Rigger and Animator in Manchester

Rigger and Animator in Manchester

Manchester Full-Time 20000 - 30000 € / year (est.) No home office possible
Manchester Metropolitan University

At a Glance

  • Tasks: Create flexible rigs and animate 3D models for a VR art game.
  • Company: Join Manchester Metropolitan University’s innovative project team.
  • Benefits: Gain professional experience and enhance your portfolio.
  • Other info: Collaborate closely with a supportive team and project lead.
  • Why this job: Make a real impact by helping others express their emotions through art.
  • Qualifications: Experience in Maya for modelling, rigging, and animating.

The predicted salary is between 20000 - 30000 € per year.

The current opportunity is available for current Manchester Met students. Applicants must be based in the UK for the duration of the role. The main purpose of this role is to create flexible rigs for existing organic non-humanoid 3D assets and animate them to express particular emotions following specific instructions and feedback. The successful applicant will also support minor model adjustments to prepare assets for rigging. The animations will be used in a VR art game that aims to help people express their emotions using their voice. You will work closely with the project lead Dr. Adinda van ’t Klooster and the wider project team. Please include a link to your portfolio.

Key Tasks

  • Create flexible rigs for organic 3D models in Maya.
  • Animate the models to express specific emotions through body language, morphology and movement based on reference and creative direction.
  • Liaise with the hiring manager in weekly sprint meetings.
  • Support minor model adjustments for rigging preparation.
  • Gain professional experience in animation and rigging within a wider project team.
  • Evidence your level of professionalism.
  • Gain experience working towards a live brief.

Manchester Metropolitan University is committed to supporting the rights, responsibilities, dignity, health and wellbeing of staff and students through our commitment to equity, diversity and inclusion.

Person Specification

  • Experience of modelling and rigging in Maya – evidenced through a portfolio.
  • Experience of animating in Maya – evidenced through a portfolio.
  • Final year undergraduate students (L6) or L5 or postgraduate students.
  • Work well towards a deadline.
  • Ability to work independently and implement changes based on feedback received.
  • Good communication skills.
  • Excellent team working skills.

Rigger and Animator in Manchester employer: Manchester Metropolitan University

Manchester Metropolitan University is an exceptional employer that fosters a collaborative and inclusive work culture, providing students with the opportunity to gain hands-on experience in animation and rigging within a supportive project team. With a strong commitment to equity, diversity, and inclusion, employees can expect to grow professionally while contributing to meaningful projects, such as a VR art game designed to help individuals express their emotions. Located in the vibrant city of Manchester, this role offers unique advantages, including access to a rich creative community and networking opportunities.

Manchester Metropolitan University

Contact Detail:

Manchester Metropolitan University Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Rigger and Animator in Manchester

Tip Number 1

Make sure your portfolio is top-notch! Showcase your best rigging and animation work, especially anything that highlights your ability to express emotions through movement. We want to see your creativity shine!

Tip Number 2

Network like a pro! Reach out to fellow students, professors, or industry professionals. We can help you connect with the right people who might just have the inside scoop on job opportunities.

Tip Number 3

Prepare for those sprint meetings! Brush up on your communication skills and be ready to discuss your ideas and feedback. We know that collaboration is key, so show that you can work well in a team.

Tip Number 4

Apply through our website! It’s the easiest way to get your application noticed. Plus, we’re always looking for passionate individuals like you to join our projects, so don’t hesitate to put yourself out there!

We think you need these skills to ace Rigger and Animator in Manchester

Rigging in Maya
Animation in Maya
3D Modelling
Body Language Animation
Morphology Animation
Movement Animation
Creative Direction Interpretation

Some tips for your application 🫡

Showcase Your Skills:Make sure to include a link to your portfolio in your application. This is your chance to show us what you can do with rigging and animation in Maya, so pick your best work that highlights your skills!

Tailor Your Application:When writing your application, be sure to mention how your experience aligns with the role. We want to see how you can create flexible rigs and animate models to express emotions, so don’t hold back on those details!

Be Professional:We’re looking for someone who can demonstrate professionalism in their application. This means clear communication, attention to detail, and a positive attitude towards feedback. Show us you’re ready to work in a team!

Apply Through Our Website:Don’t forget to apply through our website! It’s the easiest way for us to keep track of your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team!

How to prepare for a job interview at Manchester Metropolitan University

Showcase Your Portfolio

Make sure to have your portfolio ready and easily accessible. Highlight your best work in rigging and animation, especially any projects that demonstrate your ability to express emotions through movement. This is your chance to impress the hiring team with your skills!

Know Your Software Inside Out

Since the role requires experience in Maya, brush up on your knowledge of the software before the interview. Be prepared to discuss specific techniques you've used for rigging and animating, and how you approach creating flexible rigs for organic models.

Prepare for Team Dynamics

As you'll be working closely with Dr. Adinda van ’t Klooster and the project team, think about examples from your past experiences where you've successfully collaborated with others. Be ready to share how you handle feedback and implement changes based on team discussions.

Understand the Project's Vision

Familiarise yourself with the VR art game concept and its aim to help people express their emotions. This will not only show your enthusiasm for the project but also help you align your answers with the company's goals during the interview.