Windows Multimedia Software Engineer C/C++ · DirectX · HDR/SDR Pipeline · Computer Vision Location: Cambridge (Science Park) | Type: Inside IR35, full-time Salary: Up to £100,000 (base) 33 days holiday 3 % pension Shape the next generation of colour-accurate, high-performance imaging on Windows Our client, a leading global technology innovator, is building a brand-new multimedia stack at its Cambridge R&D centre—focused on real-time HDR tone-mapping, colour-space conversion, and computer-vision acceleration for ARM-based Windows devices. They’re seeking an inventive C/C++ engineer who lives and breathes pixels, performance, and high-fidelity image rendering. What you’ll do Design and prototype SDR → HDR rendering and image-processing algorithms Own end-to-end colour-management (ICC profiles, gamut mapping, gamma tuning) Optimise DirectX pipelines for latency, throughput, and power efficiency Build robust unit & integration tests to guarantee colour fidelity Collaborate with hardware, OS, and camera-algorithm teams across UK and Asia What you’ll bring MSc/PhD (or equivalent experience) in Computer Science, EE, Imaging or related Expert-level C/C++ on Windows; strong performance profiling & SIMD experience Hands-on knowledge of DirectX 11/12 (or Vulkan/Metal) and shader programming Experience with image/video processing or real-time computer vision Clear thinking, problem-solving mindset, and concise technical communication Nice-to-haves Camera pipeline or ISP development experience Passion for photography/videography—e.g. RAW formats, grading, HDR workflows Contributions to open-source graphics or imaging projects
Windows Multimedia Software Engineer employer: MindMatch
Contact Detail:
MindMatch Recruiting Team