Our client is seeking a Senior Graphics Engineer to join their Graphics Research Team on a 6-month contract. They are looking for Engineers who have experience with low-level graphics and GPU development on the Android platform.
Hybrid working, 3 days onsite and 2 days WFH.
Skills & Qualifications:- Experience in real-time embedded software development, preferably for mobile devices, with proficiency in modern development tools and environments.
- Solid understanding of computer graphics, with experience designing and developing middleware using APIs like Vulkan (preferred), OpenGL ES, OpenGL, or DirectX.
- Familiarity with graphics pipelines and contemporary mobile GPU architectures.
- Strong programming skills in C/C++.
- Understanding of system performance analysis, memory management, multithreading, synchronization, and user/kernel mode interactions.
- Collaborate on the bring-up and evaluation of new devices, defining and implementing advanced UX requirements with cross-functional teams.
- Design and implement efficient middleware libraries using graphics and compute APIs such as Vulkan and OpenGL ES.
- Implement standard features and extensions in the Android Graphics stack.
- Optimize real-time rendering pipelines and deliver class-leading performance.
Senior Graphics Engineer employer: Microtech Global Ltd
At microTECH Global LTD, we pride ourselves on fostering a dynamic and innovative work environment that empowers our employees to excel in their roles. As a Senior Graphics Engineer, you will benefit from a hybrid working model that promotes work-life balance, alongside opportunities for professional growth within the cutting-edge semiconductor industry. Our collaborative culture encourages creativity and teamwork, making it an ideal place for those looking to make a meaningful impact in graphics technology.
Contact Detail:
Microtech Global Ltd Recruiting Team