GPU Software Engineer (Vulkan)

GPU Software Engineer (Vulkan)

Milton Keynes Full-Time 43200 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Develop and optimise Vulkan drivers for our cutting-edge GPU platform.
  • Company: Join a leading tech company pushing the boundaries of graphics technology.
  • Benefits: Enjoy flexible working options and access to exciting corporate perks.
  • Why this job: Be part of a dynamic team shaping the future of graphics performance.
  • Qualifications: 5+ years in graphics driver development with a strong grasp of Vulkan API.
  • Other info: Opportunity to collaborate closely with hardware engineers on innovative projects.

The predicted salary is between 43200 - 72000 £ per year.

We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads.

Key Responsibilities

  • Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture
  • Ensure full conformance with the Vulkan API and optimise performance across varied use cases
  • Develop shader compilers and runtime components within the Vulkan software stack
  • Optimise both graphics and compute pipelines for a vector core-based architecture
  • Work closely with hardware engineers to inform and influence architectural decisions
  • Investigate and resolve driver-related issues across multiple applications and environments
  • Contribute to internal documentation and developer-facing resources

Requirements

  • A minimum of 5 years' experience in graphics driver development
  • Strong understanding of the Vulkan API and modern graphics programming techniques
  • Proven experience with GPU architectures and low-level driver implementation
  • Solid grasp of graphics and compute pipeline concepts
  • Experience working with LLVM-based compiler technologies (desirable)
  • Familiarity with open-source hardware architectures (desirable)
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Contact Detail:

Microtech Global Ltd Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land GPU Software Engineer (Vulkan)

✨Tip Number 1

Make sure to showcase your experience with Vulkan and graphics driver development in any conversations you have. Be prepared to discuss specific projects where you've implemented or optimised Vulkan drivers, as this will demonstrate your hands-on expertise.

✨Tip Number 2

Network with professionals in the GPU and graphics programming community. Attend relevant meetups or online forums where you can connect with others who work with Vulkan and GPU architectures. This could lead to valuable insights and potential referrals.

✨Tip Number 3

Stay updated on the latest developments in Vulkan and GPU technologies. Follow industry news, read research papers, and participate in discussions about new features or improvements. This knowledge can set you apart during interviews and show your passion for the field.

✨Tip Number 4

Prepare to discuss how you've collaborated with hardware engineers in past roles. Highlight any experiences where your input influenced architectural decisions, as this demonstrates your ability to work cross-functionally, which is crucial for this position.

We think you need these skills to ace GPU Software Engineer (Vulkan)

Vulkan API Proficiency
Graphics Driver Development
GPU Architecture Knowledge
Low-Level Driver Implementation
Shader Compiler Development
Graphics Pipeline Optimisation
Compute Pipeline Optimisation
LLVM-based Compiler Technologies
Problem-Solving Skills
Collaboration with Hardware Engineers
Performance Tuning
Documentation Skills
Understanding of Open-Source Hardware Architectures
Attention to Detail
Adaptability to New Technologies

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience in graphics driver development and your understanding of the Vulkan API. Include specific projects or roles where you optimised performance or developed drivers.

Craft a Strong Cover Letter: In your cover letter, express your passion for GPU technology and detail how your skills align with the job requirements. Mention any relevant experience with LLVM-based compiler technologies or open-source hardware architectures.

Showcase Relevant Projects: If you have worked on projects related to Vulkan drivers or GPU architectures, include them in your application. Provide links to your work or a portfolio that demonstrates your expertise in this area.

Proofread Your Application: Before submitting, carefully proofread your application materials. Check for any spelling or grammatical errors, and ensure that all technical terms are used correctly to reflect your knowledge and professionalism.

How to prepare for a job interview at Microtech Global Ltd

✨Showcase Your Vulkan Knowledge

Make sure to brush up on your understanding of the Vulkan API. Be prepared to discuss its features, benefits, and how it compares to other graphics APIs. Demonstrating your expertise will show that you're a strong candidate for the role.

✨Discuss Your Driver Development Experience

Be ready to share specific examples from your past work in graphics driver development. Highlight any challenges you faced and how you overcame them, especially in relation to Vulkan drivers or similar technologies.

✨Prepare for Technical Questions

Expect technical questions related to GPU architectures and low-level driver implementation. Brush up on graphics and compute pipeline concepts, as well as any relevant LLVM-based compiler technologies, to impress your interviewers.

✨Collaborate and Communicate

Since this role involves working closely with hardware engineers, be prepared to discuss how you approach collaboration and communication in a team setting. Share examples of how you've influenced architectural decisions in previous roles.

GPU Software Engineer (Vulkan)
Microtech Global Ltd
Location: Milton Keynes
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