Senior 3D Environment Artist — Stylised Blender Worlds

Senior 3D Environment Artist — Stylised Blender Worlds

Temporary 37800 - 46200 £ / year (est.) Hybrid
Media Molecule

At a Glance

  • Tasks: Create stunning 3D environments and lighting in Blender for immersive gaming experiences.
  • Company: Join Media Molecule, a creative powerhouse in the gaming industry.
  • Benefits: Enjoy hybrid work options, competitive pay, and a chance to shape unique worlds.
  • Other info: Short-term role with potential for exciting projects until July 2027.
  • Why this job: Be part of a passionate team and bring your artistic vision to life.
  • Qualifications: Proven experience in 3D art and a strong grasp of Blender.

The predicted salary is between 37800 - 46200 £ per year.

Media Molecule, Guildford-based, is seeking a Senior 3D Environment Artist for a short-term contingent engagement through Yoh Services, running until July 2027.

Hybrid and remote UK work are supported, with a preference for 1 day onsite in Guildford.

You will refine stylised environments and lighting in Blender, using in-house plug-ins, and uphold visual consistency across existing levels under the Art Director’s guidance.

#J-18808-Ljbffr

Senior 3D Environment Artist — Stylised Blender Worlds employer: Media Molecule

Media Molecule is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration in the heart of Guildford. With a strong focus on employee growth, the company provides numerous opportunities for professional development and encourages team members to bring their unique ideas to life. Joining Media Molecule means being part of a passionate community dedicated to crafting engaging gaming experiences while enjoying the benefits of a hybrid work model.

Media Molecule

Contact Details:

Media Molecule Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior 3D Environment Artist — Stylised Blender Worlds

✨Get Involved in Open-Source Projects

Diving into open-source projects is a brilliant way to showcase your skills and connect with other developers in the community. Not only will you beef up your GitHub profile but you might also catch the eye of someone at Media Molecule who values hands-on experience over just theory.

✨Attend Local Tech Meetups

Tech meetups are gold mines for networking and discovering job opportunities, especially in the fast-paced world of software engineering. Check out local listings for events in your area and don’t shy away from introducing yourself. This could lead directly to a temporary position at Media Molecule!

✨Showcase Your Work Online

With temporary roles, it’s all about standing out in a short space of time. Create a portfolio website where you highlight your projects and skills. Talk about your code, and provide links to your GitHub repositories. This will not only demonstrate your abilities but will also make it easier for recruiters at Media Molecule to see what you bring to the table.

✨Leverage Temporary Job Boards

Don’t forget to check specialised job boards for temporary software development roles. Websites like We Work Remotely or Remote OK often list short-term gigs that can be a perfect fit. Apply directly through our website as well, making sure your application is sharp—temporary roles can move fast!

We think you need these skills to ace Senior 3D Environment Artist — Stylised Blender Worlds

3D Modelling
Blender
Stylised Art Creation
Lighting Techniques
Visual Consistency
Art Direction Collaboration
In-house Plug-ins Proficiency

Some tips for your application 🫡

Show Off Your Tech Skills:Make sure your CV highlights your tech stack and any programming languages you’re proficient in. Include specifics about any frameworks or technologies you’ve worked with; they can make you stand out in the sea of applicants. It’s all about showing that you have the chops we need at Media Molecule!

Portfolio 2.0:Since you’re applying for a temporary gig, it’s super important to showcase a portfolio that highlights your best projects. Include links to GitHub or any personal projects that demonstrate what you can do in a real-world environment. This gives us a taste of your style and your problem-solving approach!

Keep It Brief and Relevant:With a temporary position, we want to see your ability to hit the ground running. Be concise in your CV and cover letter; stick to experiences that directly relate to the role. Highlight any previous temporary roles or freelance gigs that show your adaptability and quick learning!

Tailor Your Cover Letter:Don’t just send a generic cover letter. Personalise it for Senior 3D Environment Artist — Stylised Blender Worlds at Media Molecule! Mention why this temporary role excites you and how you see yourself contributing in the short run. Show us what you've got and why you're the one for this quick turn-around!

How to prepare for a job interview at Media Molecule

✨Nail the Technical Skills

For a software engineering role, you'll likely face technical questions or coding tasks during your interview. Brush up on the relevant programming languages and frameworks that Media Molecule uses, and don’t forget to practice some coding challenges on platforms like LeetCode or HackerRank. Showing your coding prowess can really make you stand out!

✨Prepare for System Design Questions

Even for a temporary role, having a grasp of system design principles can be crucial. Be ready to discuss how you would architect a software solution, including discussing trade-offs, scalability, and performance considerations. Having examples from previous projects can really show off your analytical thinking.

✨Demonstrate Your Adaptability

Since this is a temporary role, you'll want to emphasise your ability to hit the ground running. Highlight experiences where you quickly adapted to new technologies or teams. Let’s make it clear to the interviewers at Media Molecule that you can learn on the job and deliver results in a short timeframe!

✨Show Off Your Portfolio

Make sure to have a portfolio or GitHub ready showcasing your projects. Having tangible evidence of what you've done—be it personal projects, contributions to open-source, or previous work—can convey how capable you are. Tailor this for what might interest Media Molecule, so it's relevant and sparks conversation during your interview.