At a Glance
- Tasks: Lead the design of engaging game features for our ChessPalace App.
- Company: Join Little GrandMasters Ltd., a venture studio creating fun, educational games for kids.
- Benefits: Flexible hybrid or remote work, competitive salary, and a chance to shape young minds.
- Why this job: Make a real impact on children's learning through innovative game design.
- Qualifications: Experience in mobile game design, especially for kids, and strong analytical skills.
- Other info: Collaborative environment with opportunities to lead and grow your career.
The predicted salary is between 36000 - 60000 ÂŁ per year.
Lead Game Designer at Little GrandMasters Ltd., focusing on our ChessPalace App.
A very exciting opportunity to join the team of Little GrandMasters™ and be one of the key team members shaping our development as the Lead Game Designer. We are currently working on our first game, the Chess Palace App, based on the award winning method developed by Judit Polgar, the Greatest Female Chess Player of All Times.
We are a venture studio dedicated to making accessible, exciting, empowering mobile games and e-learning tools for kids. We specialise in creating engaging digital tools and playful learning experiences that nurture problem‑solving, critical thinking, helping children develop durable life skills and creativity.
At Little GrandMasters™, we believe every child has the potential to become a grandmaster. Our mission is to spark young minds through games, transforming the way kids learn strategy, patience, and confidence — helping millions of children, one move at a time.
Role Overview
As a Lead Game Designer, you will shape the player experience by designing and developing engaging game features and improving core gameplay. You will collaborate with the existing teams to ensure features are fun, educational and aligned with the Judit Polgar Method and the existing games in the Chess Palace books.
This role blends hands‑on game design with leadership to oversee the development of new experiences and mini games in collaboration with internal stakeholders and external partners. You will design, develop the metagame and implement mini game experiences, tools, and content to delight young players 4‑10.
In this role, you will:
- Use the wealth of our existing pedagogical content as reference material for digital experience design
- Act as lead in shaping vision & strategy integrated with the existing methodology, lead and oversee the design of game features, level design, setting standards for quality and fun
- Manage feature development from concept to launch, including iterations, staying hands‑on
- Drive collaborative and iterative prototyping
- Continuously monitor market trends to suggest new game concepts or features for exploration
- Collaborate with product, art and marketing teams to optimise design
- Ensure features support business and monetisation goals while continuously adding features and systems to boost engagement and conversion and if necessary, iterate features or systems leveraging data insight
- Collaborate with internal and external teams to drive tools and content development forward, serving as a visionary for overall development and publishing efforts
- Actively participate in big‑picture decisions of the company and team to focus on the correct elements to achieve inspiring results
Skills, Knowledge & Expertise we are looking for
- Proven experience working with mobile games, including prototyping, development and with a preference prior experience with kids games for K‑12
- Published game(s) before in kids category
- Strong knowledge of K‑12 children game trends and monetisation
- Strong analytical skills, including interpreting player data, running A/B tests with the Product team and using analytics to inform design decisions
- Strong understanding of mobile games UX
- Business mindset with a balance of creativity and commercial focus
- Able to adapt to market feedback and changing needs
- Passion for mobile gaming and chess
- Expert knowledge of game design principles, child player psychology and the economics of play for children’s games
- Excellent written and verbal communication skills and cross functional working standards
- Get it done attitude
- Work hand‑in‑hand with design and art teams to bring ideas from concept to final implementation
- Understanding of the whole game development process from ideation, pre‑production, and production through to shipping the final product
- Experience building and hiring a small team
- Fluent in English, with great collaboration and communication skills
Nice‑to‑have
- Full time Hybrid or Remote depending on your location. (European time zones)
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Lead Game Designer employer: Little GrandMasters Ltd.
Contact Detail:
Little GrandMasters Ltd. Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Game Designer
✨Tip Number 1
Network like a pro! Reach out to people in the gaming industry, especially those who work at Little GrandMasters. A friendly chat can go a long way in getting your foot in the door.
✨Tip Number 2
Show off your passion for game design! Create a portfolio that highlights your best work, especially any projects related to kids' games or educational tools. Make it pop and let your creativity shine!
✨Tip Number 3
Prepare for interviews by brushing up on the Judit Polgar Method and current trends in K-12 gaming. Being knowledgeable about the company’s mission will impress them and show you’re genuinely interested.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re serious about joining the Little GrandMasters team!
We think you need these skills to ace Lead Game Designer
Some tips for your application 🫡
Show Your Passion for Gaming: When you're writing your application, let your love for mobile games and chess shine through! We want to see how your enthusiasm aligns with our mission to create engaging experiences for kids.
Highlight Relevant Experience: Make sure to showcase any previous work you've done in game design, especially if it's related to kids' games. We’re looking for someone who can hit the ground running, so don’t hold back on those achievements!
Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your skills and experiences are easy to spot. Remember, we’re busy shaping the future of gaming for kids!
Apply Through Our Website: We encourage you to submit your application directly through our website. It’s the best way for us to keep track of your application and ensure it gets the attention it deserves!
How to prepare for a job interview at Little GrandMasters Ltd.
✨Know Your Chess
Since the role is all about designing a chess app, brush up on your chess knowledge! Familiarise yourself with the Judit Polgar Method and how it can be integrated into game design. This will show your passion for the game and your understanding of its educational value.
✨Showcase Your Game Design Experience
Prepare to discuss your previous projects in mobile game design, especially those aimed at kids. Bring examples of your work that highlight your ability to create engaging and educational experiences. Be ready to explain your design process and how you’ve used player data to inform your decisions.
✨Collaborative Spirit
This role requires working closely with various teams. Be prepared to share examples of how you've successfully collaborated with product, art, and marketing teams in the past. Highlight your communication skills and your ability to adapt to feedback from different stakeholders.
✨Market Trends Awareness
Stay updated on the latest trends in mobile gaming, especially in the K-12 segment. During the interview, discuss any recent games or features that have caught your eye and how they could inspire new ideas for the ChessPalace App. This shows your proactive approach and passion for the industry.