At a Glance
- Tasks: Create stunning 3D models of props, weapons, and vehicles for exciting projects.
- Company: Join a dynamic team focused on innovative real-time art creation.
- Benefits: Enjoy remote work flexibility and the chance to learn from experienced artists.
- Why this job: Perfect for those eager to grow their skills in a supportive environment while working on cool sci-fi assets.
- Qualifications: Experience with Blender, a passion for hard surface modeling, and a portfolio showcasing your work.
- Other info: This is a fantastic entry-level role for aspiring artists looking to break into the industry.
The predicted salary is between 21600 - 36000 ÂŁ per year.
Job Title: Junior Hard Surface ArtistLocation: RemoteEmployment Type: Full-time / ContractExperience Level: JuniorOverview:We’re looking for a Junior Hard Surface Artist to help create high-quality props, weapons, orvehicles for real-time projects. You’ll be working with experienced artists to bring sci-fi orindustrial-style assets to life. This is a great opportunity to grow your skills in a supportiveteam, gain experience in a real production pipeline, and contribute to exciting projects.Responsibilities:● Model hard surface assets like weapons, props, or vehicles● Work from concept art, blockouts, or briefs to create clean, production-ready models● Use trim sheets, tiling textures, and decals where needed● Follow feedback from leads and collaborate with other artists● Prepare assets for review with simple turntables or in-engine setupsRequirements:● Experience with Blender or similar 3D software● Strong interest in hard surface modeling● Good eye for shape, scale, and mechanical detail● Willingness to learn and take feedback● Some familiarity with real-time engines like Unreal Engine (basic knowledge is fine)● Portfolio showing hard surface work (props, weapons, vehicles, etc.)
Junior Hard Surface Artist employer: LinkedIn
Contact Detail:
LinkedIn Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Junior Hard Surface Artist
✨Tip Number 1
Make sure to showcase your best hard surface models in your portfolio. Highlight any projects where you’ve created props, weapons, or vehicles, as this will directly align with what we’re looking for.
✨Tip Number 2
Familiarise yourself with the latest trends in sci-fi and industrial design. This knowledge can help you create more relevant and appealing assets that resonate with our projects.
✨Tip Number 3
Engage with online communities or forums related to 3D modelling and hard surface art. Networking with other artists can provide valuable insights and potentially lead to recommendations.
✨Tip Number 4
Prepare to discuss your creative process during interviews. Be ready to explain how you approach modelling, from concept to final asset, and how you incorporate feedback into your work.
We think you need these skills to ace Junior Hard Surface Artist
Some tips for your application 🫡
Understand the Role: Before applying, make sure to thoroughly read the job description for the Junior Hard Surface Artist position. Understand the responsibilities and requirements, especially the need for experience with Blender and a strong interest in hard surface modeling.
Showcase Your Portfolio: Your portfolio is crucial for this role. Include examples of your hard surface work, such as props, weapons, or vehicles. Make sure to highlight your best pieces and ensure they are well-presented, as this will be a key factor in your application.
Tailor Your CV: Customise your CV to reflect your skills and experiences relevant to the Junior Hard Surface Artist position. Emphasise any experience you have with 3D software like Blender and mention any projects where you’ve modelled hard surface assets.
Craft a Compelling Cover Letter: Write a cover letter that expresses your passion for hard surface modeling and your eagerness to learn. Mention why you want to work with the company and how you can contribute to their projects. Be sure to convey your willingness to take feedback and collaborate with other artists.
How to prepare for a job interview at LinkedIn
✨Showcase Your Portfolio
Make sure to present your portfolio clearly, highlighting your best hard surface models. Be prepared to discuss the techniques you used and the thought process behind each piece.
✨Demonstrate Your Software Skills
Familiarise yourself with Blender or any similar 3D software before the interview. Be ready to talk about your experience and how you've used these tools in your projects.
✨Emphasise Your Willingness to Learn
Express your eagerness to learn and grow within the role. Mention specific areas where you hope to improve, especially in relation to feedback and collaboration with experienced artists.
✨Prepare for Technical Questions
Expect questions about hard surface modeling techniques and real-time engines like Unreal Engine. Brush up on basic concepts and be ready to explain how you would approach different modelling challenges.