Remote Senior Vehicle Artist in Perth

Remote Senior Vehicle Artist in Perth

Perth Full-Time 45000 - 60000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create stunning 3D models of race cars for our latest title, Le Mans Ultimate.
  • Company: Join Motorsport Games, a leader in racing game development and esports.
  • Benefits: Remote work, competitive salary, and opportunities for professional growth.
  • Other info: Collaborate with passionate professionals in a dynamic, creative environment.
  • Why this job: Be part of an exciting team shaping the future of motorsport gaming.
  • Qualifications: 5+ years in game development with strong skills in 3D modelling and vehicle art.

The predicted salary is between 45000 - 60000 £ per year.

Motorsport Games is a racing game developer, publisher and esports ecosystem provider of official motorsport racing series, including the iconic 24 Hours of Le Mans endurance race and the associated FIA World Endurance Championship (the “WEC”). Our portfolio includes the KartKraft karting simulation game, as well as Studio 397’s previous title rFactor 2 - a realistic racing simulator technology and platform. Our purpose is to make the thrill of motorsports accessible to everyone by creating the highest quality, most sophisticated and innovative experiences for racers, gamers and fans of all ages.

This is an opportunity to join the team at an exciting point in the evolution of our projects and contribute at a senior level to the creation of high-quality, officially licensed motorsport content. As a Senior Vehicle Artist, you will play a key role in maintaining and raising visual and technical standards across vehicle production, working closely with our internal team and external partners to deliver highly accurate, performance-optimised assets.

Your experience will help shape best practices, support consistency, and contribute to the ongoing development of our vehicle art pipelines. Alongside hands-on asset creation, you will have the opportunity to mentor others, share knowledge, and help refine workflows as our projects and teams continue to grow. You will collaborate closely with production, licensing and technical stakeholders to ensure vehicles meet creative, technical and approval requirements.

This role offers a balance of craft, responsibility and influence, working on motorsport titles where authenticity, realism and attention to detail are central to the player experience. This role reports to the Executive Producer, who is responsible for the day-to-day delivery of the project.

The Senior Vehicle Artist will work closely with the Executive Producer to align vehicle art production with project priorities, schedules and quality expectations, providing input on scope, progress and risks within the vehicle art discipline and supporting effective cross-team collaboration.

We are looking for an experienced vehicle artist with a video games background that can help us bring incredible race cars to life in our custom graphics and physics engine. The successful candidate will be responsible for creating high quality motor racing cars in 3D modelling tools, focusing on visual output, technical quality and a high level of accuracy to the real life counterpart.

Your technical and practical abilities will be well developed, and you’ll be able to grasp new concepts and programs quickly, as well as participating in R&D of new techniques to implement into the production pipeline.

Responsibilities:
  • Be responsible for recreating real life car models as close to reality as possible.
  • Work and clearly communicate with a small internal art team to create exceptional art.
  • Where required, work with external artists to supplement the internal team.
  • Utilise CAD and photographic references.
  • Work with existing documented methods but also push the team forward with new techniques and other ways to improve.
  • Liaise with licensing teams to get models approved by licensors.
  • Optimise models to ensure best performance.
  • Mentor other artists as a senior member of the team.
Requirements:
  • In order to be considered for this role, you must provide a portfolio showing wireframes and UVW layouts of vehicle modelling examples fit for video game usage.
  • Strong English skills both written and spoken.
  • Have a portfolio demonstrating your skills and experience in 3D modelling for vehicle art.
  • 5+ years of professional game development experience.
  • Experience of recreating real life motorsport environments for real time video games.
  • Excellent modelling, UVW and texturing skills.
  • High levels of competence with 3ds Max or Blender, Photoshop and Substance packages.
  • Experience creating photo realistic materials (not stylised).
  • Ability to work well self-directed.
  • A high level of attention to aesthetic detail.
  • A passion for motorsport.
  • Exceptional verbal communication skills.
  • Ability to work with a wide range of stakeholders both internal and external.
  • Experience of working within a high-pressure environment with tight deadlines.

Remote Senior Vehicle Artist in Perth employer: MotorsportGames

Motorsport Games is an exceptional employer, offering a dynamic and innovative work environment where creativity and technical expertise thrive. As a Senior Vehicle Artist, you will not only contribute to high-quality motorsport content but also have the opportunity to mentor others and shape best practices within a collaborative team. With a focus on employee growth and a passion for motorsports, this remote role allows you to work from the UK, Germany, or the Netherlands, providing flexibility while being part of a leading-edge gaming company.

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Contact Details:

MotorsportGames Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Remote Senior Vehicle Artist in Perth

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at MotorsportGames or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to MotorsportGames.

Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like MotorsportGames.

Explore Job Boards Specifically for Tech Roles

Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like MotorsportGames that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!

We think you need these skills to ace Remote Senior Vehicle Artist in Perth

3D Modelling
UVW Layouts
Texturing
3ds Max
Blender
Photoshop
Substance

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at MotorsportGames.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at MotorsportGames and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at MotorsportGames

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If MotorsportGames uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.