At a Glance
- Tasks: Design engaging user experiences for a next-gen AAA game and collaborate with talented teams.
- Company: Join Lighthouse Games, a new AAA studio with a collaborative and ambitious culture.
- Benefits: Enjoy 25 days holiday, private healthcare, and a hybrid working model.
- Other info: Opportunity to work with Unreal Engine 5 and contribute to a positive development environment.
- Why this job: Make your mark in the gaming industry and shape player experiences with your creativity.
- Qualifications: Experience as a UX Designer in gaming, strong portfolio, and knowledge of UX principles.
The predicted salary is between 54000 - 66000 £ per year.
Lighthouse Games is a new AAA studio in Leamington Spa.
We are defined by our pedigree of talent and serious ambition to build a new best-in-class game.
When you join us at Lighthouse, you will be able to create the best work of your career in an environment that feels truly collaborative.
You will learn from the best and work alongside the future greats of the gaming industry.
We’re building something ambitious, and we’re looking for a talented UX Designer to join our team on a 12-month fixed-term contract and help shape the player experience of our next-generation game.
As a UX Designer, you’ll play a key role in designing intuitive, engaging and visually compelling user experiences across the game.
You’ll be responsible for understanding player needs, developing user flows and creating interfaces that are both functional and enjoyable to use.
Working closely with our Design, Art, UI and Engineering teams, you’ll take ideas from early concepts and wireframes through to polished, fully implemented game-ready experiences.
You’ll have the opportunity to influence how players interact with the game and help establish a consistent, intuitive approach to UI/UX across the project.
This is a hands‑on role where your creative thinking, problem‑solving skills, attention to detail and understanding of player‑focused design will have a direct impact on the final game.
- What You’ll Be Doing
- Designing intuitive and engaging UX experiences for a AAA Game.
- Working closely with Game Designers, Artists, Engineers and other disciplines to understand player needs and design requirements.
- Creating high‑fidelity UX research, design, wireframes, prototypes and design documentation, iterate on UX solutions based on testing and feedback
- Designing menus, HUD, navigation systems, screens, interactions and other in‑game experiences.
- Collaborating with engineers and technical artists to ensure designs are practical and deliverable.
- Applying strong UX principles to create clear, accessible and intuitive player experiences.
- Iterating on designs based on playtesting, player feedback and usability requirements.
- Identify UX problems, improve player flows, prototype solutions, conduct usability‑focused thinking, and help establishing long‑term UX standards and workflows within the studio.
- Review existing systems and identify opportunities for UX improvements and quality of life features.
- Support long‑term visual consistency and usability of the game as new content and systems are added.
- Support the wider UI/UX team and contribute to a positive, collaborative development environment.
- Previous experience working as a UX Designer or similar role within the games industry.
- A strong portfolio demonstrating excellent UX design and problem‑solving.
- Experience shipping at least one PC or console title, good understanding of console UX requirements.
- Strong understanding of UX principles, player psychology, usability, accessibility and interaction design
- Experience creating user flows, wireframes, prototypes and high‑fidelity designs, being familiar with UX tools such as Figma.
- Strong communication and collaboration skills.
- Strong problem‑solving skills, with a natural curiosity to identify challenges and find effective solutions.
- Ability to take ownership of features from concept to implementation.
- Excellent attention to detail and a willingness to iterate and refine your work.
- The ability to work effectively in a fast‑paced, highly collaborative development environment.
Desirable Experience
- Experience with Unreal Engine 5.
- Experience implementing UI/UX directly within a game engine.
- Familiarity with UX Research, usability testing and playtesting.
- Experience designing UI/UX for AAA games.
- Experience collaborating closely with game designers and engineers throughout the development process.
