UX Designer

UX Designer

Full-Time 28800 - 48000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Design immersive sports experiences and collaborate with a creative team to bring ideas to life.
  • Company: Join Nexus Studios, a leader in innovative media production and immersive design.
  • Benefits: Enjoy remote work flexibility and be part of a collaborative, inclusive environment.
  • Why this job: Shape the future of sports viewing in XR and engage fans like never before.
  • Qualifications: 3+ years in UX design, with experience in XR and spatial interfaces required.
  • Other info: This is a freelance role starting July 2025, perfect for creative problem-solvers.

The predicted salary is between 28800 - 48000 £ per year.

The Role
We’re looking for an XR UX Designer to support the rapid prototyping efforts of our Demo team, contributing to the development of our immersive sports platform. This role focuses on quickly translating ideas into functional spatial experiences by applying existing UX patterns and modules—bringing the product vision to life in headset.

Description
Location: Europe-based (Remote)
Type: Freelance
Start Date: July 2025 (ASAP)
The Role
We’re looking for an XR UX Designer to support the rapid prototyping efforts of our Demo team, contributing to the development of our immersive sports platform. This role focuses on quickly translating ideas into functional spatial experiences by applying existing UX patterns and modules—bringing the product vision to life in headset.
You’ll work closely with the Creative Director, Tech Lead and the rest of the UX team to develop wireframes and flows, iterate based on feedback, and collaborate with developers to ensure accurate and timely implementation.
This is a hands-on role for someone who thrives in fast-paced environments, communicates clearly, and enjoys building within existing frameworks. You should be comfortable thinking creatively within constraints, and motivated by shaping the future of sports viewing in XR.
Requirements
What You’ll Do:

  • Design and document spatial interaction flows and layout logic for headset-based prototypes
  • Assemble new screens and UX flows using an evolving library of modular components
  • Adapt base content modules (e.g. game stats panels) for sport-specific uses
  • Create wireframes and mockups to inform developers and clients
  • Work closely with the Creative Director to translate abstract ideas into usable concepts
  • Support the Tech Lead in aligning designs with platform constraints
  • Collaborate with developers to ensure intended user experience is implemented correctly
  • Test and refine designs on headset, based on stakeholder feedback

What You Will Bring

  • 3+ years of UX design experience, with at least 1 year working in XR or immersive environments
  • Experience designing for spatial or headset-based interfaces, including interaction with rectilinear and 180° video
  • Familiarity with ergonomic and accessibility best practices in XR
  • Comfortable designing within modular systems, adapting and reusing established components
  • Strong communication and collaboration skills with technical and creative team members
  • Hands-on experience working with Figma to convey spatial UX logic
  • A quick problem-solver with an eye for flow, usability, and spatial clarity

Bonus

  • Passion for sports and affinity with how fans engage during broadcasts

Benefits
Benefits
This is a Nexus-led role, embedded in a highly collaborative, partner-facing development environment. You’ll help shape the way fans experience sports in XR—from how they press play to how they control, explore, and feel part of the action.
If you\’re excited about building the future of fan engagement through smart, human-centered design—we’d love to talk.
Nexus Studios is proud to work with extraordinary talent as an equal opportunity employer. We embrace individuals of all backgrounds regardless of gender, race, age, abilities or sexual preferences. Our recruitment process is merit-based, ensuring fair treatment to every applicant.

Seniority level

  • Seniority level

    Mid-Senior level

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Design, Art/Creative, and Information Technology

  • Industries

    Media Production

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UX Designer employer: Nexus Studios

Nexus Studios is an exceptional employer, offering a dynamic and collaborative work culture that empowers UX Designers to shape the future of sports viewing in XR. With a focus on innovation and creativity, employees benefit from a supportive environment that values diverse backgrounds and promotes professional growth through hands-on experience and mentorship. Working remotely from Europe, you will be part of a passionate team dedicated to enhancing fan engagement, making this an exciting opportunity for those looking to make a meaningful impact in the immersive media landscape.
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Contact Detail:

Nexus Studios Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land UX Designer

✨Tip Number 1

Familiarise yourself with the latest trends in XR and immersive design. This will not only help you understand the current landscape but also allow you to speak confidently about how your skills can contribute to the development of their immersive sports platform.

✨Tip Number 2

Showcase your experience with rapid prototyping in your discussions. Be prepared to share examples of how you've quickly translated ideas into functional designs, as this role heavily focuses on fast-paced development.

✨Tip Number 3

Highlight your collaboration skills during interviews. Since you'll be working closely with the Creative Director and Tech Lead, demonstrating your ability to communicate effectively and work within a team will set you apart.

✨Tip Number 4

Prepare to discuss your approach to user testing and feedback integration. The role requires refining designs based on stakeholder input, so showcasing your process for iterating on designs will be crucial.

We think you need these skills to ace UX Designer

UX Design
Spatial Interaction Design
Prototyping Skills
Wireframing
Figma
Collaboration Skills
Communication Skills
Usability Testing
Modular Design Systems
Ergonomic Design Principles
Accessibility Best Practices
Creative Problem-Solving
Feedback Iteration
Understanding of XR Technologies

Some tips for your application 🫡

Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the XR UX Designer position. Familiarise yourself with the immersive sports platform and how your skills can contribute to its development.

Tailor Your CV: Highlight your relevant experience in UX design, especially any work related to XR or immersive environments. Be specific about your hands-on experience with tools like Figma and your ability to create wireframes and mockups.

Craft a Compelling Cover Letter: In your cover letter, express your passion for sports and how it aligns with the role. Discuss your approach to designing within modular systems and your problem-solving skills in fast-paced environments.

Showcase Your Portfolio: Include a link to your portfolio that demonstrates your previous work in UX design, particularly projects involving spatial interfaces. Make sure to explain your design process and the impact of your designs on user experience.

How to prepare for a job interview at Nexus Studios

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work in UX design, especially any projects related to XR or immersive environments. Be prepared to discuss your design process and the impact of your designs on user experience.

✨Understand the Product Vision

Before the interview, take time to research the company and their immersive sports platform. Understanding their product vision will help you align your answers with their goals and demonstrate your enthusiasm for contributing to their team.

✨Prepare for Technical Questions

Expect questions about your experience with spatial interaction flows and modular design systems. Brush up on ergonomic and accessibility best practices in XR, as these are crucial for creating effective user experiences in headset-based interfaces.

✨Demonstrate Collaboration Skills

Since this role involves working closely with various team members, be ready to share examples of how you've successfully collaborated with others in past projects. Highlight your communication skills and ability to iterate based on feedback.

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