Senior Enemy Systems Designer

Senior Enemy Systems Designer

Full-Time 45000 - 55000 £ / year (est.) Home office (partial)
NaturalMotion Games

At a Glance

  • Tasks: Design and implement enemy behaviours for an exciting new mobile FPS game.
  • Company: Join NaturalMotion, a leading game developer in London with a creative culture.
  • Benefits: Enjoy a hybrid work model, competitive salary, and opportunities for growth.
  • Other info: Collaborate with diverse teams in a dynamic and innovative environment.
  • Why this job: Shape thrilling combat experiences and bring your creativity to life in gaming.
  • Qualifications: Experience in game design and a passion for creating engaging gameplay.

The predicted salary is between 45000 - 55000 £ per year.

Natural Motion in London is seeking a talented Enemy Designer to shape combat for a new mobile FPS title.

You will design, prototype, and implement enemy behaviours, integrate with Level Design, and balance a diverse roster of foes to deliver a polished console-like experience on mobile.

The role sits at the intersection of design, art, animation, audio, and engineering, with a hybrid work pattern: two days in the London office and the rest at home.

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Senior Enemy Systems Designer employer: NaturalMotion Games

At NaturalMotion, we pride ourselves on being one of the UK’s Best Places to Work in games, offering a vibrant and inclusive work culture that fosters creativity and innovation. As a Lead UI/UX Designer, you will benefit from a competitive salary, generous holiday allowance, and comprehensive support for personal and professional growth, all while working in a hybrid environment that balances collaboration in our London office with the flexibility of remote work. Join us to lead a talented design team and shape unforgettable gaming experiences, all while enjoying unique perks like fitness reimbursements and seasonal social events.

NaturalMotion Games

Contact Details:

NaturalMotion Games Recruitment Team

We think you need these skills to ace Senior Enemy Systems Designer

Enemy Behaviour Design
Prototyping
Implementation Skills
Level Design Integration
Balancing Game Mechanics
Combat Design
Collaboration with Art and Animation