At a Glance
- Tasks: Design engaging game levels that captivate players of all ages.
- Company: Join Micazook, a multi-award winning game studio redefining the industry.
- Benefits: Flexible working, training opportunities, and a vibrant team culture.
- Other info: Collaborative environment with opportunities for skill progression and innovation.
- Why this job: Create addictive games and make a real impact in the gaming world.
- Qualifications: Experience in mobile game level design, especially casual genres.
The predicted salary is between 30000 - 40000 £ per year.
EXCITING CAREERS IN INNOVATION TECHNOLOGY ARE YOU A LEVEL DESIGNER ON THE LOOKOUT FOR A THRIVING AND WELL-ESTABLISHED GAME STUDIO IN THE UK.
IF YOU HAVE A PROVEN RECORD OF CREATING ADDICTIVE CASUAL GAMES THEN WE LOVE TO HEAR FROM YOU!!!
Micazook is a multi-award winning software developer and publisher with incredible products and services that redefines markets and industries.
Our purposeful disruption reshapes businesses, making them more commercially successful and future proofing them for years to come.
We think out of the box to develop multi channel revenue streams for our partners even in the most challenging of environments.
Our developers are some of the best in the IT industry, developing cutting edge technology solutions and games.
THE ROLE This role requires an experienced level designer with past experience in creating addictive casual games such as puzzles to fast paced shooters.
You will have a strong sense of what is fun and enjoyable to play for young, teenage and adults players and be able to develop conceptual level design ideas and turn them into a very special experiences within the game.
The Micazook approach is all about dedication to using the latest tools, techniques and best practices to produce appropriate custom solutions to solve the exciting problems our clients come to us with.
The team participates in regular code reviews to ensure everything delivered by the studio is the best quality, and with vast experience on offer, skill progression is like lightning.
If you’re looking to work in a buzzing, successful environment, amongst peers with huge experience and a real passion for digital, this could be the opportunity for you.
THE IDEAL CANDIDATE You will be a self starter, self motivated individual that will be an integral part of the team working with the product owner, art director and developers and designers to develop addictive games and experiences within our upcoming games.
Previous experience in creating mobile games across platforms for i OS and Android is a must have, especially if you have worked on casual games such as Puzzles, Match three or 3D shooters is a distinctive advantage.
REQUIRED SKILLS & EXPERIENCE: Previous demonstrable level design in games that have shipped.
You should be able to adapt your communication style to needs of your audience so that they understand the vision you're conveying.
You are someone who is self-motivated who thrives in an agile environment.
You should have past experience in game level design for mobile and handheld devices.
Good timekeeping.
BONUS EXPERIENCE: You have an eye for both the creative and the technical side of game development You have worked in a variety of genres You have worked in different design roles STRICTLY NO RECRUITMENT AGENCIES.
LIFE AT MICAZOOK We strive to offer motivational, supportive and efficient environment with teams empowered to influence decisions.
We promote collaboration across discipline and project teams with involvement in evaluation and prioritisation of work as well as encouraging knowledge share to improve our code quality.
We hold weekly lightning talks enabling knowledge share on things we find useful or interesting and our Labs initiative gives the opportunity to break away from client work to explore new experimental technologies and opportunity to work on some truly difficult problems present in our industry.
We invest in training and development, with the team attending conferences around the country.
We believe in a work life balance, offering flexible working with a friendly and sociable team.
With a fully stocked kitchens, socials and summer parties, award shows and training budgets for every individual team. #J-18808-Ljbffr
GAME LEVEL DESIGNER in London employer: Micazook
Micazook is an exceptional employer that fosters a vibrant and innovative work culture, perfect for a Game Level Designer looking to thrive in the UK gaming industry. With a strong emphasis on collaboration, employee development, and a healthy work-life balance, we empower our team to explore new technologies and share knowledge, all while enjoying a supportive environment filled with social activities and opportunities for growth. Join us to be part of a multi-award winning studio where your creativity can flourish and make a real impact in the world of casual gaming.
StudySmarter Expert Advice🤫
We think this is how you could land GAME LEVEL DESIGNER in London
✨Join Local Tech Meetups
Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Micazook or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!
✨Contribute to Open Source Projects
Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to Micazook.
✨Tap into Online Developer Communities
Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Micazook.
✨Explore Job Boards Specifically for Tech Roles
Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like Micazook that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!
We think you need these skills to ace GAME LEVEL DESIGNER in London
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Micazook.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Micazook and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at Micazook
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Micazook uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.