Remote Lead / Principal Character Artist - Studio Elevation (Remote within the UK) in Luton

Remote Lead / Principal Character Artist - Studio Elevation (Remote within the UK) in Luton

Luton Full-Time No working from home possible
nDreams Limited

At a Glance

  • Tasks: Lead character art quality and shape artistic vision for immersive VR games.
  • Company: Join nDreams, a leading VR developer known for innovative projects.
  • Benefits: Flexible hours, duvet days, birthday off, personal development time, and great perks.
  • Other info: Diverse and inclusive culture focused on wellbeing and team development.
  • Why this job: Make a real impact in the gaming industry while working remotely.
  • Qualifications: 5+ years in game art, strong portfolio, and leadership skills.

As a Lead Character Artist, you will set the benchmark for character quality and help shape the artistic vision for character development across the project. This role combines creative leadership with hands-on technical expertise, supporting strong workflows and scalable pipelines while ensuring characters achieve high visual quality and perform well on target hardware. You’ll collaborate closely with concept art, animation, design, narrative, tech, and production teams to keep character development aligned with the project’s creative and technical goals. You will help refine processes, encourage innovation, and play a key role in delivering a cohesive character art direction.

The rundown:

  • 12-month fixed-term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Set and uphold high standards for character art quality across the project.
  • Help define and maintain the visual direction for characters in collaboration with art leadership.
  • Lead and improve character pipelines, workflows, and best practices.
  • Support and mentor character artists across different experience levels.
  • Work cross-disciplinarily to ensure character art aligns with creative, narrative, and gameplay goals.
  • Review character assets and provide constructive feedback to ensure consistency and quality.
  • Collaborate with production to plan work, estimate effort, and meet milestones.
  • Ensure characters meet technical, performance, and platform requirements.
  • Support outsourcing efforts where needed, including feedback and quality checks.

The skills you’ll need:

  • At least 5 years’ experience working in an art role within the games industry.
  • A portfolio (link or file) showcasing relevant character art work.
  • Experience contributing to or leading character art direction and delivery.
  • Skills in character modelling, texturing, and material creation.
  • Clear communication skills and confidence collaborating across disciplines.
  • Experience working with outsourcing partners or external contributors.
  • Ability to support efficient, scalable workflows.
  • Interest in mentoring, supporting others, and contributing to team development.

The nice to haves:

  • Experience working across multiple platforms or hardware targets.
  • Familiarity with a range of character art styles or genres.
  • Experience supporting hiring, onboarding, or knowledge-sharing initiatives.

We are nDreams – creators of some of the world’s most immersive VR games. We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support. We want everyone to have the opportunity to bring their best, authentic self to work.

Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

Remote Lead / Principal Character Artist - Studio Elevation (Remote within the UK) in Luton employer: nDreams Limited

nDreams is an exceptional employer that champions creativity and innovation in the gaming industry, offering a fully remote role as a Lead Character Artist within the UK. With a strong focus on employee wellbeing, professional development, and a culture of respect and inclusivity, nDreams provides a supportive environment where you can thrive while contributing to groundbreaking VR projects. Enjoy flexible working hours, generous holiday allowances, and unique perks like duvet days and your birthday off, all while being part of a diverse team dedicated to making games accessible to all.

nDreams Limited

Contact Details:

nDreams Limited Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Remote Lead / Principal Character Artist - Studio Elevation (Remote within the UK) in Luton

Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there and learn about potential job openings.

Tip Number 2

Show off your portfolio! Make sure it’s up-to-date and highlights your best character art work. When you apply through our website, include a link to your portfolio so we can see your skills in action.

Tip Number 3

Prepare for interviews by researching the company and its projects. Understand our artistic vision and be ready to discuss how your experience aligns with our goals. This shows us you’re genuinely interested and invested in the role.

Tip Number 4

Don’t shy away from asking questions during interviews! It’s a two-way street, and we want to know what matters to you. This helps us gauge if we’re the right fit for each other and shows us you’re engaged and thoughtful.

We think you need these skills to ace Remote Lead / Principal Character Artist - Studio Elevation (Remote within the UK) in Luton

Character Art Direction
Character Modelling
Texturing
Material Creation
Creative Leadership
Collaboration Skills
Mentoring

Some tips for your application 🫡

Showcase Your Best Work:Make sure to include a link to your portfolio that highlights your character art skills. We want to see your creativity and technical expertise shine through, so pick pieces that really represent your style and experience.

Tailor Your Application:When applying, take a moment to customise your CV and cover letter for this role. Highlight your experience in character modelling, texturing, and any leadership roles you've had. This helps us see how you fit into our vision!

Be Clear and Concise:In your written application, keep things straightforward. Use clear language to describe your experience and skills, and don’t forget to mention any collaborative projects you've worked on. We love seeing how you communicate across disciplines!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at nDreams Limited

Showcase Your Portfolio

Make sure to have your portfolio ready and tailored to highlight your character art work. Focus on pieces that demonstrate your skills in character modelling, texturing, and material creation, as these are crucial for the role.

Understand the Company Culture

Familiarise yourself with nDreams' commitment to diversity and wellbeing. Be prepared to discuss how you can contribute to a positive team environment and support underrepresented communities within the gaming industry.

Prepare for Technical Questions

Brush up on your knowledge of character pipelines and workflows. Be ready to discuss your experience with different platforms and how you ensure characters meet technical and performance requirements.

Demonstrate Leadership Skills

As a Lead Character Artist, you'll need to show your ability to mentor and support other artists. Think of examples from your past experiences where you've led a team or improved processes, and be ready to share those during the interview.