Lighting Artist - Studio Elevation (Remote within the UK)
Lighting Artist - Studio Elevation (Remote within the UK)

Lighting Artist - Studio Elevation (Remote within the UK)

Full-Time 36000 - 60000 £ / year (est.) No home office possible
nDreams

At a Glance

  • Tasks: Create stunning lighting and shading for immersive VR games.
  • Company: Join nDreams, a leading VR developer with a passion for innovation.
  • Benefits: Enjoy flexible hours, duvet days, and personal development support.
  • Other info: Fully remote role with a focus on diversity and wellbeing.
  • Why this job: Be part of a creative team pushing the boundaries of VR technology.
  • Qualifications: Proficient in lighting tools like Unreal Engine and knowledgeable in PBR workflows.

The predicted salary is between 36000 - 60000 £ per year.

nDreams Studio Elevation is re-establishing the boundaries of VR. We’re looking for an exceptionally talented Lighting Artist to help us explore, create, and deliver world-leading innovation in software and VR hardware. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio.

As a lighting artist, you will work closely with the art team to create and refine lighting and shading elements within the game, helping to enhance the visual atmosphere across various scenes and environments.

The rundown:

  • 12 month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Lighting levels in an optimised way that works across multiple platforms, including Quest VR.
  • Ensuring clear golden path lighting that guides the player through their objectives and highlights points of interest.
  • Working closely with the Art Director and Leads to develop and follow the artistic vision.
  • Collaborating with other departments to help create memorable and captivating visuals.
  • Creating and maintaining lighting documentation.

The skills you’ll need:

  • Proficiency in industry-standard lighting tools and software (e.g. Unreal Engine)
  • Worked with Baked Lighting Pipelines
  • Knowledgeable on PBR Workflow
  • A working knowledge of materials and environment art that is connected to lighting (lightmaps, HDRI setup, material lighting modes, light functions, etc)
  • Optimization of lighting performance to maintain baking times and frame rates across platforms.

The nice to haves:

  • Adobe Photoshop and/or Substance Designer knowledge for texture editing.
  • Lighting Technical Art knowledge.

We are nDreams – creators of some of the world’s most immersive VR games. We believe the best workplaces and games are created by diverse, happy and safe teams. We’re committed to building a culture centred on respect, wellbeing and balance. It’s crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

Lighting Artist - Studio Elevation (Remote within the UK) employer: nDreams

nDreams Studio Elevation is an exceptional employer that prioritises a culture of respect, wellbeing, and balance, making it an ideal place for creative professionals to thrive. With a fully remote work environment within the UK, employees enjoy flexible hours, generous benefits including duvet days and personal development time, and a commitment to diversity and inclusion. Joining nDreams means being part of a pioneering team at the forefront of VR innovation, where your contributions directly impact the creation of immersive gaming experiences.
nDreams

Contact Detail:

nDreams Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lighting Artist - Studio Elevation (Remote within the UK)

✨Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join VR and gaming communities to get your name out there and discover hidden job opportunities.

✨Tip Number 2

Show off your skills! Create a stunning portfolio that highlights your best lighting work. Make sure to include breakdowns of your projects, showcasing your process and the tools you used, especially if you’ve worked with Unreal Engine.

✨Tip Number 3

Prepare for interviews by practising common questions and showcasing your knowledge of lighting techniques. Be ready to discuss how you can contribute to nDreams' artistic vision and collaborate effectively with the team.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining our amazing team at nDreams and contributing to our innovative VR projects.

We think you need these skills to ace Lighting Artist - Studio Elevation (Remote within the UK)

Proficiency in Unreal Engine
Baked Lighting Pipelines
Knowledge of PBR Workflow
Understanding of materials and environment art related to lighting
Lightmaps
HDRI setup
Material lighting modes
Light functions
Lighting performance optimisation
Adobe Photoshop
Substance Designer
Lighting Technical Art knowledge

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your proficiency in industry-standard lighting tools and software like Unreal Engine. We want to see how your experience aligns with the role, so don’t hold back on showcasing your best work!

Tailor Your Application: Take a moment to customise your application for the Lighting Artist position. Mention specific projects or experiences that relate to lighting and shading elements, as this will help us see how you fit into our artistic vision.

Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that are easy to read, so make sure your passion for VR and lighting shines through without unnecessary fluff.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity at nDreams Studio Elevation!

How to prepare for a job interview at nDreams

✨Know Your Tools Inside Out

Make sure you’re well-versed in industry-standard lighting tools and software, especially Unreal Engine. Brush up on your knowledge of baked lighting pipelines and PBR workflows, as these will likely come up during the interview.

✨Showcase Your Portfolio

Prepare a portfolio that highlights your best lighting work. Include examples that demonstrate your ability to create captivating visuals and optimise lighting performance across different platforms. Be ready to discuss the thought process behind each piece.

✨Understand the Artistic Vision

Familiarise yourself with nDreams' previous titles and their artistic styles. During the interview, express how you can contribute to their vision and collaborate effectively with the art team to enhance the visual atmosphere of their games.

✨Ask Insightful Questions

Prepare thoughtful questions about the role and the studio's projects. This shows your genuine interest in the position and helps you understand how you can fit into their team and contribute to their innovative VR experiences.

Lighting Artist - Studio Elevation (Remote within the UK)
nDreams

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