Sound Designer - Metaverse
Sound Designer - Metaverse

Sound Designer - Metaverse

City of London Full-Time 36000 - 60000 £ / year (est.) Home office (partial)
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Meta

At a Glance

  • Tasks: Create immersive sound designs for the Metaverse and collaborate with creative teams.
  • Company: Join Meta's innovative Creative Audio team shaping the future of sound.
  • Benefits: Competitive salary, flexible work options, and opportunities for professional growth.
  • Why this job: Be part of a groundbreaking team crafting unique audio experiences in AR and VR.
  • Qualifications: 10+ years in sound design, experience with audio middleware, and strong collaboration skills.
  • Other info: Dynamic environment with a focus on creativity and innovation.

The predicted salary is between 36000 - 60000 £ per year.

Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets and a mix of Augmented Reality/Mixed Reality across these devices. Creative Audio is looking for an experienced Sound Designer to join our Metaverse Events and Avatars team at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. In this role you will collaborate closely with other team members and cross-functional product teams, as well as provide creative feedback. You will also be supporting game audio from our game studios, and entertainment content team, music and sports.

Responsibilities

  • Create world-class sound design for immersive experiences
  • Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
  • Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
  • Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines.
  • Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
  • Execute in a fast-paced and highly fluid environment
  • Collaborate closely with other sound designers to ensure systems alignment across products
  • Influence key business decisions within the organization and product/business area, leveraging clear data-driven decision making
  • Influence and create unique, memorable sonic experiences in order to maintain quality and leverage existing resources for product consistency and efficiency

Minimum Qualifications

  • 10+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments.
  • Experience with audio middleware (Wwise, FMOD).
  • Experience creating original sound design for high-profile products or experiences.
  • Experience with sound design synthesis and latest plugins.
  • Proven communication and collaboration skills.
  • Demonstrated music production experience.
  • Demonstrated skills in Pro Tools and/or other professional DAW’s.
  • Understanding of human-centered design.
  • Experience managing, scoping and communicating project milestones and deliverables.
  • Experience testing implementation of sounds.
  • Troubleshooting and problem solving skills.
  • Time-management and organizational skills to meet delivery specifications and deadlines.
  • Understanding of Design Systems and systems thinking.
  • Understand accessibility requirements.
  • Experience communicating with technical teams and software developers to ensure seamless and efficient sound implementation.
  • Experience operating autonomously and execute successfully.
  • Experience in game audio and film, voice over, sound effect, foley, mixing, implementation essential.
  • Experience communicating and collaborating with XFN teams.

Preferred Qualifications

  • Experience in designing audio for AR and VR experiences.
  • Experience with game engines (Unity, Unreal).
  • Experience recording in a studio and on location.
  • Post-production skills, including editing and mastering.
  • Knowledge of acoustics, equipment set ups and calibration.
  • Experience mixing in a variety of formats, including spatial audio.
  • Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums.
  • Experience in managing projects and sound design teams.

Sound Designer - Metaverse employer: Meta

At Meta, we pride ourselves on being an exceptional employer, particularly for those passionate about sound design in the Metaverse. Our collaborative work culture fosters creativity and innovation, providing ample opportunities for professional growth while working on cutting-edge audio experiences across a variety of immersive platforms. With a commitment to employee development and a dynamic environment, joining our Creative Audio team means contributing to world-class projects that shape the future of interactive sound.
Meta

Contact Detail:

Meta Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Sound Designer - Metaverse

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, attend events, and connect with other sound designers. You never know who might have the inside scoop on job openings or collaborations.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best sound design work, especially projects related to immersive experiences. Make sure it’s easily accessible online, so potential employers can check it out.

✨Tip Number 3

Tailor your approach! When reaching out to companies like Meta, make sure to align your experience with their needs. Highlight your expertise in audio middleware and immersive environments to catch their attention.

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, you’ll be part of a community that values creativity and collaboration in sound design.

We think you need these skills to ace Sound Designer - Metaverse

Sound Design
Audio Middleware (Wwise, FMOD)
Pro Tools
Digital Audio Workstations (DAWs)
Music Production
Project Management
Collaboration Skills
Troubleshooting
Time Management
Organisational Skills
Human-Centered Design
Game Audio
Post-Production Skills
Acoustics Knowledge
Experience with Game Engines (Unity, Unreal)

Some tips for your application 🫡

Show Your Passion for Sound: When you're writing your application, let your love for sound design shine through! Share specific examples of your past work that highlight your creativity and experience in immersive audio. We want to see how you can bring unique sonic experiences to life!

Tailor Your Application: Make sure to customise your application to fit the Sound Designer role at Meta. Highlight your experience with audio middleware like Wwise or FMOD, and mention any projects where you've collaborated with cross-functional teams. This shows us you understand the importance of teamwork in creating top-notch audio.

Be Clear and Concise: While we love a good story, keep your application clear and to the point. Use bullet points for your skills and experiences to make it easy for us to see what you bring to the table. Remember, we’re looking for someone who can communicate effectively, so show us you can do just that!

Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it gives you a chance to explore more about our team and what we do at Meta!

How to prepare for a job interview at Meta

✨Know Your Sound Design Inside Out

Make sure you brush up on your sound design skills, especially in immersive environments. Be ready to discuss your past projects and how you've created unique sonic experiences. Highlight your experience with audio middleware like Wwise or FMOD, as well as any work you've done with game engines.

✨Show Off Your Collaboration Skills

Since this role involves working closely with various teams, be prepared to share examples of how you've successfully collaborated in the past. Talk about how you’ve influenced key decisions and maintained quality across projects, showcasing your communication skills and ability to work in a fast-paced environment.

✨Demonstrate Your Problem-Solving Abilities

Expect questions about troubleshooting and optimising sound implementation. Prepare to discuss specific challenges you've faced in previous roles and how you resolved them. This will show that you can think on your feet and adapt to changing circumstances.

✨Understand the Bigger Picture

Familiarise yourself with Meta's products and their audio needs. Show that you understand the importance of sound design in enhancing user experience across different platforms, including AR and VR. This knowledge will demonstrate your passion for the role and your commitment to creating world-class audio experiences.

Sound Designer - Metaverse
Meta
Location: City of London
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