At a Glance
- Tasks: Create stunning 3D environments for exciting games with a talented team.
- Company: Join Media Molecule, an award-winning game developer under PlayStation Studios.
- Benefits: Enjoy competitive salary, private health insurance, free lunches, and a personal development fund.
- Other info: Hybrid role with opportunities for collaboration and personal expression.
- Why this job: Be part of a creative team shaping the future of gaming in a vibrant studio.
- Qualifications: Experience in 3D game development, strong artistic skills, and proficiency in Blender.
The predicted salary is between 36000 - 60000 € per year.
Senior Environment Artist - Contract
Media Molecule
(Senior) 3D Environment Artist - Hybrid Role - Guilford
We are Media Molecule, a multi-award winning game developer and a proud member of the PlayStation Studios family. We have a history of creating revolutionary games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It\'s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next ambitious project and settling into our spectacular, newly refurbished studio in central Guildford. We are now searching for an exceptional (Senior) Artist to join us!
As a (Senior) 3D Environment Artist you\'ll be working with a world class team of artists to bring our game levels to the highest quality, under guidance by our Art Director. You will need to have a good eye, and not only for detail, but also for composition and an understanding of real-world architecture. Come and work with a great pool of talent in an equally great city.
This is a hybrid role and will require the successful applicant to work at least one day a week at our studio in Guildford.
Requirements
We want to hear from you if:
- You\'ve worked on (and completed) two or more 3D games
- You have affinity for stylised architectural as well as stylised natural environments
- You have excellent artistic skills and the ability to adapt to different artistic styles
- You\'re adept at modelling, shading and texturing in Blender
- You have solid knowledge of the technical aspects of level building, and have constructed levels from start to completion
- You\'re articulate, have strong written and verbal communication skills
Plusses
We especially want to hear from you if:
- You have extensive experience with Adobe Substance and deep knowledge of relevant pipelines and workflows
- You have a shipped triple-A title under your belt
- You have experience with multiple game engines
- You have experience with developing for the PlayStation 5
Before you apply
People of all backgrounds, experiences, abilities and perspectives are encouraged to apply. Media Molecule is committed to creating an inclusive and safe work environment that reflects the diversity of the world around us. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.
Tips for getting hired!
We need to see what you make: a portfolio, showreel, demo…send us a curated selection of your work that shows just the pieces you\'re most proud of. Don\'t be afraid to show us your personal work alongside your professional projects… just make sure we have your best creations to look at.
Embrace collaboration.
Media Molecule loves a game jam, so we need team members that can work well together - sometimes across departments that don\'t traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band - we&aposd love to hear how you get on collaborating with others.
Be yourself.
We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule so it\'s YOU and YOUR STYLE that we are interested in learning about.
Go for it.
Media Molecule is filled with people with all sorts of previous experiences - straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply - and don\'t forget that portfolio!
What you get
On top of all the things we already mentioned, you\'ll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.
If the all of those job requirements seem to be describing you, and you like the sound of working at Media Molecule, then you should apply at once!
Environment Artist - Contract in Guildford employer: Media Molecule
Media Molecule is an exceptional employer that fosters a vibrant and inclusive work culture, encouraging creativity and collaboration among its talented team. Located in the heart of Guildford, employees benefit from a newly refurbished studio, competitive salaries, comprehensive health packages, and opportunities for personal development, all while working on groundbreaking projects within the PlayStation Studios family.
StudySmarter Expert Advice🤫
We think this is how you could land Environment Artist - Contract in Guildford
✨Show Off Your Best Work
Make sure your portfolio is top-notch! Curate a selection of your best pieces, including personal projects that showcase your unique style. We want to see what makes you proud!
✨Collaboration is Key
At Media Molecule, we love teamwork! Share your experiences working with others, whether it's in game jams or other creative projects. Show us how you thrive in a collaborative environment!
✨Let Your Personality Shine
We want to know the real you! Don’t be afraid to express your creativity and individuality in your application. It’s your unique perspective that can set you apart from the crowd.
✨Just Go For It!
Don’t hesitate to apply, even if you don’t tick every single box! We value diverse experiences and creativity over just years in the industry. If you think you’re a fit, hit that apply button on our website!
We think you need these skills to ace Environment Artist - Contract in Guildford
Some tips for your application 🫡
Show Off Your Best Work:We want to see what you can do! Make sure to include a curated selection of your portfolio, showreel, or demo that highlights the pieces you're most proud of. Don't shy away from showcasing personal projects alongside professional ones!
Highlight Your Collaborative Spirit:At Media Molecule, we love teamwork! Share examples of how you've collaborated with others, whether it's through game jams, managing a team, or even playing in a band. We want to know how you thrive in a collaborative environment.
Let Your Personality Shine:Be yourself! We value creativity and individuality, so don't hesitate to let your unique style come through in your application. Show us who you are and how you think outside the box!
Apply Through Our Website:Ready to take the plunge? Make sure to apply through our website for the best chance of getting noticed. We can't wait to see your application and hopefully welcome you to our talented team!
How to prepare for a job interview at Media Molecule
✨Showcase Your Best Work
Make sure to curate a selection of your portfolio that highlights your best pieces. Include both professional and personal projects that demonstrate your artistic skills and versatility in creating stylised environments.
✨Emphasise Collaboration Skills
Media Molecule values teamwork, so be ready to discuss your experiences working collaboratively. Share examples from past projects where you successfully worked with others, whether in game jams, team projects, or even creative hobbies.
✨Be Authentic
Let your personality shine through during the interview. Media Molecule encourages creativity and individuality, so don’t hesitate to express your unique style and ideas. This is your chance to show them who you are beyond your technical skills.
✨Prepare for Technical Questions
Brush up on your knowledge of modelling, shading, and texturing in Blender, as well as your understanding of level building. Be prepared to discuss your experience with different game engines and any relevant pipelines you've worked with.