At a Glance
- Tasks: Lead hands-on engineering for exciting game projects and drive technical strategy.
- Company: Join a dynamic gaming studio known for its innovative franchises.
- Benefits: Enjoy generous holiday breaks, remote work flexibility, and a supportive team culture.
- Other info: Remote position available for candidates across the UK and Europe.
- Why this job: Make a real impact on game development while working with cutting-edge technology.
- Qualifications: Proven experience in game engineering, especially with Unity and rapid prototyping.
The predicted salary is between 59400 - 72600 £ per year.
Description
Role Overview
This role is first and foremost about hands-on engineering, owning both the code that makes our games work and the technical decisions that keep them shippable.
We’re looking for a Senior Engineer to work on one of our successful franchises.
This is a highly hands-on role, with more than ninety percent of your time spent directly in the build.
In this role, you're responsible for defining the game's technical strategy and execution.
You’ll contribute to and strengthen the ambition of our internally developed games, spanning prototyping to pipelines to long-term engine decisions, balancing velocity with stability, enabling fast iteration and clean, maintainable systems.
You’ll work closely with a small, multidisciplinary team under the guidance of the studio’s Engineering Director.
Key Responsibilities
1 - Engineering
You're responsible for the engineering of our games and addons; taking a design vision and turning it into reality.
You'll need to be a versatile, hands-on engineer with great gameplay and architectural sensibilities, moving from prototyping to rapid implementation and striking the right balance between code quality and speed.
Success looks like
- Rapid prototyping that validates ideas quickly and cheaply.
- Technical solutions that empower creativity and iteration.
- Close collaboration between design, art & code teams.
- Engineers are laser focused on things that deliver maximum value to players.
- Solid infrastructure in place (build servers, code repositories, etc).
- Clear data and playtesting feedback loops driving continuous improvement.
- 2 - Technical Strategy and Execution
Own the games’s technical roadmap from prototyping to production-ready pipelines.
You will decide where to build, buy, outsource or adopt new technologies, always prioritising momentum and long-term leverage.
Success looks like
- Reliable, performant codebases built for the now but with an eye on the future.
- A data pipeline leveraging tools, plugins, and new technologies as they develop.
- Stable builds that enable creative experimentation rather than blocking it.
- Establishing and maintaining technical infrastructure and workflows, such as source control and build pipelines, to enable the team to work efficiently and reliably.
- 3 - Team Enablement
You are the technical partner to design, art and production.
You build the tools, workflows and shortcuts that let them work without waiting on you, and you give clear feasibility input early enough to shape decisions rather than veto them late.
You translate technical constraints into terms the team can act on, and you take on the technical scoping when external help is needed, briefing contractors and reviewing what comes back so it lands cleanly in the build.
Success looks like
- Designers and artists iterating on content without engineering intervention.
- Tools and workflows that match how the team actually works day to day.
- Feasibility input shaping design decisions before they are committed.
- Technical constraints and trade-offs understood by the team early.
- External and contractor work that integrates cleanly into the codebase.
Overall Measure of Success
- The systems you own are performant, maintainable and shippable.
- Technical decisions you make early still hold up late in production.
- The team can produce and iterate on content without engineering bottlenecks.
- Engineering is an accelerator for the game rather than a constraint on it.
- New technologies are adopted and used to support rapid development and release.
Requirements
- Proven experience as a Senior Engineer on shipped games
- Background in Unity, with deep understanding of scalable, systemic architectures.
- Expertise in rapid prototyping, optimisation, and live iteration workflows.
- Comfortable working on existing code bases, full game, DLC or port releases
- Pragmatic approach to technology, focusing on what moves the game forward.
- Interest in integrating new technologies and third-party assets to accelerate progress.
- Passion for strategy games and a drive to turn tech excellence into player delight.
Please note: This is a remote-working position, open to anyone within the UK & Europe.
Benefits
Our benefits include a 2-week company summer break and a 2-week winter break to rest and recharge, in addition to your normal holiday allowance.
Senior Engineer employer: Mythwright
As a Senior Engineer at our company, you will be part of a dynamic and innovative team dedicated to creating exceptional games. We offer a collaborative work culture that prioritises creativity and technical excellence, alongside generous benefits such as extended summer and winter breaks to ensure you have time to recharge. With opportunities for professional growth and the chance to work remotely from anywhere in the UK and Europe, we are committed to fostering an environment where your contributions directly enhance player experiences.
StudySmarter Expert Advice🤫
We think this is how you could land Senior Engineer
✨Join Local Tech Meetups
Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Mythwright or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!
✨Contribute to Open Source Projects
Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to Mythwright.
✨Tap into Online Developer Communities
Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Mythwright.
✨Explore Job Boards Specifically for Tech Roles
Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like Mythwright that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!
We think you need these skills to ace Senior Engineer
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Mythwright.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Mythwright and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at Mythwright
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Mythwright uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.