Principal / Lead Character Artist - Studio Elevation (Remote within the UK)
Principal / Lead Character Artist - Studio Elevation (Remote within the UK)

Principal / Lead Character Artist - Studio Elevation (Remote within the UK)

Full-Time 36000 - 60000 £ / year (est.) Home office possible
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At a Glance

  • Tasks: Lead character art quality and shape artistic vision for immersive VR games.
  • Company: Join nDreams, a leading VR developer known for innovative projects.
  • Benefits: Flexible hours, duvet days, birthday off, personal development support, and great holiday perks.
  • Why this job: Make a real impact in the gaming industry while mentoring and collaborating with creative teams.
  • Qualifications: 5+ years in game art, strong portfolio, and leadership skills in character art.
  • Other info: Fully remote role within the UK with excellent career growth opportunities.

The predicted salary is between 36000 - 60000 £ per year.

As a Lead Character Artist, you will set the benchmark for character quality and help shape the artistic vision for character development across the project. This role combines creative leadership with hands-on technical expertise, supporting strong workflows and scalable pipelines while ensuring characters achieve high visual quality and perform well on target hardware.

You’ll collaborate closely with concept art, animation, design, narrative, tech, and production teams to keep character development aligned with the project’s creative and technical goals. You will help refine processes, encourage innovation, and play a key role in delivering a cohesive character art direction.

The rundown

  • 12-month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities

  • Set and uphold high standards for character art quality across the project.
  • Help define and maintain the visual direction for characters in collaboration with art leadership.
  • Lead and improve character pipelines, workflows, and best practices.
  • Support and mentor character artists across different experience levels.
  • Work cross-disciplinarily to ensure character art aligns with creative, narrative, and gameplay goals.
  • Review character assets and provide constructive feedback to ensure consistency and quality.
  • Collaborate with production to plan work, estimate effort, and meet milestones.
  • Ensure characters meet technical, performance, and platform requirements.
  • Support outsourcing efforts where needed, including feedback and quality checks.

The skills you’ll need

  • At least 5 years’ experience working in an art role within the games industry.
  • A portfolio (link or file) showcasing relevant character art work.
  • Experience contributing to or leading character art direction and delivery.
  • Skills in character modelling, texturing, and material creation.
  • Clear communication skills and confidence collaborating across disciplines.
  • Experience working with outsourcing partners or external contributors.
  • Ability to support efficient, scalable workflows.
  • Interest in mentoring, supporting others, and contributing to team development.

The nice to haves

  • Experience working across multiple platforms or hardware targets.
  • Familiarity with a range of character art styles or genres.
  • Experience supporting hiring, onboarding, or knowledge-sharing initiatives.

About nDreams

We are nDreams – creators of some of the world’s most immersive VR games. You might know us from Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, FRENZIES, Wreckin Racoons, or our latest adventure, Reach. From humble beginnings as an independent studio, we’ve grown into a leading VR developer, combining ambitious projects and global scale with a personal, caring touch.

We believe the best workplaces and games are created by diverse, happy and safe teams. We’re committed to building a culture centred on respect, wellbeing and balance. It’s crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

Principal / Lead Character Artist - Studio Elevation (Remote within the UK) employer: nDreams Limited

At nDreams, we pride ourselves on being an exceptional employer, offering a fully remote role as a Lead Character Artist that allows for creative freedom and collaboration across disciplines. Our commitment to employee wellbeing is reflected in our flexible hours, generous holiday package, and dedicated personal development time, fostering a culture of respect and innovation. Join us in shaping the future of immersive VR gaming while enjoying a supportive environment that values diversity and personal growth.
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Contact Detail:

nDreams Limited Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal / Lead Character Artist - Studio Elevation (Remote within the UK)

✨Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there and learn about potential job openings.

✨Tip Number 2

Show off your skills! Create a stunning portfolio that highlights your best character art. Make sure it’s easy to navigate and showcases a variety of styles and techniques. Don’t forget to include any collaborative projects to demonstrate your teamwork!

✨Tip Number 3

Prepare for interviews by researching the company and its projects. Be ready to discuss how your experience aligns with their artistic vision and how you can contribute to their character development goals. Confidence is key!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us. Don’t hesitate to follow up if you haven’t heard back!

We think you need these skills to ace Principal / Lead Character Artist - Studio Elevation (Remote within the UK)

Character Art Direction
Character Modelling
Texturing
Material Creation
Clear Communication Skills
Collaboration Across Disciplines
Mentoring
Workflow Optimization
Experience with Outsourcing Partners
Portfolio Development
Cross-Platform Experience
Knowledge Sharing Initiatives
Artistic Vision Development
Feedback and Quality Checks

Some tips for your application 🫡

Showcase Your Best Work: Make sure to include a link or file of your portfolio that highlights your character art. We want to see your creativity and technical skills shine through, so pick pieces that best represent your style and expertise.

Tailor Your Application: When applying, take a moment to customise your application to reflect the job description. Highlight your experience in character modelling, texturing, and any leadership roles you've had. This helps us see how you fit into our vision!

Be Clear and Concise: In your written application, clarity is key! Use straightforward language to communicate your experience and skills. We appreciate a well-structured application that makes it easy for us to understand your background.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at nDreams Limited

✨Showcase Your Portfolio

Make sure to have your portfolio ready and tailored to the role. Highlight character art that demonstrates your skills in modelling, texturing, and material creation. This is your chance to visually communicate your artistic vision and technical expertise.

✨Understand the Company Culture

Familiarise yourself with nDreams' commitment to diversity and team wellbeing. During the interview, reflect on how your values align with theirs. This shows you’re not just a fit for the role but also for their culture.

✨Prepare for Cross-Disciplinary Collaboration

Since this role involves working closely with various teams, be ready to discuss your experience collaborating with concept artists, animators, and designers. Share specific examples of how you’ve successfully navigated these relationships in past projects.

✨Be Ready to Discuss Mentorship

As a Lead Character Artist, mentoring is key. Think about how you’ve supported or guided other artists in the past. Prepare to share your approach to fostering talent and improving workflows, as this will demonstrate your leadership capabilities.

Principal / Lead Character Artist - Studio Elevation (Remote within the UK)
nDreams Limited
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  • Principal / Lead Character Artist - Studio Elevation (Remote within the UK)

    Full-Time
    36000 - 60000 £ / year (est.)
  • N

    nDreams Limited

    50-100
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