Lead 3D Artist - 3DsMax, Unreal, and Houdini
Lead 3D Artist - 3DsMax, Unreal, and Houdini

Lead 3D Artist - 3DsMax, Unreal, and Houdini

London Full-Time No home office possible
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Lead 3D Artist – 3DsMax, Unreal, and Houdini

Lead 3D Artist – 3DsMax, Unreal, and Houdini

23 hours ago Be among the first 25 applicants

  • Provide technical and artistic guidance, feedback, and mentorship to the internal 3D team
  • Collaborate extensively with external production teams, guaranteeing the provision of all requisite assets and comprehensive support to facilitate production
  • Partner with Production Supervisors to contribute to the refinement of production workflows
  • Identify and escalate potential production issues proactively to mitigate risks
  • Foster a collaborative and supportive team environment
  • Apply a strong understanding of real-world camera systems, including lens behavior, depth of field, exposure, and motion blur, to replicate realistic cinematic effects in 3D visualizations
  • Assess and determine professional development requirements
  • Guide the development of the 3D art pipeline, in conjunction with the Head of Linear Production and Pipeline Technical Director, to guarantee optimal efficiency and uniformity
  • Ensure adherence to technical specifications
  • Partner with project teams to establish artistic direction and technical specifications
  • Manage asset creation schedules and ensure timely delivery of high-quality assets
  • Develop high-caliber three-dimensional assets, environments, props, and visual effects as required
  • Ensure all digital assets conform to established technical specifications and artistic benchmarks
  • Conduct quality assurance procedures and deliver constructive criticism to the team
  • Enhance asset performance and efficiency through optimization
  • Stay up-to-date with the latest 3D art tools, techniques, and trends
  • Resolve technical problems and deliver viable solutions
  • Develop and maintain technical documentation

About You

  • Able to think conceptually and translate ideas into production
  • Adaptable and interested in different styles and techniques of production
  • An understanding of colour pipelines and workflows
  • Proficient in informing and advancing linear production standards and workflows within a broad range of 3D software, especially 3DsMax, Unreal and Houdini
  • Deep understanding of compositing workflows, particularly in Nuke
  • A natural leader who can mentor, inspire and guide more junior members of the team
  • Collaborative and able to work with a variety of teams across a range of disciplines
  • Has the ability to assume ownership and responsibility for the development and utilisation of linear production within the Journey department
  • A skilled communicator both visually and verbally

Skills & Experience

  • Experience working on films within the Built Environment will be required
  • 5+ years experience within a creative studio environment, within the 3D field
  • Extensive experience in linear production across multiple platforms, with a comprehensive understanding of organisational structures within linear production environments
  • Experience in team leadership and collaboration
  • Experience in the short form VFX industry and/or architectural visualisation industry is preferred
  • Experience working with CAD, and the ability to utilise this within visual production is required
  • Experience with Nuke, 3DsMax, Unreal, would be very beneficial
  • Experience with Premier, Houdini and Resolve will be advantageous
  • Working knowledge of real-life camera operations, including framing, focal length, aperture, and other photographic principles would be considered beneficial

Seniority level

  • Seniority level

    Mid-Senior level

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Design, Art/Creative, and Information Technology

  • Industries

    Business Consulting and Services

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Locomo Recruiting Team

Lead 3D Artist - 3DsMax, Unreal, and Houdini
Locomo
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