Senior Technical Artist
Senior Technical Artist

Senior Technical Artist

Southampton Full-Time 36000 - 60000 Β£ / year (est.) No home office possible
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At a Glance

  • Tasks: Join our team as a Senior Technical Artist, bridging art and programming for stunning visuals.
  • Company: Kinetic Games is an innovative studio in Southampton, dedicated to enhancing the horror experience of Phasmophobia.
  • Benefits: Enjoy competitive salary, hybrid work, flexitime, and 30 days holiday including your birthday!
  • Why this job: Be part of a passionate team, improve game quality, and attend exciting industry events.
  • Qualifications: Experience as a Senior Tech Artist on a shipped Unity title and strong C# programming skills required.
  • Other info: Passion for horror games and knowledge of Phasmophobia is a must!

The predicted salary is between 36000 - 60000 Β£ per year.

About the Company: Kinetic Games is a new video game development studio based in Southampton. We are a passionate team of developers using Unity to continuously improve and expand the horror experience of Phasmophobia, currently available on Steam, PS5 and Xbox Series X/S.

About the Role: We are looking for a dedicated and skilled Tech Artist to join our team. As a Tech Artist, you will act as a bridge between our art and programming teams, helping to ensure that our visuals are not only stunning but also performant and technically optimized. You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows.

Responsibilities:

  • Collaborate closely with artists, designers, and programmers to create and maintain efficient, scalable art pipelines.
  • Optimize art assets and scenes to ensure the best performance on PC, VR, PSVR2, PS5 and Xbox Series X/S.
  • Develop tools to improve workflows and automate repetitive tasks within Unity.
  • Investigate, identify, and solve visual and technical issues during development.
  • Support the art team with shader creation, material setup, lighting, and VFX integration.
  • Ensure that assets meet both artistic and technical standards and work seamlessly within Unity.
  • Stay up to date with the latest tools, techniques, and best practices in real-time graphics and optimization.
  • Participate in regular team meetings, providing technical insights and support to improve the game's visual quality and performance.

Requirements:

  • Professional experience as a Senior Tech Artist or similar role, on a shipped Unity title.
  • Strong experience with Unity, including working with prefabs, lighting, shaders, materials, and asset optimization.
  • Solid understanding of performance profiling and optimization for multi-platform games.
  • Excellent programming skills in C#.
  • Familiarity with 3D asset creation workflows (knowledge of tools like Blender, Maya, Substance or similar).
  • Strong communication skills, with the ability to explain technical processes to non-technical team members.
  • Ability to work independently and collaboratively in a fast-paced environment.
  • Passion for horror games.
  • Knowledge and experience playing Phasmophobia.
  • Eligibility to work in the UK.

Nice To Have:

  • Experience developing for VR and console platforms (especially PSVR2).
  • Knowledge of shader languages such as HLSL or Shader Graph.
  • Experience with VFX tools and techniques.
  • Interest or background in real-time lighting and rendering pipelines.
  • Experience with version control systems such as Git, Perforce and Plastic.

Benefits:

  • Competitive salary
  • 5% Employer Match Pension Scheme
  • Regular social events
  • Hybrid working
  • Flexitime
  • Opportunity to travel to events such as GDC, Gamescom, Twitch Con EU & US, EGX and Develop Brighton
  • Relocation Package
  • Annual performance bonus
  • Employee of the month vouchers
  • Personal wellbeing allowance
  • Sabbatical Leave Referral Scheme
  • Training & Career Development
  • Vitality Health Insurance that includes Vision, Dental and Travel
  • Aviva Life Insurance
  • 30 days holiday including birthday and wellbeing day

Senior Technical Artist employer: LinkedIn

Kinetic Games is an exceptional employer, offering a vibrant work culture in the heart of Southampton, where creativity and technical expertise thrive. With a competitive salary, flexible working arrangements, and a strong focus on employee growth through training and career development, we ensure our team members are well-supported and engaged. Our commitment to wellbeing, regular social events, and opportunities to attend major gaming conventions make Kinetic Games a truly rewarding place to advance your career in the gaming industry.
LinkedIn

Contact Detail:

LinkedIn Recruiting Team

StudySmarter Expert Advice 🀫

We think this is how you could land Senior Technical Artist

✨Tip Number 1

Familiarise yourself with Kinetic Games and their flagship title, Phasmophobia. Play the game to understand its mechanics, art style, and technical challenges. This will not only help you in interviews but also show your genuine interest in the company and its projects.

✨Tip Number 2

Network with current or former employees of Kinetic Games on platforms like LinkedIn. Engaging with them can provide insights into the company culture and the specific skills they value, which can be beneficial when discussing your fit for the role.

✨Tip Number 3

Prepare to discuss your experience with Unity and any relevant tools you've used in past projects. Be ready to share specific examples of how you've optimised assets or developed tools that improved workflows, as this aligns closely with the responsibilities of the role.

✨Tip Number 4

Stay updated on the latest trends in real-time graphics and optimisation techniques. Being knowledgeable about current best practices will demonstrate your commitment to the field and your ability to contribute effectively to the team at Kinetic Games.

We think you need these skills to ace Senior Technical Artist

Unity Development
Shader Creation
Material Setup
Lighting Techniques
VFX Integration
Performance Profiling
Asset Optimization
C# Programming
3D Asset Creation Workflows
Collaboration Skills
Technical Problem-Solving
Communication Skills
Knowledge of VR Development
Familiarity with Version Control Systems
Passion for Horror Games

Some tips for your application 🫑

Tailor Your CV: Make sure your CV highlights relevant experience as a Senior Tech Artist, particularly with Unity and any shipped titles. Emphasise your skills in performance profiling, asset optimisation, and collaboration with both art and programming teams.

Craft a Compelling Cover Letter: In your cover letter, express your passion for horror games and specifically mention your experience with Phasmophobia if applicable. Discuss how your technical skills can contribute to the team and improve the game's visual quality.

Showcase Your Portfolio: Include a link to your portfolio that demonstrates your work on Unity projects, especially those involving shaders, materials, and VFX. Highlight any tools you've developed or optimisations you've implemented in past roles.

Prepare for Technical Questions: Be ready to discuss your technical expertise during the interview process. Brush up on your knowledge of C#, shader languages, and 3D asset creation workflows, as well as your problem-solving approach to visual and technical issues.

How to prepare for a job interview at LinkedIn

✨Showcase Your Technical Skills

As a Senior Technical Artist, it's crucial to demonstrate your expertise in Unity and C#. Be prepared to discuss specific projects where you've optimised art assets or developed tools that improved workflows. Highlight any experience with shaders, lighting, and VFX integration.

✨Understand the Game's Aesthetic

Familiarise yourself with Phasmophobia and its visual style before the interview. Being able to discuss how you can enhance the game's horror elements through technical artistry will show your passion and understanding of the project.

✨Prepare for Problem-Solving Questions

Expect questions that assess your ability to troubleshoot and solve technical issues. Think of examples from your past work where you identified and resolved visual or performance problems, especially in a multi-platform context.

✨Communicate Clearly

Strong communication skills are essential for this role. Practice explaining complex technical concepts in simple terms, as you'll need to collaborate with non-technical team members. This will demonstrate your ability to bridge the gap between art and programming.

Senior Technical Artist
LinkedIn
Location: Southampton
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