Remote Senior Lighting Artist - Studio Elevation (Remote within the UK) in Plymouth

Remote Senior Lighting Artist - Studio Elevation (Remote within the UK) in Plymouth

Plymouth Full-Time No working from home possible
nDreams Limited

At a Glance

  • Tasks: Create stunning lighting for immersive environments and enhance gameplay experiences.
  • Company: Join nDreams, a leading studio in immersive VR game development.
  • Benefits: Enjoy flexible hours, duvet days, birthday off, and personal development support.
  • Other info: Fully remote role with a focus on diversity, wellbeing, and career growth.
  • Why this job: Shape the visual tone of exciting projects and collaborate with talented teams.
  • Qualifications: 4+ years in lighting for games, expertise in Unreal or Unity, strong portfolio required.

We’re looking for a highly skilled and creative Senior Lighting Artist to join our team and help define the visual tone and atmosphere of our projects. This is an exciting opportunity for an experienced artist to take ownership of lighting pipelines, contribute to visual storytelling, and collaborate across disciplines to deliver stunning, immersive environments. As a Senior Lighting Artist, you’ll play a key role in shaping the mood and readability of our worlds, using lighting to enhance gameplay, guide the player, and support narrative beats. You’ll work closely with art direction, environment teams, and technical artists.

The rundown:

  • 12 month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Design and implement high-quality lighting across environments, characters, and cinematics.
  • Collaborate with art direction to define and maintain the visual tone of the project.
  • Work closely with environment and level design teams to ensure lighting enhances gameplay and readability.
  • Optimize lighting for performance across platforms while maintaining visual quality.
  • Develop and maintain lighting workflows and documentation.
  • Troubleshoot and resolve lighting-related issues in engine.
  • Provide feedback and mentorship to junior and mid-level artists.

The skills you’ll need:

  • Has 4+ years of professional experience in lighting for games or real-time applications.
  • Demonstrates expertise in lighting tools and techniques within game engines such as Unreal or Unity.
  • Has a strong understanding of lighting theory, colour, composition, and mood.
  • Is experienced in optimising lighting for performance across platforms.
  • Has a solid grasp of PBR workflows, post-processing, and real-time rendering.
  • Can work independently and take ownership of lighting across large scenes.
  • Has a portfolio that showcases exceptional lighting work in real-time environments.

The nice to haves:

  • Experience with cinematic lighting or cutscene workflows.
  • Familiarity with shader development or technical art pipelines.

We are nDreams – we develop and publish the world’s most immersive VR games. We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process.

We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

Remote Senior Lighting Artist - Studio Elevation (Remote within the UK) in Plymouth employer: nDreams Limited

nDreams is an exceptional employer that prioritises creativity and collaboration, making it an ideal place for a Senior Lighting Artist to thrive. With a fully remote work environment within the UK, employees enjoy flexible hours, generous holiday offerings, and dedicated personal development time, all while contributing to groundbreaking VR projects in a culture that values diversity, wellbeing, and respect. Join us to shape immersive experiences and grow your career in a supportive and innovative setting.

nDreams Limited

Contact Details:

nDreams Limited Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Remote Senior Lighting Artist - Studio Elevation (Remote within the UK) in Plymouth

Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there and learn about potential job openings.

Tip Number 2

Show off your skills! Create a stunning portfolio that highlights your best lighting work. Make sure it’s easy to navigate and showcases a variety of projects, especially those that align with the kind of work we do at nDreams.

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and being ready to discuss your past projects. We love to see how you approach challenges, so be ready to share your thought process and problem-solving skills.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team and contributing to our amazing projects.

We think you need these skills to ace Remote Senior Lighting Artist - Studio Elevation (Remote within the UK) in Plymouth

Lighting Tools and Techniques
Unreal Engine
Unity
Lighting Theory
Colour Theory
Composition
Mood Setting

Some tips for your application 🫡

Showcase Your Best Work:Make sure your portfolio is up to date and highlights your best lighting work. We want to see how you’ve used lighting to create mood and enhance gameplay, so pick pieces that really showcase your skills!

Tailor Your Application:When applying, take a moment to tailor your CV and cover letter to the role. Highlight your experience with lighting tools and techniques, and how they relate to our projects. We love seeing candidates who take the time to connect their skills with what we’re looking for.

Be Authentic:Don’t be afraid to let your personality shine through in your application. We value authenticity and want to get to know the real you! Share your passion for lighting and storytelling, and how you envision contributing to our team.

Apply Through Our Website:For the best chance of success, make sure to apply through our website. It’s the easiest way for us to keep track of applications and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team!

How to prepare for a job interview at nDreams Limited

Showcase Your Portfolio

Make sure to bring your A-game by preparing a portfolio that highlights your best lighting work. Focus on projects that demonstrate your expertise in real-time environments, especially those using Unreal or Unity. Be ready to discuss the thought process behind your designs and how they enhance gameplay and storytelling.

Understand the Company Culture

Before the interview, take some time to research nDreams and their commitment to diversity and wellbeing. Understanding their values will help you align your answers with what they’re looking for. You can even mention how your own values resonate with theirs during the conversation.

Prepare for Technical Questions

Expect to dive deep into technical discussions about lighting theory, PBR workflows, and optimisation techniques. Brush up on your knowledge of lighting tools and be prepared to troubleshoot potential issues. This shows you’re not just creative but also technically savvy, which is crucial for the role.

Ask Insightful Questions

At the end of the interview, don’t forget to ask questions that show your interest in the role and the company. Inquire about their current projects, the team dynamics, or how they approach mentorship for junior artists. This not only demonstrates your enthusiasm but also helps you gauge if it’s the right fit for you.