At a Glance
- Tasks: Lead the creative vision of an innovative narrative RPG and ensure cohesive gameplay.
- Company: Join Longdue, a remote studio dedicated to crafting emotional, story-driven games.
- Benefits: Enjoy creative freedom, flexible working, and the chance to shape a groundbreaking project.
- Why this job: Make a real impact on a unique RPG that challenges conventions and explores deep themes.
- Qualifications: Extensive game development experience and strong leadership skills in a creative environment.
- Other info: Collaborate with a passionate team and contribute to a thought-provoking gaming experience.
The predicted salary is between 36000 - 60000 £ per year.
About The Game
Hopetown is a new narrative-first RPG inspired by Disco Elysium, built by a team with experience on Disco Elysium, including Martin Luiga, Lenval Brown, and Piotr Sobolewski. We are moving into early production, building foundational systems, characters, and mechanics to define the experience. With your help, Hopetown can become a living, breathing universe of stories, surprises, and challenges.
About Us
Longdue is a studio founded to create rich, emotional, story-first games that challenge players’ expectations. We are a remote team of writers, artists, designers, and engineers, bringing together talent from across the industry to push the boundaries of narrative-driven RPGs. We are still early in production, and new team members will have a real, tangible impact on the world we are building. We believe extraordinary games can come from small, focused teams that value creativity, openness, and care over convention.
About The Role
As Game Director, you are responsible for creative cohesion through production. Your role is to protect and sharpen the game’s vision as content scales, systems mature, and constraints become real. You ensure that narrative, gameplay, art, audio, and tone remain aligned, and that Hopetown feels intentional rather than compromised. You will work closely with design, narrative, art, engineering, and production, helping the team make confident decisions and maintain quality through to release. This is a leadership role rooted in judgement, taste, and follow-through — not top-down control.
Add to What You’ll Be Doing
- Creative ownership & cohesion
- Own and safeguard the creative vision throughout production
- Ensure consistency of tone, themes, and player experience across all content
- Identify and correct creative drift as scope and complexity increase
- Gameplay & systems direction
- Guide the refinement and balancing of core systems and mechanics
- Evaluate features and content against narrative intent and player experience
- Make final calls on creative trade-offs when time, scope, or budget collide
- Narrative & world alignment
- Work closely with the narrative team to ensure story, characters, and systems reinforce each other
- Maintain clarity around themes, emotional beats, and player agency
- Support narrative integration across quests, systems, UI, and moment-to-moment play
- Cross-discipline leadership
- Align narrative, design, art, audio, and engineering around shared goals
- Facilitate constructive, creative debate and clear decision-making
- Provide feedback that is specific, actionable, and grounded in the game’s intent
- Production collaboration
- Partner with production to support milestone delivery without sacrificing quality
- Help prioritise what truly matters to the final player experience
- Contribute to external communication where needed (updates, trailers, showcases)
Requirements
MUST-HAVE REQUIREMENTS
- Extensive experience in game development, with at least one shipped title
- Proven experience in a creative leadership role on a game in production
- Strong understanding of narrative-driven RPG design
- Demonstrated ability to maintain creative clarity across long production cycles
- Experience working closely with writers, designers, artists, and engineers
- Confidence making and standing behind difficult creative decisions
- Excellent communication skills in a remote team environment
NICE TO HAVE
- Experience shipping a narrative-heavy RPG
- Background in narrative design or writing
- Experience taking a project from mid-production through to release
- Familiarity with narrative tools and pipelines (e.g. Articy)
- Strong editorial instincts, knowing when to cut, refine, or push further
- Comfort working in a studio that prioritises thoughtfulness over spectacle
Benefits
Why Join Us
- Creative Freedom: We foster an environment where your unique voice and vision can shape a groundbreaking RPG.
- Thought-Provoking Project: Help create a game that challenges conventions, offers a deep philosophical experience, and invites players to explore not only a mysterious world but also the depths of the human psyche.
- Flexible Working: We are a remote-first studio, offering you the freedom to work from wherever inspiration strikes.
Game Director in London employer: Longdue Games
Contact Detail:
Longdue Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Game Director in London
✨Tip Number 1
Network like a pro! Reach out to industry folks on LinkedIn or Twitter, and don’t be shy about sliding into DMs. Join game dev forums and communities where you can share your passion for narrative-driven RPGs and connect with potential collaborators.
✨Tip Number 2
Show off your creative flair! Create a portfolio that highlights your best work in game design, narrative, or art. Make it visually appealing and easy to navigate, so when someone checks it out, they can see your unique style and vision right away.
✨Tip Number 3
Prepare for interviews by diving deep into the studio’s previous projects. Understand their narrative style and gameplay mechanics, and come armed with ideas on how you can contribute to Hopetown’s vision. Show them you’re not just a fit, but the perfect fit!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in being part of our team and the exciting journey we’re on with Hopetown.
We think you need these skills to ace Game Director in London
Some tips for your application 🫡
Show Your Passion for Narrative: When you're writing your application, let your love for storytelling shine through! Share examples of how you've crafted narratives in past projects, especially in RPGs. We want to see your creative flair and how you can contribute to the rich world of Hopetown.
Be Clear and Concise: We appreciate clarity, so make sure your application is easy to read. Avoid jargon and get straight to the point about your experience and skills. Highlight your leadership style and how you ensure creative cohesion in a team setting.
Tailor Your Application: Don’t just send a generic application! Tailor it to reflect how your experience aligns with our vision for Hopetown. Mention specific aspects of the job description that resonate with you and how you can help us push the boundaries of narrative-driven RPGs.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team at Longdue!
How to prepare for a job interview at Longdue Games
✨Know Your Narrative
Dive deep into the narrative elements of Hopetown. Familiarise yourself with the themes and emotional beats that define the game. Be ready to discuss how your vision aligns with theirs and how you can enhance the storytelling experience.
✨Showcase Your Leadership Style
Prepare to talk about your approach to creative leadership. Highlight examples where you've maintained creative clarity and cohesion in past projects, especially in remote settings. This will demonstrate your ability to guide a diverse team towards a shared vision.
✨Understand the Game Mechanics
Brush up on the core systems and mechanics typical of narrative-driven RPGs. Be prepared to discuss how you would refine and balance these elements while ensuring they align with the narrative intent. This shows you’re not just a visionary but also grounded in gameplay.
✨Be Ready for Creative Trade-offs
Think about scenarios where you had to make tough creative decisions due to constraints like time or budget. Share specific examples that illustrate your judgement and taste, and how you navigated those challenges while keeping the player experience at the forefront.