Senior Game Engine Programmer in London

Senior Game Engine Programmer in London

London Full-Time 60000 - 80000 £ / year (est.) No working from home possible
L&Q OASIS LIMITED

At a Glance

  • Tasks: Join our team to develop and optimise cutting-edge game engine technologies for multiple platforms.
  • Company: Be part of Lightspeed Studios, a passionate team advancing game development.
  • Benefits: Competitive salary, diverse work culture, and opportunities for professional growth.
  • Other info: Mentorship opportunities and a dynamic environment await you!
  • Why this job: Make an impact in the gaming world with innovative technology and creative collaboration.
  • Qualifications: 5+ years in 3D game engine development and strong C/C++ skills required.

The predicted salary is between 60000 - 80000 £ per year.

Business Unit LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices.

Hiring Team Lightspeed Tech Center is a R&D department under Lightspeed Studios which develops PUBG Mobile and other high-quality games. Our Tech Center leads the research, exploration, and discovery of innovative technologies and provides technical services for all games during all phases of life cycle, including engine, audio, QA, AI, next generation game, technical cooperation, etc.

We are looking for a Senior Game Engine Programmer to join our engine team and contribute to the development and optimisation of cutting-edge game engine technologies. In this role, you will work on core engine systems across areas such as engine architecture, rendering, animation, physics, performance optimisation and cross-platform development. You will collaborate closely with gameplay, tools, art and production teams to build scalable and high-performance engine solutions for multiple platforms, including mobile, PC and console. You will also help solve complex engine challenges, and mentor other engineers within the team.

  • Design and implement advanced game engine technologies, including engine architecture, rendering, animation, physics and related systems.
  • Develop and optimise cross-platform engine solutions for mobile, PC and console platforms.
  • Work closely with gameplay, art, design and production teams to deliver robust and efficient technical solutions.
  • Analyse and resolve complex performance, stability and scalability issues across different platforms.
  • Follow and apply the latest technical developments from industry conferences and research papers, such as SIGGRAPH and GDC.
  • Provide technical guidance, code reviews and mentorship to other engineers on the team.

Who We Look For:

  • Minimum 5 years of experience in 3D game engine development.
  • Strong understanding of game engine architecture and at least one major technical area such as rendering, animation, physics, performance optimisation.
  • Solid C/C++ programming skills, with strong knowledge of data structures, algorithms and software engineering principles.
  • Experience developing and shipping games or engine technologies on mobile, PC or console platforms.
  • Ability to read, understand and implement techniques from academic papers, industry talks or technical publications.
  • Strong problem-solving skills and the ability to work independently in complex technical areas.
  • Good communication skills and experience collaborating with cross-functional teams.
  • Self-driven, detail-oriented and committed to delivering high-quality technical work.

Preferred Qualifications:

  • Experience with commercial engines such as Unreal Engine.
  • Deep expertise in rendering, animation systems, physics simulation or engine performance optimisation.
  • Experience with profiling, debugging and optimisation across multiple platforms.
  • Previous experience mentoring engineers or leading technical initiatives.

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

Senior Game Engine Programmer in London employer: L&Q OASIS LIMITED

At Tencent's Lightspeed Tech Center, we pride ourselves on being an exceptional employer that champions innovation and collaboration in the gaming industry. Our vibrant work culture encourages creativity and personal growth, offering employees opportunities to mentor others while working on cutting-edge technologies for renowned titles like PUBG Mobile. Located in a dynamic environment, we provide competitive benefits and a commitment to diversity, ensuring every team member feels valued and inspired to contribute to our shared success.

L&Q OASIS LIMITED

Contact Details:

L&Q OASIS LIMITED Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Game Engine Programmer in London

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We think you need these skills to ace Senior Game Engine Programmer in London

3D Game Engine Development
Game Engine Architecture
Rendering
Animation
Physics Simulation
Performance Optimisation
C/C++ Programming

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at L&Q OASIS LIMITED.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at L&Q OASIS LIMITED and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at L&Q OASIS LIMITED

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If L&Q OASIS LIMITED uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.