UI Artist - 6 months in London

UI Artist - 6 months in London

London Temporary 30000 - 40000 £ / year (est.) Home office (partial)
Media Molecule

At a Glance

  • Tasks: Create stunning 2D UI assets and collaborate with a talented team.
  • Company: Join Media Molecule, a renowned game developer under PlayStation Studios.
  • Benefits: Enjoy 25 days holiday, flexitime, gym access, and more perks.
  • Other info: Fully remote or hybrid work options available within the UK.
  • Why this job: Be part of an exciting project and showcase your creativity in gaming.
  • Qualifications: Proficient in design tools like Adobe Illustrator and Photoshop.

The predicted salary is between 30000 - 40000 £ per year.

We are Media Molecule, a Guildford based game developer proudly part of the Play Station Studios group.

We have a history of creating Award winning games such as Little Big Planet, Tearaway and Dreams.

Role Overview

This is a 6-month contingent engagement through our staffing partner, Yoh Services, offering the opportunity to contribute to an exciting Play Station Studios project.

We welcome applications from candidates seeking fully remote working within the UK or a hybrid arrangement.

As a UI Artist, you will be working with an established UI/UX team to create a range of 2D UI assets, including iconography, representations of the game world, and in-world branding to support consistent and lively presentation.

The work will contribute to the UI’s existing graphic design-led visual direction and game branding.

What you’ll be doing

  • Working within the UI/UX team whilst continuously collaborating with the brand and art teams to concept and create a range of shippable UI assets, particularly icon design, in-world branding, and representations of the game world within the UI.
  • Building strong, collaborative working relationships with the UI/UX, art, design, and engineering teams to ensure consistency, authenticity, and brand harmony across the UI.
  • Maintain documentation to track the status of work both in and outside of the game.

What we’re looking for

  • Expertise with design tools like Adobe Illustrator and Photoshop and other general design tools.
  • Excellent creative problem-solving skills by creating simple solutions to complex problems.
  • Great communicator, with strong presentation skills and the ability to clearly convey your ideas to non-art stakeholders.
  • A solid grasp of visual design and user interface design principles.
  • Ability to work autonomously.

Advantageous

  • Experience creating UI/UX on a shipped title.
  • Prior experience working with UI design systems in Figma.
  • Have worked with After Effects and have experience with motion graphics.

Benefits

  • 25 days holiday and 8 bank holidays per year
  • Flexitime working (where approved)
  • Free car parking facilities
  • On Site Gym
  • Subsidised Café
  • On site bar
  • Access to cycle garage and showers

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our

Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

UI Artist - 6 months in London employer: Media Molecule

Media Molecule is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration in the heart of Guildford. With a strong focus on employee growth, the company provides numerous opportunities for professional development and encourages team members to bring their unique ideas to life. Joining Media Molecule means being part of a passionate community dedicated to crafting engaging gaming experiences while enjoying the benefits of a hybrid work model.

Media Molecule

Contact Details:

Media Molecule Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land UI Artist - 6 months in London

Get Your Work Out There

As a temporary UX/UI designer, it’s crucial to have a solid portfolio that showcases your best projects. Share your designs on platforms like Behance or Dribbble, and don't shy away from seeking feedback in design communities. The more visible you are, the better your chances of snagging that next gig!

Join Design Meet-ups

Networking in the UX/UI design field can be a game changer. Attend local design meet-ups or workshops to connect with other designers and potential employers. These casual settings often lead to freelance or temporary job opportunities that are not advertised widely. Plus, it’s a great way to share ideas and get inspired!

Flexible Platforms for Temporary Roles

Use job platforms that focus on temporary roles, like Creative Circle or Similar. These sites often have listings specifically for short-term design projects, making it easier for you to find quick gigs. Make sure your profiles on these platforms are up to date and highlight your availability!

Slide into Direct Applications

When you see a company like Media Molecule is looking for a UI Artist - 6 months, don’t just rely on job boards. Check out their careers page and apply directly! Companies often prefer candidates who show initiative and genuine interest in their work, plus you might find opportunities that haven't been widely advertised yet.

We think you need these skills to ace UI Artist - 6 months in London

Adobe Illustrator
Adobe Photoshop
UI Design
UX Design
Icon Design
In-world Branding
Visual Design Principles

Some tips for your application 🫡

Show off your portfolio:Since you're diving into UX/UI design, make sure your portfolio is front and centre. We want to see your design process, not just the final products. Share case studies that explain your thought process, the problems you solved, and how you approached user research!

Tailor your CV for the design world:In UX/UI design, your CV should reflect your creative side! Highlight relevant design skills, software you’re proficient in (like Sketch or Figma), and any user experience methodologies you’ve employed. Keep it sleek and visually appealing—after all, we’re in design!

Emphasise your adaptability:Because this is a temporary role with Media Molecule, we want to see that you can hit the ground running. In your cover letter, mention examples of how you’ve adapted to tight deadlines or changing project scopes in the past. Showcase that flexibility and eagerness to learn!

Highlight collaboration experience:UX/UI design is all about teamwork. When you’re applying, mention any experiences where you’ve worked closely with developers, product managers, or other designers. Let Media Molecule know how you can effectively communicate and collaborate to create fantastic user experiences.

How to prepare for a job interview at Media Molecule

Show Off Your Portfolio

When interviewing for a temporary UX/UI design role at Media Molecule, your portfolio is your best friend. Bring along a digital copy and be ready to discuss your design process, the challenges you faced in your past projects, and how you solved them. This is a great opportunity to showcase your adaptability and how quickly you can deliver results.

Know Your Tools Inside Out

In the world of UX/UI design, familiarity with tools like Sketch, Figma, or Adobe XD is crucial. Make sure you can comfortably talk about projects you’ve completed with these tools and any unique features you’ve leveraged. The interviewer might throw in some technical questions about these tools, so be prepared!

Understand the Company’s Design Voice

For a temporary gig at Media Molecule, it's key to understand their brand and design ethos. Dive into their past projects or any current designs they may have on their website. Showing that you’re aligned with their visual style and user experience approach will help you stand out during the interview.

Flexibility is Key

As it’s a temporary position, highlight your ability to adapt and learn quickly. Discuss previous experiences where you’ve had to pivot your design approach or work under tight deadlines. Employers like Media Molecule will appreciate someone who can hit the ground running and be a quick study.