At a Glance
- Tasks: Develop and optimise Vulkan drivers for our cutting-edge GPU platform.
- Company: Join a leading tech company at the forefront of graphics innovation.
- Benefits: Attractive salary, flexible working options, and opportunities for professional growth.
- Why this job: Make a real impact in graphics technology and work with industry experts.
- Qualifications: 5+ years in graphics driver development and strong Vulkan API knowledge.
- Other info: Collaborative environment with exciting projects and career advancement potential.
The predicted salary is between 36000 - 60000 £ per year.
We are seeking a skilled and experienced software engineer to develop and optimise Vulkan drivers and related software components for our GPU platform. This role focuses on ensuring compliance with the Vulkan standard and delivering high performance across a range of workloads.
Key Responsibilities
- Design, implement, and maintain Vulkan drivers tailored to our custom GPU architecture
- Ensure full conformance with the Vulkan API and optimise performance across varied use cases
- Develop shader compilers and runtime components within the Vulkan software stack
- Optimise both graphics and compute pipelines for a vector core-based architecture
- Work closely with hardware engineers to inform and influence architectural decisions
- Investigate and resolve driver-related issues across multiple applications and environments
- Contribute to internal documentation and developer-facing resources
Requirements
- A minimum of 5 years’ experience in graphics driver development
- Strong understanding of the Vulkan API and modern graphics programming techniques
- Proven experience with GPU architectures and low-level driver implementation
- Solid grasp of graphics and compute pipeline concepts
- Experience working with LLVM-based compiler technologies (desirable)
- Familiarity with open-source hardware architectures (desirable)
Graphics Software Engineer in England employer: Microtech Global Ltd
Contact Detail:
Microtech Global Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Graphics Software Engineer in England
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those who work with Vulkan or GPU tech. Attend meetups or online forums where you can chat about graphics programming and make connections that could lead to job opportunities.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your projects related to Vulkan drivers or GPU architecture. This could be anything from personal projects to contributions to open-source software. It’s a great way to demonstrate your expertise beyond just your CV.
✨Tip Number 3
Prepare for technical interviews by brushing up on your knowledge of the Vulkan API and graphics programming techniques. Practice coding challenges that focus on driver development and optimising performance. We all know that confidence is key!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are proactive and take the initiative to connect directly with us.
We think you need these skills to ace Graphics Software Engineer in England
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your experience with Vulkan drivers and GPU architectures. We want to see how your skills align with the role, so don’t be shy about showcasing relevant projects or achievements!
Craft a Compelling Cover Letter: Your cover letter is your chance to tell us why you’re the perfect fit for this role. Share your passion for graphics programming and any specific experiences that relate to the Vulkan API. Let your personality shine through!
Showcase Your Problem-Solving Skills: In your application, mention any challenges you've faced in driver development and how you tackled them. We love seeing candidates who can think critically and adapt to complex situations, especially in a fast-paced environment.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re genuinely interested in joining our team at StudySmarter!
How to prepare for a job interview at Microtech Global Ltd
✨Know Your Vulkan Inside Out
Make sure you brush up on your knowledge of the Vulkan API. Be prepared to discuss its features, benefits, and how it compares to other graphics APIs. We recommend reviewing recent developments in Vulkan and any relevant projects you've worked on that showcase your expertise.
✨Showcase Your Problem-Solving Skills
During the interview, be ready to tackle hypothetical scenarios or real-world problems related to driver development. We suggest preparing examples from your past experience where you successfully resolved driver-related issues, as this will demonstrate your analytical skills and hands-on experience.
✨Collaborate Like a Pro
Since this role involves working closely with hardware engineers, highlight your teamwork skills. We advise discussing instances where you collaborated on architectural decisions or contributed to cross-functional projects. This will show that you can effectively communicate and work with others to achieve common goals.
✨Prepare for Technical Questions
Expect technical questions that dive deep into graphics programming techniques and GPU architectures. We recommend practising coding challenges or discussing your experience with LLVM-based compiler technologies. This will help you feel more confident and articulate during the technical portions of the interview.