At a Glance
- Tasks: Lead the design of engaging game features for our ChessPalace App.
- Company: Join Little GrandMasters Ltd., a venture studio creating fun, educational games for kids.
- Benefits: Flexible hybrid or remote work, competitive salary, and a chance to shape young minds.
- Why this job: Make a real impact on children's learning through innovative game design.
- Qualifications: Experience in mobile game design, especially for kids, and strong analytical skills.
- Other info: Collaborative environment with opportunities to lead and grow your own team.
The predicted salary is between 36000 - 60000 £ per year.
Lead Game Designer at Little GrandMasters Ltd., focusing on our ChessPalace App.A very exciting opportunity to join the team of Little GrandMastersTM and be one of the key team members shaping our development as the Lead Game Designer. We are currently working on our first game, the Chess Palace App, based on the award winning method developed by Judit Polgar, the Greatest Female Chess Player of All Times.
We are a venture studio dedicated to making accessible, exciting, empowering mobile games and e-learning tools for kids. We specialise in creating engaging digital tools and playful learning experiences that nurture problemāsolving, critical thinking, helping children develop durable life skills and creativity.
At Little GrandMastersTM, we believe every child has the potential to become a grandmaster. Our mission is to spark young minds through games, transforming the way kids learn strategy, patience, and confidence ā helping millions of children, one move at a time.
Role OverviewAs a Lead Game Designer, you will shape the player experience by designing and developing engaging game features and improving core gameplay. You will collaborate with the existing teams to ensure features are fun, educational and aligned with the Judit Polgar Method and the existing games in the Chess Palace books.
This role blends handsāon game design with leadership to oversee the development of new experiences and mini games in collaboration with internal stakeholders and external partners. You will design, develop the metagame and implement mini game experiences, tools, and content to delight young players 4ā10.
In this role, you will:
Use the wealth of our existing pedagogical content as reference material for digital experience design
Act as lead in shaping vision & strategy integrated with the existing methodology, lead and oversee the design of game features, level design, setting standards for quality and fun
Manage feature development from concept to launch, including iterations, staying handsāon
Drive collaborative and iterative prototyping
Continuously monitor market trends to suggest new game concepts or features for exploration
Collaborate with product, art and marketing teams to optimise design
Ensure features support business and monetisation goals while continuously adding features and systems to boost engagement and conversion and if necessary, iterate features or systems leveraging data insight
Collaborate with internal and external teams to drive tools and content development forward, serving as a visionary for overall development and publishing efforts
Actively participate in bigāpicture decisions of the company and team to focus on the correct elements to achieve inspiring results
Skills, Knowledge & Expertise we are looking for
Proven experience working with mobile games, including prototyping, development and with a preference prior experience with kids games for Kā12
Published game(s) before in kids category
Strong knowledge of Kā12 children game trends and monetisation
Strong analytical skills, including interpreting player data, running A/B tests with the Product team and using analytics to inform design decisions
Strong understanding of mobile games UX
Business mindset with a balance of creativity and commercial focus
Able to adapt to market feedback and changing needs
Passion for mobile gaming and chess
Expert knowledge of game design principles, child player psychology and the economics of play for children\ās games
Excellent written and verbal communication skills and cross functional working standards
Get it done attitude
Work handāināhand with design and art teams to bring ideas from concept to final implementation
Understanding of the whole game development process from ideation, preāproduction, and production through to shipping the final product
Experience building and hiring a small team
Fluent in English, with great collaboration and communication skills
Niceātoāhave
Full time Hybrid or Remote depending on your location. (European time zones)
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Lead Game Designer employer: Little GrandMasters Ltd.
Contact Detail:
Little GrandMasters Ltd. Recruiting Team
StudySmarter Expert Advice š¤«
We think this is how you could land Lead Game Designer
āØTip Number 1
Network like a pro! Reach out to people in the gaming industry, especially those who work at Little GrandMasters. A friendly chat can open doors and give you insights that might just land you an interview.
āØTip Number 2
Show off your passion for game design! Create a portfolio that highlights your best work, especially any projects related to kids' games or educational tools. Make sure itās easy to navigate and visually appealing.
āØTip Number 3
Prepare for interviews by brushing up on your knowledge of chess and child psychology in gaming. Be ready to discuss how you can integrate these elements into engaging gameplay for young players.
āØTip Number 4
Apply through our website! Itās the best way to ensure your application gets seen by the right people. Plus, it shows youāre genuinely interested in joining the Little GrandMasters team.
We think you need these skills to ace Lead Game Designer
Some tips for your application š«”
Show Your Passion for Gaming: When you're writing your application, let your love for mobile games and chess shine through! We want to see how your enthusiasm aligns with our mission to create engaging experiences for kids.
Tailor Your Experience: Make sure to highlight your relevant experience in game design, especially if you've worked on kids' games before. Weāre looking for someone who understands the unique challenges and joys of designing for younger audiences.
Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your skills and experiences are easy to spot. Use bullet points if it helps!
Apply Through Our Website: Donāt forget to submit your application through our website! Itās the best way for us to keep track of your application and ensure it gets the attention it deserves.
How to prepare for a job interview at Little GrandMasters Ltd.
āØKnow Your Chess
Since the role is all about designing a chess app, brush up on your chess knowledge! Familiarise yourself with the Judit Polgar Method and how it can be integrated into game design. This will show your passion for the game and your understanding of the educational aspects.
āØShowcase Your Game Design Experience
Prepare to discuss your previous projects in mobile game design, especially those aimed at kids. Bring examples of your work that highlight your ability to create engaging and educational experiences. Be ready to explain your design process and how youāve used player data to inform your decisions.
āØCollaborative Spirit
This role requires working closely with various teams. Be prepared to share examples of how you've successfully collaborated with product, art, and marketing teams in the past. Highlight your communication skills and your ability to adapt to feedback from different stakeholders.
āØMarket Trends Awareness
Stay updated on the latest trends in mobile gaming, especially in the K-12 segment. During the interview, discuss any new game concepts or features you think could enhance the ChessPalace App. This shows that you're not just a designer but also a forward-thinking strategist.