Mythwright is seeking a Technical Artist to bridge art and engineering by building asset pipelines for external data sources in their game. The role requires a proactive individual to ensure high-end visual fidelity using Unreal Engine.
You will collaborate closely with the team, ensuring technical standards are met and helping to manage technical art issues efficiently. This is a remote position available to candidates within the UK & Europe.
#J-18808-LjbffrRemote Unreal Technical Artist: Pipelines & RealTime Shaders employer: Mythwright
As a Senior Technical Artist at our company, you will thrive in a dynamic and collaborative environment that values creativity and technical expertise. We offer a flexible remote working arrangement for candidates across the UK and Europe, alongside generous benefits such as a two-week summer and winter break to ensure you have ample time to recharge. Our commitment to employee growth and innovation makes us an excellent employer for those looking to make a meaningful impact in the gaming industry.