Animator 12 Month FTC - Studio Elevation (Remote within the UK)
Animator 12 Month FTC - Studio Elevation (Remote within the UK)

Animator 12 Month FTC - Studio Elevation (Remote within the UK)

Full-Time 30000 - 42000 £ / year (est.) No home office possible
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nDreams

At a Glance

  • Tasks: Create stunning animations for characters and props in exciting game projects.
  • Company: Join nDreams, a leading studio known for immersive VR games like Synapse and Phantom: Covert Ops.
  • Benefits: Enjoy flexible hours, duvet days, birthday off, personal development time, and great holiday perks.
  • Why this job: Be part of a diverse team that values creativity, collaboration, and innovation in the gaming industry.
  • Qualifications: Strong animation skills, experience with software like Maya or Blender, and a passion for gaming.
  • Other info: This is a fully remote role within the UK, perfect for balancing work and life.

The predicted salary is between 30000 - 42000 £ per year.

Animator 12 Month FTC – Studio Elevation (Remote within the UK)

3 weeks ago Be among the first 25 applicants

Get AI-powered advice on this job and more exclusive features.

We are looking for an enthusiastic, proactive, and motivated mid-level Animator to join our team and deliver high quality animations across a range of titles in development, whilst playing a key role in developing and evolving our animation standards and pipelines.

As an Animator, you will be working alongside our experienced Principal Animator, delivering high quality animation for characters, creaturesand world props. The ideal candidate is excited by game animation and keeps up to date with modern pipelines and technologies and seeks opportunities to refine our processes and raise the quality bar with each project.

The rundown:

  • 12 month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Collaborate with designers, artists, and programmers to ensure animations integrate seamlessly into the game.
  • Help evolve animation pipelines and techniques.
  • Work closely with the Animation team to achieve the artistic vision of the project.
  • Deliver high quality animation.
  • Stay updated with the latest animation techniques and technologies.
  • Implement animations within Unreal Engine.

Requirements

The skills you\’ll need:

  • Strong understanding of animation principles and techniques.
  • The ability to understand game genres and art styles and create animations that suit those worlds.
  • Expert in animation software such as Maya, Blender, or equivalent.
  • Excellent communication skills, both verbal and written, and able to distil information down to the essence of what others need to know.
  • Ability to work collaboratively in a remote team environment.
  • A collaborative and team-oriented work approach, demonstrated by experience in setting up processes and practices that consider and harness the team\’s strengths.
  • Has worked on at least 1 title in an animation role, on any commercial gaming platform and experienced the full development cycle (concept to release).

The nice to haves:

  • Experience with VR animation.
  • Passion for VR and innovative technologies.
  • Experience with Rigging in Unreal 5

Benefits

We are nDreams – we develop and publish the world\’s most immersive VR games. You may know us as the developer behind Synapse, Phantom: Covert Ops, Fracked, and Frenzies. As a publisher, we have also supported the release of other studio\’s titles including Little Cities, PowerWash Simulator VR, and Vendetta Forever. With humble beginnings as an independent studio, we combine amazing projects with a personal, caring touch. We\’ve got more incredible titles to be announced soon!

We believe the best workplaces and games are created by diverse, happy and safe teams. We\’re committed to building a culture centred on respect, wellbeing and balance. It\’s crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there\’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

Seniority level

  • Seniority level

    Mid-Senior level

Employment type

  • Employment type

    Contract

Job function

  • Job function

    Other

  • Industries

    IT Services and IT Consulting

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Animator 12 Month FTC - Studio Elevation (Remote within the UK) employer: nDreams

At nDreams, we pride ourselves on being an exceptional employer, offering a fully remote work environment within the UK that fosters creativity and collaboration. Our commitment to employee wellbeing is reflected in our flexible hours, duvet days, and dedicated personal development time, ensuring that every team member can thrive both personally and professionally. Join us in a culture that values diversity, respect, and innovation, as we create immersive VR experiences together.
nDreams

Contact Detail:

nDreams Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Animator 12 Month FTC - Studio Elevation (Remote within the UK)

✨Tip Number 1

Familiarise yourself with the latest animation techniques and technologies, especially those relevant to game development. This will not only enhance your skills but also show your enthusiasm for the role during any discussions.

✨Tip Number 2

Engage with the gaming community online, particularly in forums or social media groups focused on animation. Networking with other animators can provide insights into industry trends and may even lead to referrals.

✨Tip Number 3

Prepare to discuss your previous projects in detail, especially those that involved collaboration with designers and programmers. Highlighting your teamwork experience will demonstrate your ability to fit into their remote team environment.

✨Tip Number 4

Showcase your passion for VR and innovative technologies, as this aligns with nDreams' focus. Consider creating a small project or demo that reflects your understanding of VR animation to share during interviews.

We think you need these skills to ace Animator 12 Month FTC - Studio Elevation (Remote within the UK)

Strong understanding of animation principles and techniques
Expertise in animation software such as Maya, Blender, or equivalent
Experience with Unreal Engine for implementing animations
Excellent communication skills, both verbal and written
Ability to work collaboratively in a remote team environment
Understanding of game genres and art styles
Experience in setting up processes and practices within a team
Knowledge of modern animation pipelines and technologies
Experience working on at least one title in an animation role
Passion for VR and innovative technologies
Experience with rigging in Unreal 5

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your animation experience, particularly any work with game titles. Emphasise your proficiency in software like Maya or Blender and any relevant projects you've completed.

Craft a Compelling Cover Letter: In your cover letter, express your passion for game animation and how you stay updated with the latest techniques. Mention specific examples of how you've contributed to animation pipelines in previous roles.

Showcase Your Portfolio: Include a link to your portfolio that showcases your best animation work. Make sure it features a variety of styles and techniques, especially those relevant to the gaming industry.

Highlight Collaboration Skills: Since the role involves working closely with teams, emphasise your communication skills and any experience you have in collaborative projects. Provide examples of how you've successfully worked in a team environment.

How to prepare for a job interview at nDreams

✨Showcase Your Animation Skills

Prepare a portfolio that highlights your best animation work. Include a variety of styles and techniques, especially those relevant to game animation. Be ready to discuss the processes you used and the challenges you faced in each project.

✨Understand the Company’s Projects

Research nDreams and their titles, such as Synapse and Phantom: Covert Ops. Familiarise yourself with their animation style and the technologies they use, like Unreal Engine. This will help you tailor your answers and show genuine interest in their work.

✨Demonstrate Collaboration Skills

Since the role involves working closely with designers, artists, and programmers, be prepared to discuss your experience in collaborative environments. Share examples of how you've contributed to team projects and how you handle feedback.

✨Stay Updated on Animation Trends

Be knowledgeable about the latest animation techniques and software updates. Mention any recent trends or tools you've explored, particularly in VR animation, as this aligns with the company's focus on innovative technologies.

Animator 12 Month FTC - Studio Elevation (Remote within the UK)
nDreams
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