At a Glance
- Tasks: Create stunning 3D characters and collaborate with talented teams to bring them to life.
- Company: Join nDreams, a leading studio in immersive VR game development.
- Benefits: Enjoy flexible hours, duvet days, birthday off, and great health perks.
- Other info: Be part of a diverse team that values wellbeing and creativity.
- Why this job: Make your mark in the gaming industry with creative freedom and impactful projects.
- Qualifications: 3+ years in Character Art, skilled in Maya, ZBrush, and Substance Painter.
The predicted salary is between 35000 - 45000 £ per year.
We are looking for a creative and technically skilled Character Artist to bring compelling characters to life. You’ll have a strong eye for form, anatomy, and detail, and enjoy collaborating across disciplines to deliver high-quality assets that align with our visual goals. In this role, you will work closely with the Lead Character Artist and other departments to model, texture, and refine 3D characters for use in-game. You’ll contribute to the development of our character pipeline, iterate on feedback, and help maintain visual consistency across the project.
The rundown:
- 12 month fixed term contract
- Full time (37.5 hours per week)
- Fully remote within the UK
- Salary is competitive and dependent on experience
Key responsibilities:
- Create high-quality 3D character models and textures.
- Collaborate with rigging and animation teams for integration.
- Ensure assets meet technical and artistic standards.
- Optimize characters for performance across platforms.
- Apply feedback and iterate on designs.
- Support documentation of workflows and best practices.
- Stay current with tools and trends in character art.
The skills you’ll need:
- At least 3 years of professional experience in Character Art.
- Proficiency in Maya, ZBrush, and Substance Painter.
- Understanding of anatomy, form, and topology.
- Experience creating game-ready character assets.
- Ability to work from concept art and adapt to feedback.
- Solid communication and collaboration skills.
The nice to haves:
- Knowledge of skinning and blendshapes.
- Interest in stylized or narrative-driven character design.
We are nDreams – we develop and publish the world’s most immersive VR games. We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support. We want everyone to have the opportunity to bring their best, authentic self to work.
Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.
Remote Character Artist - Studio Elevation (Remote within the UK) in Cardiff employer: nDreams Limited
At nDreams, we pride ourselves on being an exceptional employer, offering a fully remote role that allows you to thrive in a creative and collaborative environment. Our commitment to employee wellbeing is reflected in our flexible hours, generous holiday package, and dedicated personal development time, ensuring you have the support needed to grow your skills as a Character Artist. Join us in shaping immersive VR experiences while being part of a diverse team that values respect, balance, and inclusivity.
StudySmarter Expert Advice🤫
We think this is how you could land Remote Character Artist - Studio Elevation (Remote within the UK) in Cardiff
✨Tip Number 1
Get your portfolio in tip-top shape! Showcase your best character models and textures, and make sure to highlight any collaborative projects. We want to see your creativity and technical skills shine!
✨Tip Number 2
Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or Discord. Engaging with the community can lead to valuable insights and potential job leads. Plus, we love seeing candidates who are passionate about their craft!
✨Tip Number 3
Prepare for those interviews! Brush up on your knowledge of anatomy, form, and topology, and be ready to discuss your design process. We appreciate candidates who can articulate their creative journey and how they handle feedback.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows us you’re genuinely interested in joining our team at nDreams. Don’t miss out on this opportunity!
We think you need these skills to ace Remote Character Artist - Studio Elevation (Remote within the UK) in Cardiff
Some tips for your application 🫡
Showcase Your Skills:Make sure to highlight your experience with Maya, ZBrush, and Substance Painter in your application. We want to see your best work, so include a portfolio that showcases your character models and textures!
Tailor Your Application:Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your skills align with our needs. Mention specific projects or experiences that relate to character art and collaboration.
Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured applications that are easy to read. Use bullet points where necessary to make your key achievements stand out!
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re keen on joining our team!
How to prepare for a job interview at nDreams Limited
✨Know Your Tools Inside Out
Make sure you're well-versed in Maya, ZBrush, and Substance Painter. Brush up on your skills and be ready to discuss specific projects where you've used these tools to create game-ready character assets. This will show your technical prowess and passion for character art.
✨Showcase Your Portfolio
Prepare a strong portfolio that highlights your best 3D character models and textures. Include a variety of styles and techniques, especially those that align with the studio's visual goals. Be ready to explain your creative process and how you iterated on feedback in past projects.
✨Collaborate Like a Pro
Since collaboration is key in this role, think of examples where you've worked closely with rigging and animation teams. Be prepared to discuss how you ensure assets meet both technical and artistic standards while maintaining visual consistency across projects.
✨Stay Current with Trends
Demonstrate your knowledge of the latest trends in character art and any new tools or techniques you've been exploring. This shows your commitment to growth and innovation, which is crucial in a fast-paced industry like game development.