Vehicle Artist (Mid/Senior/Principal) in Liverpool
Vehicle Artist (Mid/Senior/Principal)

Vehicle Artist (Mid/Senior/Principal) in Liverpool

Liverpool Full-Time 35000 - 45000 £ / year (est.) Home office (partial)
Lucid Games Ltd

At a Glance

  • Tasks: Create stunning 3D vehicle models for ambitious AAA games.
  • Company: Join Lucid Games, a collaborative and innovative studio.
  • Benefits: Remote work, private healthcare, 29 days holiday, and profit share bonuses.
  • Other info: Flexible working hours and a supportive community focused on wellbeing.
  • Why this job: Make your mark in the gaming industry with high-quality vehicle artistry.
  • Qualifications: Experience in 3D modelling, especially vehicle and hard surface assets.

The predicted salary is between 35000 - 45000 £ per year.

Our Values

  • Collaboration - We collaborate as a team, communicate openly to learn and share.
  • Respect - We value diverse perspectives and treat others with kindness.
  • Excellence - We continuously strive for improvement in creative and technical excellence.
  • Wellbeing - We prioritise wellbeing to create a positive and supportive community.

Overview

We are looking for experienced and talented 3D Vehicle Artists to join Lucid Games to create high quality vehicle models that inform and enhance the quality of any project. We are open to candidates at all levels from Mid to Principal. You will work alongside the Hard Surface team in crafting content that supports core features of an ambitious AAA game, helping to set and realise the standards for others to follow during the production process. Demonstrating your ability as a broader Hard Surface Artist will also be important.

What you’ll do

  • Create stunning hard surface assets based on real-world reference materials, blueprints, concept art and photo-bash material.
  • Work closely and collaborate with artists, designers, technical artists and external partners.
  • Maintain a high standard of modelling and texturing to provide consistent and high-quality models.
  • Work with and/or influence new and established workflows for efficient, and high quality outcomes.

What we’re looking for from you

  • Experience building Vehicle Models for video games.
  • Experience building Hard Surface models for video games.
  • Experience modelling and texturing high poly assets for games.
  • Efficient and tidy UV unwrapping skills.
  • Proven skills in 3D Art tools, specifically Maya, Blender and Substance or transferable skills from similar packages.
  • Experience with material based workflows.
  • Understanding of the compromises and constraints inherent in the production of in-game art.
  • Creativity to design your own assets from sketch to final model.

What can you expect during the Interview Process

Our interview process typically takes 2-4 weeks depending on availability and is usually made up of 3 stages:

  • 1st stage (45 minutes) – An informal chat to discuss your experience and working history relating to the position with members of our Art team and our Head of Talent. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.
  • Second interview (45 minutes) – Second Interview with our Art Director and Head of Talent. This role will be focussed on the project and your skills and experience. You will have the opportunity to understand how our design teams work and the overall structure of our teams.
  • Final interview (30 minutes) – A final Interview with our Studio Head and Studio Production Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid! You will have a lot of opportunities to ask any questions about the studio and Culture.

How can we support you

We work our process around your availability and try to be as accommodating as possible. A member of our recruitment team will be in touch prior to your first interview and will keep in contact throughout the process. If you have any specific questions prior to this please contact careers@lucidgames.co.uk. We can provide suitable adjustments during our recruitment processes. Should you require adjustments/flexible arrangements to interview, or take up a role at Lucid, please let us know in the notes/cover letter section of your application. This will not affect your application.

What we can offer you

  • Remote and Flexible working to suit you around our core hours of 10-4pm.
  • Private Healthcare for you and your family.
  • Employee Assistance Programme (EAP).
  • Free parking in Liverpool City Centre.
  • Company pension at 4% of annual salary.
  • 29 days holidays, including Christmas shutdown.
  • Cycle2work scheme.
  • Early Friday finish every last Friday of the month.
  • Profit Share Bonus & Christmas Bonus.
  • Monthly company breakfast.

Don’t meet all the requirements? We care about what you can do, not just what’s on paper, and we understand that the best people for the role may have a CV that looks a little different.

Vehicle Artist (Mid/Senior/Principal) in Liverpool employer: Lucid Games Ltd

At Lucid Games, we pride ourselves on fostering a collaborative and respectful work environment where creativity thrives. Our commitment to employee wellbeing is reflected in our flexible working arrangements, comprehensive healthcare benefits, and generous holiday allowance, ensuring that our team members can achieve a healthy work-life balance. With ample opportunities for professional growth and a culture that values diverse perspectives, Lucid Games is an exceptional place for talented Vehicle Artists to advance their careers while contributing to exciting AAA projects.
Lucid Games Ltd

Contact Detail:

Lucid Games Ltd Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Vehicle Artist (Mid/Senior/Principal) in Liverpool

✨Tip Number 1

Get your portfolio in tip-top shape! Showcase your best vehicle models and hard surface assets. Make sure to include a variety of styles and techniques to demonstrate your versatility. Remember, this is your chance to shine!

✨Tip Number 2

Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions. You never know who might have the inside scoop on job openings!

✨Tip Number 3

Prepare for those interviews! Research Lucid Games and their projects, and think about how your skills can contribute to their goals. Practice discussing your experience and be ready to share your creative process. Confidence is key!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, you’ll get all the latest updates on job openings and company news. Don’t miss out on your dream role!

We think you need these skills to ace Vehicle Artist (Mid/Senior/Principal) in Liverpool

3D Modelling
Texturing
UV Unwrapping
Maya
Blender
Substance
Hard Surface Modelling
Vehicle Modelling
Material Based Workflows
Creativity
Collaboration
Attention to Detail
Understanding of Production Constraints

Some tips for your application 🫡

Show Off Your Skills: When you're putting together your application, make sure to highlight your experience with 3D art tools like Maya and Blender. We want to see your best work, so include a portfolio that showcases your vehicle models and hard surface assets!

Tailor Your Application: Don’t just send the same application everywhere! Take a moment to tailor your cover letter and CV to reflect how your skills align with our values of collaboration, respect, and excellence. Show us why you’re a great fit for our team!

Be Open About Your Needs: If you need any adjustments or flexible arrangements during the interview process, don’t hesitate to let us know in your application. We’re all about creating a supportive community, and we want to ensure you feel comfortable throughout!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands and helps us keep track of everything. Plus, it shows you’re keen on joining our awesome team!

How to prepare for a job interview at Lucid Games Ltd

✨Know Your Stuff

Before the interview, make sure you brush up on your 3D modelling skills, especially with tools like Maya, Blender, and Substance. Be ready to discuss your previous projects and how you've tackled challenges in vehicle modelling.

✨Showcase Your Creativity

Prepare a portfolio that highlights your best work, particularly any hard surface assets or vehicle models you've created. Be ready to explain your creative process, from initial sketches to final models, and how you incorporate real-world references.

✨Collaborate and Communicate

Since collaboration is key at Lucid Games, think of examples where you've worked effectively with a team. Be prepared to discuss how you communicate with artists, designers, and technical artists to achieve high-quality outcomes.

✨Ask Questions

During the interviews, don’t hesitate to ask questions about the studio culture, workflows, and the projects you'll be working on. This shows your interest in the role and helps you gauge if it's the right fit for you.

Vehicle Artist (Mid/Senior/Principal) in Liverpool
Lucid Games Ltd
Location: Liverpool

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