VR Escape Room Developer/Designer/Artist in Manchester

VR Escape Room Developer/Designer/Artist in Manchester

Manchester Internship 12000 - 18000 € / year (est.) No home office possible
Manchester Metropolitan University

At a Glance

  • Tasks: Join a team to design and develop an exciting VR Escape Room experience.
  • Company: Manchester Metropolitan University, fostering creativity and innovation.
  • Benefits: Gain hands-on experience, flexible hours, and enhance your portfolio.
  • Other info: Collaborate with peers and develop essential skills in a dynamic environment.
  • Why this job: Be part of a cutting-edge project that combines gaming and virtual reality.
  • Qualifications: Must be a current Manchester Met student with relevant skills and a portfolio.

The predicted salary is between 12000 - 18000 € per year.

Opportunity Overview

The current opportunity is available for current Manchester Met students based in the UK for the duration of the role. We are recruiting three students to form a game development team to design, prototype, and develop a VR Escape Room. The team will consist of one developer, one designer, and one artist. When applying indicate which of these three roles you are interested in undertaking.

Development Tasks

  • Developer: Responsible for implementing the game including programming and scripting; specifying, testing, and evaluating systems; working with others to produce robust, performant code.
  • Designer: Responsible for prototyping game concepts, ideas and mechanics, and communicating them through design specifications. Opportunity to work on environment and/or level design.
  • Artist: Responsible for producing or sourcing suitable assets such as 3D modelling. May also work on visual effects and cinematics depending on the direction of the game.

Skills Development

Through this role you will develop transferable skills in communication, problem solving and teamwork. You will continue to build on specialist technical skills and learn more about the tools and technologies involved in game production.

Tools

Tools may include Unity, Unreal Engine, Maya, Blender, GitHub, Jira, and other related technologies.

Dates and Working Hours

Dates: 8 June 2026 – 10 July 2026. Hours of Work: 20 hours per week, flexible around your availability. You must be available for an initial briefing meeting at 10am on Monday 8th June 2026 on campus.

Location

Primarily on campus.

Eligibility and Requirements

Only open to current Manchester Met Students who meet the following requirements.

Essential

  • A portfolio of work that demonstrates an existing body of work as a developer, designer, or artist.
  • Experience using game engines to produce game prototypes (Unity, Unreal Engine, or both).
  • Experience utilising team‑working tools and approaches such as Agile project management, Jira, Trello, etc.
  • Experience with tools and technologies suitable for your intended role (e.g., Visual Studio, Rider, Maya, Blender).
  • Experience with a version control solution (e.g., GitHub).

Desirable

  • Experience working with virtual reality.
  • Experience with playtesting.

Equal Opportunity Statement

Manchester Metropolitan University is committed to supporting the rights, responsibilities, dignity, health and wellbeing of staff and students through our commitment to equity, diversity and inclusion.

VR Escape Room Developer/Designer/Artist in Manchester employer: Manchester Metropolitan University

At Manchester Metropolitan University, we pride ourselves on fostering a collaborative and innovative work environment that empowers students to thrive. As a VR Escape Room Developer/Designer/Artist, you will not only gain hands-on experience in game development but also benefit from flexible working hours and the opportunity to enhance your skills using cutting-edge technologies. Our commitment to equity, diversity, and inclusion ensures that every team member feels valued and supported in their professional growth.

Manchester Metropolitan University

Contact Detail:

Manchester Metropolitan University Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land VR Escape Room Developer/Designer/Artist in Manchester

Tip Number 1

Get your portfolio in tip-top shape! Make sure it showcases your best work as a developer, designer, or artist. Highlight any VR projects you've worked on, and don't forget to include details about the tools you used.

Tip Number 2

Network like a pro! Connect with fellow students and industry professionals. Attend events, join online forums, and don’t be shy about reaching out to people on LinkedIn. You never know who might have a lead on a great opportunity!

Tip Number 3

Practice your pitch! Be ready to explain why you're the perfect fit for the role you want. Whether you're aiming to be the developer, designer, or artist, make sure you can clearly communicate your skills and passion for VR.

Tip Number 4

Apply through our website! It’s the easiest way to get your application noticed. Plus, we love seeing applications that come directly from our platform, so don’t miss out on that chance!

We think you need these skills to ace VR Escape Room Developer/Designer/Artist in Manchester

Game Development
Programming
Scripting
Prototyping
Game Design
3D Modelling
Visual Effects

Some tips for your application 🫡

Show Off Your Portfolio:Make sure to include a link to your portfolio that showcases your best work as a developer, designer, or artist. This is your chance to shine, so pick projects that highlight your skills and creativity!

Tailor Your Application:When applying, let us know which role you're interested in – developer, designer, or artist. Customise your application to reflect how your skills match the specific requirements of that role. It shows you’re serious about joining our team!

Highlight Relevant Experience:Don’t forget to mention any experience you have with game engines like Unity or Unreal Engine. If you've worked with tools like Jira or GitHub, make sure to include that too. We love seeing how you’ve used these tools in your projects!

Apply Through Our Website:We encourage you to apply through our website for a smooth application process. It’s the best way to ensure your application gets to us directly, and we can’t wait to see what you bring to the table!

How to prepare for a job interview at Manchester Metropolitan University

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work as a developer, designer, or artist. Tailor it to the role you're applying for, showcasing relevant projects that demonstrate your skills with game engines like Unity or Unreal Engine.

Know Your Tools

Familiarise yourself with the tools mentioned in the job description, such as GitHub, Jira, and any specific software related to your role. Be ready to discuss how you've used these tools in past projects and how they can help you contribute to the team.

Prepare for Team Dynamics

Since this role involves teamwork, think about your previous experiences working in teams. Be prepared to share examples of how you've collaborated effectively, tackled challenges, and contributed to a positive team environment, especially in an Agile setting.

Ask Insightful Questions

At the end of the interview, don’t hesitate to ask questions about the project, team dynamics, or the technologies being used. This shows your genuine interest in the role and helps you gauge if it's the right fit for you.