent research experience, with a publication record at top venues.
  • Substantial expertise in robotics or embodied AI, including experience in sim-to-real transfer, domain randomization, policy evaluation, and simulation-based learning.
  • Deep experience with 3D scene representations: Gaussian splatting, neural fields, meshes, point clouds, or implicit representations.
  • You have applied generative or diffusion models to 3D data, such as scene completion, inpainting, relighting, or novel view synthesis from sparse capture.
  • You have worked on 3D semantics, open-vocabulary scene understanding, or scene graphs.
  • Proficiency in Python and Deep Learning libraries such as PyTorch.
  • GPU or graphics programming experience, such as custom CUDA kernels, shaders, or differentiable rendering.
  • A track record of contributing to widely used open-source research codebases.

Nice to Have

  • Proficiency in C++.

Compensation & Benefits

Base salary range of £103,500 to £202,500. Compensation also includes an annual bonus, equity, and a comprehensive benefits package.

Location & Work Model

This role is based in our London office, with three days per week in office.

Inclusive Application

We know the strongest candidates don't always tick every box. If you're excited about this role and believe you could do it well, we encourage you to apply even if your experience doesn't match every qualification listed - you may be exactly who we're looking for.

Equal Opportunity

Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process.

Candidate Privacy

I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial's Privacy Notice for Job Applicants and Candidates.

Research Scientist, Embodied AI employer: Niantic Spatial, Inc.

At Niantic Spatial, we pride ourselves on fostering a culture of innovation and collaboration, where our Research Scientists are empowered to push the boundaries of Spatial AI in a vibrant London setting. With a competitive salary, comprehensive benefits, and opportunities for professional growth through publishing and teaching, we create an environment that not only values discovery but also supports our employees' ambitions. Join us in shaping the future of physical AI while enjoying the dynamic work-life balance that comes with our hybrid model.

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Contact Details:

Niantic Spatial, Inc. Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Research Scientist, Embodied AI

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We think you need these skills to ace Research Scientist, Embodied AI

Computer Vision
Robotics
Machine Learning
3D Scene Representations
Sim-to-Real Transfer
Domain Randomization
Policy Evaluation

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Niantic Spatial, Inc..

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How to prepare for a job interview at Niantic Spatial, Inc.

✨Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

✨Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Niantic Spatial, Inc. uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

✨Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

✨Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.