Remote Principal Animation Programmer - Studio Elevation (Remote within the UK) in Lancaster

Remote Principal Animation Programmer - Studio Elevation (Remote within the UK) in Lancaster

Lancaster Full-Time 60000 - 80000 £ / year (est.) Working from home possible
nDreams Limited

At a Glance

  • Tasks: Lead the development of innovative animation systems for immersive VR experiences.
  • Company: Join nDreams, a pioneer in creating immersive VR games.
  • Benefits: Enjoy flexible hours, duvet days, and excellent health benefits.
  • Other info: Fully remote role with a focus on diversity and personal development.
  • Why this job: Shape the future of animation technology in a creative and supportive environment.
  • Qualifications: Expert C++ skills and experience with animation systems in game engines required.

The predicted salary is between 60000 - 80000 £ per year.

We are seeking an accomplished and visionary Principal Animation Programmer to lead the development of cutting-edge animation systems that define the feel and fidelity of our immersive VR experiences. In this senior-most technical role, you will shape the future of animation technology across our projects, driving innovation and mentoring teams to deliver world-class results. You’ll architect and evolve animation systems and tools in close collaboration with animators, designers, and gameplay engineers. Your leadership will ensure that our animation pipelines are scalable, performant, and aligned with the creative vision of our games. This is a rare opportunity to influence the direction of animation technology at a studio known for pushing the boundaries of VR.

The rundown:

  • 12-month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary is competitive and dependent on experience

Key responsibilities:

  • Lead the design and evolution of core animation systems for VR gameplay
  • Collaborate with cross-functional teams to ensure seamless integration of animation with gameplay and narrative
  • Drive innovation in procedural animation, IK systems, and runtime rigging
  • Set technical direction and long-term strategy for animation technology
  • Solve complex animation challenges and guide architectural decisions
  • Champion code quality, maintainability, and robust documentation
  • Mentor and support programmers across all levels, fostering growth and excellence
  • Partner with QA and production to ensure animation features meet quality and delivery goals
  • Evaluate and introduce new tools, techniques, and middleware to enhance workflows

The skills you’ll need:

  • Expert-level C++ programming skills and deep experience with animation systems in game engines
  • Strong understanding of animation principles and real-time implementation
  • Extensive experience with Unreal Engine, including Animation Blueprints and Control Rig
  • Proven track record in VR development and performance optimization
  • Exceptional problem-solving, communication, and leadership skills

The nice to haves:

  • Experience with procedural or physics-based animation systems
  • Knowledge of motion matching or machine learning in animation
  • Shipped multiple commercial games in a technical leadership role
  • Familiarity with animation middleware (e.g., Havok, HumanIK)

We are nDreams – we develop and publish the world’s most immersive VR games. We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support. We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

Remote Principal Animation Programmer - Studio Elevation (Remote within the UK) in Lancaster employer: nDreams Limited

At nDreams, we pride ourselves on being an exceptional employer that champions innovation and creativity in the realm of VR gaming. Our fully remote work culture within the UK allows for flexibility and a healthy work-life balance, while our commitment to employee growth is evident through dedicated personal development time and mentorship opportunities. With a focus on diversity, wellbeing, and a supportive environment, we ensure that every team member can thrive and contribute to groundbreaking projects that push the boundaries of immersive experiences.

nDreams Limited

Contact Details:

nDreams Limited Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Remote Principal Animation Programmer - Studio Elevation (Remote within the UK) in Lancaster

Join Local Tech Meetups

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Contribute to Open Source Projects

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We think you need these skills to ace Remote Principal Animation Programmer - Studio Elevation (Remote within the UK) in Lancaster

C++ Programming
Animation Systems Development
Unreal Engine
Animation Blueprints
Control Rig
VR Development
Performance Optimisation

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at nDreams Limited.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at nDreams Limited and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at nDreams Limited

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If nDreams Limited uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.