Remote Animation Programmer - Studio Elevation (Remote within the UK) in Norfolk

Remote Animation Programmer - Studio Elevation (Remote within the UK) in Norfolk

Norfolk Full-Time No working from home possible
nDreams Limited

At a Glance

  • Tasks: Join us to develop immersive VR animation systems and bring characters to life.
  • Company: nDreams, a leading studio in immersive VR game development.
  • Benefits: Flexible hours, duvet days, birthday off, health insurance, and personal development support.
  • Other info: Fully remote role with excellent career growth opportunities and a commitment to diversity.
  • Why this job: Make a real impact on cutting-edge VR projects in a collaborative environment.
  • Qualifications: Solid C++ skills, experience with animation systems, and knowledge of Unreal Engine.

We’re looking for a passionate and capable Animation Programmer to join our team and help shape the future of immersive VR experiences. You’ll contribute to the development and refinement of animation systems that bring our characters and worlds to life. This is a great opportunity to work on cutting-edge projects in a collaborative and forward-thinking environment, where your work will directly impact the feel and fidelity of our games.

In this role, you’ll support the design, implementation, and maintenance of animation systems and tools in collaboration with animators and gameplay programmers. You’ll work closely with the design and art teams to ensure animations are responsive and fluid while learning and contributing to innovations in procedural animation, IK systems, and runtime rigging.

The rundown:

  • 12-month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Assist in developing and maintaining core animation systems for VR gameplay
  • Collaborate with cross-disciplinary teams to integrate animations seamlessly
  • Prototype and iterate on animation features and technologies
  • Debug and resolve animation-related issues
  • Contribute to animation tech documentation and planning
  • Ensure code quality and maintainability
  • Work with QA and production to meet quality and timeline expectations
  • Stay up to date with new tools and techniques to improve animation workflows

The skills you’ll need:

  • Solid C++ programming skills and experience with animation systems in game engines
  • Understanding of animation principles and real-time implementation
  • Experience with Unreal Engine (especially Animation Blueprints and Control Rig)
  • Awareness of VR development and performance considerations
  • Strong problem-solving and communication skills

The nice to haves:

  • Exposure to procedural or physics-based animation systems
  • Interest in motion matching or machine learning in animation
  • Experience contributing to a shipped commercial game
  • Familiarity with animation middleware (e.g., Havok, HumanIK)

We are nDreams – we develop and publish the world’s most immersive VR games. We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support. We want everyone to have the opportunity to bring their best, authentic self to work.

Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

Remote Animation Programmer - Studio Elevation (Remote within the UK) in Norfolk employer: nDreams Limited

At nDreams, we pride ourselves on being an exceptional employer, offering a fully remote role that allows you to work from anywhere in the UK while contributing to groundbreaking VR projects. Our collaborative and inclusive work culture fosters creativity and innovation, providing ample opportunities for personal and professional growth, alongside fantastic benefits such as flexible hours, duvet days, and dedicated development time. Join us in shaping immersive experiences in a supportive environment where your contributions truly matter.

nDreams Limited

Contact Details:

nDreams Limited Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Remote Animation Programmer - Studio Elevation (Remote within the UK) in Norfolk

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those working on VR projects. Join online forums, attend virtual meetups, and don’t be shy about sliding into DMs – you never know who might have a lead on your dream job!

Tip Number 2

Show off your skills! Create a portfolio that highlights your animation programming projects, especially any work with Unreal Engine or VR. Share it on platforms like GitHub or your personal website, and make sure to link it in your applications.

Tip Number 3

Prepare for interviews by brushing up on common animation programming questions and challenges. Practice coding problems related to animation systems and be ready to discuss your past experiences and how they relate to the role at nDreams.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team and contributing to the amazing work we do at nDreams.

We think you need these skills to ace Remote Animation Programmer - Studio Elevation (Remote within the UK) in Norfolk

C++ Programming
Animation Systems Development
Unreal Engine
Animation Blueprints
Control Rig
Real-time Animation Implementation
VR Development Awareness

Some tips for your application 🫡

Show Your Passion:When writing your application, let your enthusiasm for animation and VR shine through! We want to see how excited you are about the role and the projects we’re working on.

Tailor Your CV:Make sure your CV highlights your relevant experience with C++ and animation systems. We love seeing how your skills align with what we’re looking for, so don’t hold back!

Be Clear and Concise:Keep your application straightforward and to the point. We appreciate clarity, so make it easy for us to see why you’d be a great fit for our team.

Apply Through Our Website:Don’t forget to submit your application through our website! It’s the best way for us to receive your details and get the ball rolling on your journey with us.

How to prepare for a job interview at nDreams Limited

Know Your Animation Systems

Make sure you brush up on your knowledge of animation systems, especially in relation to VR gameplay. Be ready to discuss your experience with C++ and how you've implemented animation principles in past projects. This will show your passion and capability for the role.

Showcase Collaboration Skills

Since this role involves working closely with animators and gameplay programmers, be prepared to share examples of how you've successfully collaborated in cross-disciplinary teams. Highlight any specific projects where teamwork led to innovative solutions or improved workflows.

Demonstrate Problem-Solving Abilities

Prepare to discuss challenges you've faced in animation programming and how you resolved them. This could include debugging animation-related issues or improving code quality. Showing your analytical thinking will impress the interviewers.

Stay Updated on Industry Trends

Familiarise yourself with the latest tools and techniques in animation, particularly those related to procedural animation and machine learning. Mention any recent developments you've explored, as this demonstrates your commitment to continuous learning and innovation in the field.