At a Glance
- Tasks: Join our team to develop real-world simulations for missile systems and EO sensors.
- Company: MBDA is a leading defence organisation supporting Armed Forces and promoting diversity.
- Benefits: Enjoy flexible working, company bonuses, enhanced parental leave, and fantastic site facilities.
- Why this job: Be part of an innovative team shaping the future of defence technology with hands-on training.
- Qualifications: Skills in C/C++, Python, 3D graphics, and a passion for software engineering are essential.
- Other info: Hybrid working model with opportunities for paid overtime and personal development.
The predicted salary is between 35000 - 45000 £ per year.
We have a fantastic opportunity for you to join our Electro-Optical (EO) Seekers & Sensors Department within our Scene Generation Team, working as a Scene Generation Modelling Engineer.
Salary: £35,000 – £45,000 depending on experience
Dynamic (hybrid) working: 3-4 days per week on-site due to workload classification
Security Clearance: British Citizen or a Dual UK national with British citizenship.
Restrictions and/or limitations relating to nationality and/or rights to work may apply. As a minimum and after offer stage, all successful candidates will need to undergo HMG Basic Personnel Security Standard checks (BPSS), which are managed by the MBDA Personnel Security Team.
What we can offer you:
- Company bonus: Up to £2,500 (based on company performance and will vary year to year)
- Pension: maximum total (employer and employee) contribution of up to 14%
- Overtime: opportunity for paid overtime
- Flexi Leave: Up to 15 additional days
- Flexible working: We welcome applicants who are looking for flexible working arrangements
- Enhanced parental leave: offers up to 26 weeks for maternity, adoption and shared parental leave -enhancements are available for paternity leave, neonatal leave and fertility testing and treatments
- Facilities: Fantastic site facilities including subsidised meals, free car parking and much more…
The opportunity:
As a team, we are responsible for the EO scene generation capability in MBDA; this delivers modelling and simulation of the world observed by an EO sensor, accelerated to support real-time integration and test of missile hardware, and high volume simulation of weapon systems, missiles and sub-systems. This is an essential part of MBDA’s complex weapon programmes, allowing us to game any mission on the ground with or without real hardware, and work with our Customers and Suppliers towards the next generation EO and multi-sensor missile seekers and weapon system sensors.
And this is where you come in… If you are the successful applicant, we will offer you the exciting challenge of developing real-world simulations and modelling tools that are a critical part of MBDA’s product development.
Our team is a small, multi-disciplinary team that support a range of scene generation activities, from synthetic modelling of real world objects and the Earth’s surface, through to hardware testing and validation via experimentation and field trials.
We use a variety of different software development and modelling tools, and we will support to you and hands on training to get you up to speed as quick as possible. However, we are always looking to broaden and evolve our toolset, to continue to deliver an industry-leading capability ready for future programme needs; joining the team now offers the chance for you to deliver current programmes and shape the future of the team and the company.
What we\’re looking for from you:
Someone enthusiastic about software engineering and the development of physical models of the real world and how an EO Sensor perceives it.
You will need
- Skills in Windows and Linux native software (C/C++), dynamic languages like python, GPU-acceleration and 3D graphics (Open GL, GLSL, CUDA, Vulkan),
- A strong software background including software architecture design, concurrency, synchronisation, and database design
- An appreciation of or the desire to learn the physics of the propagation of EM radiation, coherent phenomena, and thermal analysis; and the supporting tools.
- An affinity with lean/agile methods and software development tools; version control, task management, continuous integration, etc
In addition to the technical aspects of the role, we value
- The ability to be adaptable to create different features and effects, as well as being creative to work around a problem, finding innovative solutions to keep us on track.
- Demonstrated commitment and integrity in delivering on time – as well as to cost and quality – so experience in, or a good appreciation of task package management is also highly desirable
- Work across different projects and departments, and so value strong team spirit, and communication skills.
Whilst your role focusses on the software aspects, you will always have the opportunity to develop your skills, knowledge and experience in the broader team activities … and any additional knowledge and previous experience that you bring with you will certainly make a huge impact!
Our company: Peace is not a given, Freedom is not a given, Sovereignty is not a given
MBDA is a leading defence organisation. We are proud of the role we play in supporting the Armed Forces who protect our nations. We partner with governments to work together towards a common goal, defending our freedom.
We are proud of our employee-led networks, examples include: Gender Equality, Pride, Menopause Matters, Parents and Carers, Armed Forces, Ethnic Diversity, Neurodiversity and more…
We recognise that everyone is unique, and we encourage you to speak to us should you require any advice, support or adjustments throughout our recruitment process.
Follow us on LinkedIn (MBDA), X (@MBDA_UK), Instagram (MBDA_UK) and Glassdoor or visit our MBDA Careers website for more information.
#J-18808-Ljbffr
Scene Generation Engineer employer: MBDA
Contact Detail:
MBDA Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Scene Generation Engineer
✨Tip Number 1
Familiarise yourself with the specific software tools mentioned in the job description, such as C/C++, Python, and GPU-acceleration technologies. Having hands-on experience or projects showcasing these skills can set you apart during the interview process.
✨Tip Number 2
Demonstrate your understanding of the physics behind EO sensors and EM radiation. Prepare to discuss how this knowledge can be applied to real-world simulations, as it shows your enthusiasm and commitment to the role.
✨Tip Number 3
Highlight any experience you have with agile methodologies and task management tools. Being able to discuss how you've successfully managed projects or collaborated in a team environment will resonate well with the hiring team.
✨Tip Number 4
Prepare examples of your adaptability and creativity in problem-solving. The ability to think outside the box and provide innovative solutions is highly valued in this role, so come ready to share relevant experiences.
We think you need these skills to ace Scene Generation Engineer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience and skills that align with the Scene Generation Engineer role. Focus on your software engineering background, particularly in C/C++, Python, and any experience with 3D graphics or GPU-acceleration.
Craft a Compelling Cover Letter: Write a cover letter that showcases your enthusiasm for the role and the company. Mention specific projects or experiences that demonstrate your ability to develop physical models and simulations, as well as your adaptability and problem-solving skills.
Highlight Teamwork and Communication Skills: Since the role involves working across different projects and departments, emphasise your teamwork and communication abilities. Provide examples of how you've successfully collaborated with others in previous roles.
Showcase Your Commitment to Learning: Mention your willingness to learn about the physics of EM radiation and other relevant topics. Highlight any previous experiences where you took the initiative to expand your knowledge or skills, especially in lean/agile environments.
How to prepare for a job interview at MBDA
✨Show Your Passion for Software Engineering
Make sure to express your enthusiasm for software engineering and the development of physical models. Share specific examples of projects or experiences that highlight your interest in EO sensors and how they perceive the real world.
✨Demonstrate Technical Proficiency
Be prepared to discuss your skills in Windows and Linux software, particularly in C/C++, Python, and GPU-acceleration. Highlight any experience you have with 3D graphics tools like Open GL or Vulkan, as well as your understanding of software architecture design.
✨Emphasise Adaptability and Creativity
The role requires adaptability and creative problem-solving. Be ready to provide examples of how you've tackled challenges in previous projects, showcasing your ability to innovate and find solutions under pressure.
✨Highlight Teamwork and Communication Skills
Since the position involves working across different projects and departments, emphasise your teamwork and communication skills. Share experiences where you've successfully collaborated with others, demonstrating your commitment to a strong team spirit.