At a Glance
- Tasks: Join our Perception team to create synthetic datasets for AI in space applications.
- Company: Lodestar, a pioneering tech company focused on protecting space assets.
- Benefits: Competitive salary, vibrant office environment, and collaborative team culture.
- Other info: Dynamic role with opportunities for learning and growth in a cutting-edge industry.
- Why this job: Make a real impact in space technology while gaining hands-on experience.
- Qualifications: Pursuing a degree in Game Design, Computer Science, or related field; Python and C++ skills required.
The predicted salary is between 27000 - 27000 € per year.
About Lodestar
Lodestar's mission is to develop the first "Protect and Defend" capability for high-value space assets in orbit. Our flagship product, MITHRIL, is our hardware-agnostic, AI-enabled autonomy software suite that enables us to augment any off-the-shelf spacecraft with the ability to autonomously detect, characterise, and reversibly neutralise orbital threats. By building on the proven space heritage of our best-in-class satellite-bus partners and fully integrating MITHRIL into a single unified platform, we deliver an end-to-end, autonomous in-space bodyguarding service.
About the Job
We are looking for a motivated Software Engineer Intern to support our Perception team in developing and enhancing our synthetic dataset generation system. This role offers hands-on experience with the full associated pipeline, including modeling, material and texture work, automation scripts, and Game Engine development. This is a unique opportunity to contribute directly to a core enabling technology for AI perception in space applications.
What You’ll Do
- Support the Perception team in creating high-quality synthetic datasets for satellite perception and AI training.
- Further develop the existing dataset generation pipeline to make necessary system updates and expansion, as well as optimize for efficiency and scalability.
- Perform mesh preparation, including 3D modeling, material creation, and texturing.
- Develop automation scripts for processing data and assets, and interfacing between tools.
- Implement scene generation workflows, world-building, and rendering within a 3D game engine.
- Collaborate with engineers to prototype new dataset generation workflows.
Qualifications
- Currently pursuing or recently completed a degree in Game Design, Computer Science, Software Engineering, or a related field.
- Proficiency in Python and experience with C++.
- Experience with game engines (e.g. Unreal Engine, Unity, or equivalent).
- Familiarity with 3D modelling software (e.g., Blender, Maya, or equivalent).
- Enthusiastic, self-starter with a willingness to learn new tools and workflows.
- Good communication skills and ability to collaborate with a small, multidisciplinary team.
Preferred Skills & Experience
- Understanding of 3D graphics, materials, and lighting.
- Experience with scripting pipelines for asset processing or automation.
- Experience in a Linux development environment.
- Exposure to AI/ML especially related to computer vision workflows.
- Familiarity with Git or version control systems.
Benefits
- Vibrant, open-plan office in London
- Be part of a scrappy, dynamic, multidisciplinary, collaborative crew
- Salary of £27,000 Pro Rata
Important Information: For security reasons background checks will be undertaken prior to any employment offers being made to an applicant. These checks will include nationality checks as it is a requirement of this position that you be eligible to access equipment and data regulated by the United States' International Traffic in Arms Regulations. Under these Regulations, you may be ineligible for this role if you do not hold citizenship of United Kingdom, Australia, Japan, New Zealand, Switzerland, the European Union or a country that is part of NATO, or if you hold ineligible dual citizenship or nationality.
Intern Software Engineer: Visual Simulation in London employer: Lodestar
Lodestar is an exceptional employer that fosters a vibrant and collaborative work culture in the heart of London, where innovation meets purpose. As an intern, you'll gain invaluable hands-on experience in cutting-edge technology while working alongside a dynamic team dedicated to protecting high-value space assets. With a competitive salary and opportunities for personal and professional growth, Lodestar is committed to nurturing talent and empowering you to make a meaningful impact in the field of AI perception for space applications.
StudySmarter Expert Advice🤫
We think this is how you could land Intern Software Engineer: Visual Simulation in London
✨Tip Number 1
Network like a pro! Reach out to current or former employees at Lodestar on LinkedIn. A friendly chat can give you insider info and might just get your foot in the door.
✨Tip Number 2
Show off your skills! If you've got a portfolio of projects, especially those related to game engines or 3D modelling, make sure to share it during interviews. It’s a great way to demonstrate your hands-on experience.
✨Tip Number 3
Prepare for technical questions! Brush up on Python and C++ concepts, and be ready to discuss your experience with game engines. Practising coding challenges can help you feel more confident.
✨Tip Number 4
Apply through our website! We love seeing applications come directly from candidates who are genuinely interested in joining our team. Plus, it shows initiative!
We think you need these skills to ace Intern Software Engineer: Visual Simulation in London
Some tips for your application 🫡
Tailor Your CV:Make sure your CV is tailored to the role of Software Engineer Intern. Highlight your experience with Python, C++, and any game engines you've worked with. We want to see how your skills align with what we're looking for!
Craft a Compelling Cover Letter:Your cover letter is your chance to shine! Share your passion for AI and space applications, and explain why you're excited about this opportunity at Lodestar. Let us know how you can contribute to our Perception team.
Showcase Your Projects:If you've worked on relevant projects, whether in school or on your own, make sure to mention them! Include links to your GitHub or portfolio so we can see your coding skills and creativity in action.
Apply Through Our Website:We encourage you to apply through our website for a smoother application process. It helps us keep everything organised and ensures your application gets the attention it deserves. Don’t miss out!
How to prepare for a job interview at Lodestar
✨Know Your Tech
Make sure you brush up on your Python and C++ skills before the interview. Be ready to discuss any projects you've worked on that involved these languages, especially in relation to game engines or 3D modelling software. Showing your technical prowess will definitely impress them!
✨Showcase Your Creativity
Since this role involves creating synthetic datasets and working with 3D models, prepare to share examples of your previous work. Whether it's a portfolio or specific projects, demonstrating your creativity and problem-solving skills will help you stand out.
✨Understand the Company’s Mission
Familiarise yourself with Lodestar's mission and their flagship product, MITHRIL. Being able to articulate how your skills can contribute to their goal of protecting space assets will show that you're genuinely interested in the role and the company.
✨Ask Smart Questions
Prepare thoughtful questions about the Perception team and the dataset generation pipeline. This not only shows your enthusiasm for the position but also your willingness to engage and collaborate with the team. It’s a great way to demonstrate your proactive attitude!