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well‑Being Benefits
- Dental Care
- Optical Treatments
- Mental Health Support
- Hybrid Working Model
- #J-18808-Ljbffr
UI/UX Designer - 12 Month FTC in Royal Leamington Spa employer: Lighthouse Games
Lighthouse Games is an exceptional employer, offering a vibrant and collaborative work culture in the heart of Leamington Spa. As a Character Artist, you'll not only have the opportunity to create iconic characters but also benefit from 25 days of holiday and a discretionary bonus scheme, all while working alongside talented professionals dedicated to your growth and success in the gaming industry.
StudySmarter Expert Advice🤫
We think this is how you could land UI/UX Designer - 12 Month FTC in Royal Leamington Spa
✨Get Your Work Out There
As a temporary UX/UI designer, it’s crucial to have a solid portfolio that showcases your best projects. Share your designs on platforms like Behance or Dribbble, and don't shy away from seeking feedback in design communities. The more visible you are, the better your chances of snagging that next gig!
✨Join Design Meet-ups
Networking in the UX/UI design field can be a game changer. Attend local design meet-ups or workshops to connect with other designers and potential employers. These casual settings often lead to freelance or temporary job opportunities that are not advertised widely. Plus, it’s a great way to share ideas and get inspired!
✨Flexible Platforms for Temporary Roles
Use job platforms that focus on temporary roles, like Creative Circle or Similar. These sites often have listings specifically for short-term design projects, making it easier for you to find quick gigs. Make sure your profiles on these platforms are up to date and highlight your availability!
✨Slide into Direct Applications
When you see a company like Lighthouse Games is looking for a UI/UX Designer - 12 Month FTC, don’t just rely on job boards. Check out their careers page and apply directly! Companies often prefer candidates who show initiative and genuine interest in their work, plus you might find opportunities that haven't been widely advertised yet.
We think you need these skills to ace UI/UX Designer - 12 Month FTC in Royal Leamington Spa
Some tips for your application 🫡
Show off your portfolio:Since you're diving into UX/UI design, make sure your portfolio is front and centre. We want to see your design process, not just the final products. Share case studies that explain your thought process, the problems you solved, and how you approached user research!
Tailor your CV for the design world:In UX/UI design, your CV should reflect your creative side! Highlight relevant design skills, software you’re proficient in (like Sketch or Figma), and any user experience methodologies you’ve employed. Keep it sleek and visually appealing—after all, we’re in design!
Emphasise your adaptability:Because this is a temporary role with Lighthouse Games, we want to see that you can hit the ground running. In your cover letter, mention examples of how you’ve adapted to tight deadlines or changing project scopes in the past. Showcase that flexibility and eagerness to learn!
Highlight collaboration experience:UX/UI design is all about teamwork. When you’re applying, mention any experiences where you’ve worked closely with developers, product managers, or other designers. Let Lighthouse Games know how you can effectively communicate and collaborate to create fantastic user experiences.
How to prepare for a job interview at Lighthouse Games
✨Show Off Your Portfolio
When interviewing for a temporary UX/UI design role at Lighthouse Games, your portfolio is your best friend. Bring along a digital copy and be ready to discuss your design process, the challenges you faced in your past projects, and how you solved them. This is a great opportunity to showcase your adaptability and how quickly you can deliver results.
✨Know Your Tools Inside Out
In the world of UX/UI design, familiarity with tools like Sketch, Figma, or Adobe XD is crucial. Make sure you can comfortably talk about projects you’ve completed with these tools and any unique features you’ve leveraged. The interviewer might throw in some technical questions about these tools, so be prepared!
✨Understand the Company’s Design Voice
For a temporary gig at Lighthouse Games, it's key to understand their brand and design ethos. Dive into their past projects or any current designs they may have on their website. Showing that you’re aligned with their visual style and user experience approach will help you stand out during the interview.
✨Flexibility is Key
As it’s a temporary position, highlight your ability to adapt and learn quickly. Discuss previous experiences where you’ve had to pivot your design approach or work under tight deadlines. Employers like Lighthouse Games will appreciate someone who can hit the ground running and be a quick study.