Help Media Molecule refine stylised 3D environments for its next project. The studio is recruiting two artists through one vacancy.
Location: United Kingdom; hybrid or UK remote. One day a week in Guildford is preferred. Engagement: contingent assignment through Yoh Services, expected to run until the end of July 2027.
What you will do
- Develop existing game levels in Blender while preserving the established visual style.
- Improve environment composition, architecture and natural spaces under the Art Director.
- Learn the studio’s internal plug-ins and work closely with the art team.
What the studio is looking for
- Strong Blender modeling and PBR skills, with an eye for stylised environments.
- Experience shipping 3D games and clear written and verbal communication.
- AAA releases, multiple game engines and PlayStation 5 development are advantages.
Source and dates
- Official source: https://job-boards.greenhouse.io/mm/jobs/6228116004
- Employer publication date: October 27, 2026.
- Added to the source spreadsheet: October 27, 2026; this is not the employer publication date.
- Availability and details verified: October 28, 2026.
- No employer application deadline is stated in the reviewed source. Any AnimaWorker listing expiry is separate from the employer application deadline.
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Media Molecule — Senior Environment Artist — United Kingdom, Guildford / Remote employer: Media Molecule
Media Molecule is an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration in the heart of Guildford. With a strong focus on employee growth, the company provides numerous opportunities for professional development and encourages team members to bring their unique ideas to life. Joining Media Molecule means being part of a passionate community dedicated to crafting engaging gaming experiences while enjoying the benefits of a hybrid work model.