At a Glance
- Tasks: Join us to develop immersive VR animation systems and bring characters to life.
- Company: nDreams, a leading studio in immersive VR game development.
- Benefits: Flexible hours, duvet days, birthday off, and personal development support.
- Other info: Fully remote role with excellent career growth opportunities.
- Why this job: Make a real impact on cutting-edge VR projects in a collaborative environment.
- Qualifications: Solid C++ skills and experience with animation systems in game engines.
The predicted salary is between 35000 - 45000 £ per year.
We’re looking for a passionate and capable Animation Programmer to join our team and help shape the future of immersive VR experiences. You’ll contribute to the development and refinement of animation systems that bring our characters and worlds to life. This is a great opportunity to work on cutting-edge projects in a collaborative and forward-thinking environment, where your work will directly impact the feel and fidelity of our games.
In this role, you’ll support the design, implementation, and maintenance of animation systems and tools in collaboration with animators and gameplay programmers. You’ll work closely with the design and art teams to ensure animations are responsive and fluid while learning and contributing to innovations in procedural animation, IK systems, and runtime rigging.
The rundown:
- 12-month fixed term contract
- Full time (37.5 hours per week)
- Fully remote within the UK
- Salary is competitive and dependent on experience
Key responsibilities:
- Assist in developing and maintaining core animation systems for VR gameplay
- Collaborate with cross-disciplinary teams to integrate animations seamlessly
- Prototype and iterate on animation features and technologies
- Debug and resolve animation-related issues
- Contribute to animation tech documentation and planning
- Ensure code quality and maintainability
- Work with QA and production to meet quality and timeline expectations
- Stay up to date with new tools and techniques to improve animation workflows
The skills you’ll need:
- Solid C++ programming skills and experience with animation systems in game engines
- Understanding of animation principles and real-time implementation
- Experience with Unreal Engine (especially Animation Blueprints and Control Rig)
- Aware of VR development and performance considerations
- Strong problem-solving and communication skills
The nice to haves:
- Exposure to procedural or physics-based animation systems
- Interest in motion matching or machine learning in animation
- Experience contributing to a shipped commercial game
- Familiarity with animation middleware (e.g., Havok, HumanIK)
We are nDreams – we develop and publish the world’s most immersive VR games. We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.
We offer great perks, including flexible hours, duvet days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.
Remote Animation Programmer - Studio Elevation (Remote within the UK) in Bristol employer: nDreams Limited
At nDreams, we pride ourselves on being an exceptional employer, offering a fully remote role that allows you to work from anywhere in the UK while contributing to groundbreaking VR projects. Our collaborative and inclusive work culture fosters creativity and innovation, providing ample opportunities for personal and professional growth, alongside fantastic benefits such as flexible hours, duvet days, and dedicated development time. Join us in shaping immersive experiences in a supportive environment where your contributions truly matter.