At a Glance
- Tasks: Design and optimise engaging gameplay experiences for millions of players.
- Company: Join MAG Interactive, a leading mobile game developer with over 350 million downloads.
- Benefits: Enjoy flexible hours, generous bonuses, health insurance, and a learning budget.
- Other info: Collaborative team culture focused on innovation and player joy.
- Why this job: Shape fun mobile games and see your ideas come to life in real-time.
- Qualifications: 3-5 years in casual mobile game design, especially Match-3 or puzzle titles.
The predicted salary is between 54000 - 66000 £ per year.
About MAG (in brief!)
At MAG Interactive we make mobile games that feel good.
As a part of this fun and dynamic industry, it’s our mission to spread joy to players around the world.
With over 350 million downloads globally, we credit our success to our awesome colleagues and we hope you'll join the team!
The Role – Gameplay Designer
We are looking for a Gameplay Designer to join our team in Brighton
. This is an exciting opportunity for someone who is passionate about casual mobile gameplay and wants to help shape games enjoyed by millions of players.
We're looking for an experienced designer who understands what makes core gameplay engaging, rewarding and fun.
You'll bring expertise in level design, gameplay optimisation and player engagement, helping us elevate existing gameplay experiences.
Working within a small team, you'll collaborate with talented colleagues who care deeply about creating exceptional player experiences.
You'll have the freedom to explore ideas, solve gameplay challenges and see the direct results of your work in our live games.
This role is ideal for someone with a strong foundation in level design who is ready to apply that expertise more broadly across gameplay systems, progression, balancing and player experience.
- What You'll Be Doing
- Take the lead on defining gameplay design principles and best practices across the team.
- Design, build, test and refine levels and gameplay experiences within our live mobile game cores, such as Match-3 and Tile Blaster.
- Take a hands‑on role in level creation, crafting engaging player experiences and continuously iterating based on player behaviour and performance data.
- Optimise gameplay systems, progression and balancing to improve engagement, retention and player enjoyment.
- Collaborate closely with designers, developers, artists, product leads and analysts to identify opportunities and implement improvements.
- Use player insights, analytics and market knowledge to inform design decisions.
- Explore and utilise AI to improve design efficiency, testing and optimisation while maintaining a strong focus on quality.
- Analyse competitor games and market trends to identify opportunities for innovation.
- Your Skills & Experience
- 3-5+ years of experience designing levels and gameplay for successful casual mobile games with significant revenue & DAU.
- Strong experience working on Match-3, Tile Blaster, or similar puzzle-based mobile titles.
- Proven experience building, shipping and iterating on levels within a live game environment.
- Deep understanding of core gameplay design, progression systems, engagement loops and player motivation.
- Experience balancing gameplay experiences to optimize fun, challenge and retention.
- Strong knowledge of the casual mobile gaming market and key competitors.
- Understanding of how AI tools can support gameplay design and content optimisation.
- Experience using data, player feedback and testing to improve gameplay quality and performance.
- Experience working with Unity.
- Excellent communication skills and the ability to collaborate effectively across disciplines.
- Fluent in English (written and verbal).
Perks and Benefits
- Generous company bonus
- Company mobile phone and contract
- Favorable pension and private health insurance package
- Flexible work hours
- Seasonal kick-offs
- Gym allowance
- Generous learning and development budget
- Monthly After works
- Enhanced parental leave
- Company wide carbon off-setting and CSR initiatives
- Free Swedish lessons (if you wish to learn a new language!)
At MAG, we want all of our employees to feel valued, appreciated and empowered to bring their true selves to work!
Our recruitment processes are designed to prevent bias and discrimination against people regardless of; gender identity or expression, sexual orientation, religion, ethnicity, age, neurodiversity, disability status, or any other aspect.
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Gameplay Designer in England employer: MAG Interactive
MAG Interactive is an exceptional employer located in Brighton, offering a vibrant work culture where creativity and collaboration thrive. With a strong focus on employee growth, generous benefits including a company bonus, flexible hours, and a commitment to diversity and inclusion, MAG empowers its team members to contribute meaningfully to the gaming industry while enjoying a fulfilling work-life balance.
StudySmarter Expert Advice🤫
We think this is how you could land Gameplay Designer in England
✨Join Local Tech Meetups
Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at MAG Interactive or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!
✨Contribute to Open Source Projects
Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to MAG Interactive.
✨Tap into Online Developer Communities
Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like MAG Interactive.
✨Explore Job Boards Specifically for Tech Roles
Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like MAG Interactive that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!
We think you need these skills to ace Gameplay Designer in England
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at MAG Interactive.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at MAG Interactive and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at MAG Interactive
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If MAG Interactive uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.