At a Glance
- Tasks: Create stunning 3D character models and textures while collaborating with a talented team.
- Company: Join nDreams, a leading studio in immersive VR game development.
- Benefits: Enjoy flexible hours, duvet days, birthday off, and personal development support.
- Other info: Be part of a diverse team committed to respect, wellbeing, and balance.
- Why this job: Grow your skills in a creative environment and contribute to exciting projects.
- Qualifications: 1 year of experience in Character Art and proficiency in Maya, ZBrush, and Substance Painter.
The predicted salary is between 30000 - 40000 £ per year.
We are looking for a motivated and creative Junior Character Artist eager to grow their skills in 3D character creation. You’ll bring enthusiasm, a strong artistic foundation, and a willingness to learn in a collaborative, feedback-driven environment. In this role, you will support the character art team by creating 3D models and textures under guidance, contributing to a variety of projects while developing your technical and artistic abilities. You’ll work closely with senior artists and other departments to learn best practices and deliver quality assets.
The rundown:
- 12 month fixed term contract
- Full time (37.5 hours per week)
- Fully remote within the UK
- Salary is competitive and dependent on experience
Key responsibilities:
- Model and texture 3D characters based on concept art.
- Collaborate with rigging and animation teams for integration.
- Apply feedback to improve and iterate on assets.
- Maintain consistency with the project’s visual style.
- Optimize models for performance.
- Assist with documentation and asset organization.
- Stay up to date with tools and techniques in character art.
The skills you’ll need:
- At least 1 year of professional experience in Character Art.
- Basic proficiency in Maya, ZBrush, and Substance Painter.
- Understanding of anatomy, form, and topology.
- A portfolio showcasing character art fundamentals.
- Willingness to learn and take constructive feedback.
- Good communication and teamwork skills.
The nice to haves:
- Interest in stylized or narrative-driven character design.
- Exposure to Marvelous Designer or similar tools.
We are nDreams – we develop and publish the world’s most immersive VR games. We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.
Remote Junior Character Artist 12-Month FTC - Studio Elevation (Remote within the UK) in Milton Keynes employer: nDreams Limited
nDreams is an exceptional employer for aspiring Junior Character Artists, offering a fully remote role that fosters creativity and collaboration within a supportive team environment. With a strong commitment to employee wellbeing, the company provides flexible working hours, personal development opportunities, and a range of benefits including health insurance and generous holiday allowances, ensuring that every team member can thrive both personally and professionally.
StudySmarter Expert Advice🤫
We think this is how you could land Remote Junior Character Artist 12-Month FTC - Studio Elevation (Remote within the UK) in Milton Keynes
✨Tip Number 1
Get your portfolio in tip-top shape! Make sure it showcases your best character art pieces, especially those that highlight your skills in 3D modelling and texturing. Remember, this is your chance to shine, so pick pieces that reflect your artistic foundation and creativity.
✨Tip Number 2
Network like a pro! Connect with other artists and professionals in the industry through social media platforms like LinkedIn or Twitter. Join relevant groups and forums where you can share your work, ask for feedback, and learn from others. You never know who might have a lead on your dream job!
✨Tip Number 3
Practice makes perfect! Keep honing your skills in tools like Maya, ZBrush, and Substance Painter. Try to create new models or textures regularly, and don’t shy away from experimenting with different styles. The more you practice, the more confident you'll feel during interviews.
✨Tip Number 4
Apply through our website! We love seeing applications directly from passionate candidates. Tailor your application to highlight your enthusiasm for character art and your willingness to learn. Don’t forget to mention any collaborative projects you've worked on, as teamwork is key in our environment!
We think you need these skills to ace Remote Junior Character Artist 12-Month FTC - Studio Elevation (Remote within the UK) in Milton Keynes
Some tips for your application 🫡
Show Off Your Portfolio:Make sure to include a link to your portfolio showcasing your character art skills. We want to see your creativity and technical abilities, so pick your best work that highlights your understanding of anatomy and form!
Tailor Your Application:When applying, take a moment to tailor your application to the role. Mention your experience with tools like Maya, ZBrush, and Substance Painter, and how you’ve applied feedback in past projects. This shows us you’re serious about the position!
Be Yourself:We love authenticity! Don’t be afraid to let your personality shine through in your application. Share your enthusiasm for character design and any unique perspectives you bring to the table. We’re looking for someone who fits our collaborative culture!
Apply Through Our Website:For the best chance of success, make sure to apply through our website. It’s the easiest way for us to keep track of your application and ensures you don’t miss out on any important updates from our team!
How to prepare for a job interview at nDreams Limited
✨Showcase Your Portfolio
Make sure to have your portfolio ready and tailored to highlight your best character art pieces. Focus on showcasing your understanding of anatomy, form, and topology, as well as any stylized or narrative-driven designs you've worked on.
✨Research the Company
Familiarise yourself with nDreams and their projects, like Ghostbusters: Rise of the Ghost Lord. Understanding their style and values will help you align your answers with what they’re looking for in a candidate.
✨Prepare for Feedback
Since this role involves collaboration and iteration, be ready to discuss how you handle constructive criticism. Share examples of how you've applied feedback in the past to improve your work, showing your willingness to learn and grow.
✨Ask Insightful Questions
Prepare thoughtful questions about the character art team and their processes. This shows your enthusiasm for the role and helps you gauge if the company culture aligns with your values, especially regarding teamwork and personal development.